⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 credits.cpp

📁 Blood 2全套源码
💻 CPP
📖 第 1 页 / 共 2 页
字号:
/****************************************************************************
;
;	 MODULE:		Credits (.CPP)
;
;	PURPOSE:		Credits class
;
;	HISTORY:		07/24/98 [blg] This file was created
;
;	COMMENT:		Copyright (c) 1998, Monolith Productions Inc.
;
****************************************************************************/


// Includes...

#include "client_de.h"
#include "Credits.h"
#include "BloodClientShell.h"
#include "vkdefs.h"
#include <stdio.h>
#include "CreditsWin.h"
#include "ClientRes.h"
#include "mbstring.h"


// Macros...

#define TERM_COLOR(hC)	if (m_pClientDE && hC) { m_pClientDE->DeleteColor(hC); hC = NULL; }
#define TERM_FONT(hF)	if (m_pClientDE && hF) { m_pClientDE->DeleteFont(hF); hF = NULL; }
#define TERM_STRING(hS)	if (m_pClientDE && hS) { m_pClientDE->FreeString(hS); hS = NULL; }


// Statics...

int			CCredit::s_nFontHeight      = 0;
int			CCredit::s_nFontSpacing     = 0;
DDWORD		CCredit::s_dwScreenWidth    = 0;
DDWORD		CCredit::s_dwScreenHeight   = 0;
HDEFONT		CCredit::s_hFont            = NULL;
HSURFACE	CCredit::s_hScreen          = NULL;
CClientDE*	CCredit::s_pClientDE        = NULL;
float		CCredit::s_fDefaultHoldTime = 2.0f;
float		CCredit::s_fDefaultOutTime  = 0.6f;
DBOOL		CCredit::s_bClearScreen     = DTRUE;

DFLOAT		CCredits::s_fSpeed = DEF_CREDITS_SPEED;

DBOOL		s_bPause = DFALSE;


// Functions...

// ----------------------------------------------------------------------- //
//
//	ROUTINE:	CCredit::Init
//
//	PURPOSE:	Initialization
//
// ----------------------------------------------------------------------- //

DBOOL CCredit::Init(CClientDE* pClientDE, char* sBuf)
{
	// Sanity checks...

	if (!pClientDE) return(DFALSE);
	if (!sBuf) return(DFALSE);


	// Set simple members...

	m_pClientDE = pClientDE;
	m_nState    = CS_START;

	s_bPause    = DFALSE;


	// Parse the text buffer and add each line as a seperate string...

	char sString[256];
	int  i = 0;

	while (*sBuf)
	{
		if ((*sBuf == '\n') || (*sBuf == '\r') || (*sBuf == '\0'))
		{
			sString[i] = '\0';
			AddString(sString); 
			i = 0;

			while (((*sBuf == '\n') || (*sBuf == '\r'))) 
			{
				sBuf = (char*)_mbsinc((const unsigned char*)sBuf);
			};
		}
		else
		{
			int nCount = _mbsnbcnt((const unsigned char*)sBuf,1);
			memcpy(&sString[i], sBuf, nCount);
			i += nCount;
			sBuf = (char*)_mbsinc((const unsigned char*)sBuf);
		}
	}

	sString[i] = '\0';
	if (_mbstrlen(sString) > 0) AddString(sString);


	// All done...

	return(DTRUE);
}


// ----------------------------------------------------------------------- //
//
//	ROUTINE:	CCredit::Term
//
//	PURPOSE:	Termination
//
// ----------------------------------------------------------------------- //

void CCredit::Term()
{
	for (int i = 0; i < MAX_CREDIT_STRINGS; i++)
	{
		TERM_STRING(m_aStrings[i]);
	}

	Clear();
}


// ----------------------------------------------------------------------- //
//
//	ROUTINE:	CCredit::AddString
//
//	PURPOSE:	Adds a new string
//
// ----------------------------------------------------------------------- //

DBOOL CCredit::AddString(char* sString)
{
	// Sanity checks...

	if (!m_pClientDE) return(DFALSE);
	if (!sString) return(DFALSE);
	if (m_cStrings >= MAX_CREDIT_STRINGS) return(DFALSE);


	// Check if this is a special command string...

	if (_mbsnbcmp((const unsigned char*)sString, (const unsigned char*)">TIME:", 6) == 0)
	{
		if (_mbstrlen(sString) > 6)
		{
			m_fHoldTime = (float)atof(&sString[6]);
			return(DTRUE);
		}
	}


	// Create a new string via the engine...

	HSTRING hString = m_pClientDE->CreateString(sString);
	if (!hString) return(DFALSE);

	m_aStrings[m_cStrings++] = hString;


	// All done...

	return(DTRUE);
}


// ----------------------------------------------------------------------- //
//
//	ROUTINE:	CCredit::SetStaticInfo
//
//	PURPOSE:	Sets all the static data that we'll need
//
// ----------------------------------------------------------------------- //

DBOOL CCredit::SetStaticInfo(CClientDE* pClientDE, int nMode, DBOOL bClearScreen)
{
	// Sanity checks...

	if (!pClientDE) return(DFALSE);
	s_pClientDE = pClientDE;


	// Set the static screen info...

	s_hScreen = pClientDE->GetScreenSurface();
	if (!s_hScreen) return(DFALSE);

	pClientDE->GetSurfaceDims(s_hScreen, &s_dwScreenWidth, &s_dwScreenHeight);


	// Figure out the font size we should use...

	int xFont = 8;
	int yFont = 14;

	if (s_dwScreenWidth > 360)
	{
		xFont = 10;
		yFont = 16;
	}

	if (s_dwScreenWidth > 520)
	{
		xFont = 14;
		yFont = 22;
	}


	// Set the static font info...

	HSTRING hstrFont = pClientDE->FormatString(IDS_CREDITSFONT);
	if (hstrFont)
	{
		s_hFont = pClientDE->CreateFont(pClientDE->GetStringData(hstrFont), xFont, yFont, DFALSE, DFALSE, DFALSE);
		pClientDE->FreeString (hstrFont);
	}

	if (!s_hFont)
	{
		s_hFont = pClientDE->CreateFont("Arial", xFont, yFont, DFALSE, DFALSE, DFALSE);
		if (!s_hFont) return(DFALSE);
	}

	HSTRING hString = pClientDE->CreateString("Test");
	if (!hString) return(DFALSE);

	int nTemp;
	pClientDE->GetStringDimensions(s_hFont, hString, &nTemp, &s_nFontHeight);
	pClientDE->FreeString(hString);

	s_nFontSpacing = 4;


	// Set the default hold times base on the mode...

	if (nMode == CM_CREDITS)
	{
		s_fDefaultHoldTime = 4.0f;
		s_fDefaultOutTime = 2.0f;
	}

	if (nMode == CM_INTRO)
	{
		s_fDefaultHoldTime = 4.0f;
		s_fDefaultOutTime  = 1.2f;
	}


	// Set the clear-screen flag...

	s_bClearScreen = bClearScreen;


	// All done...

	return(DTRUE);
}

void CCredit::TermStaticInfo()
{
	if (s_pClientDE && s_hFont)
	{
		s_pClientDE->DeleteFont(s_hFont);
		s_hFont = NULL;
	}
}


// ----------------------------------------------------------------------- //
//
//	ROUTINE:	CCredit::Draw
//
//	PURPOSE:	Draws all the strings of the credit
//
// ----------------------------------------------------------------------- //

void CCredit::Draw(int x, int y, HDECOLOR hForeColor)
{
	// Sanity checks...

	if (m_cStrings <= 0) return;


	// Figure out where to start drawing...

	int nTotalHeight = (m_cStrings * (s_nFontHeight + s_nFontSpacing));
	int yTop         = y - (nTotalHeight / 2);


	// Draw each string...

	int yCur = yTop + ((s_nFontHeight + s_nFontSpacing) / 2);

	for (int i = 0; i < m_cStrings; i++)
	{
		HDECOLOR hBackColor = m_pClientDE->SetupColor2(0, 0, 0, DFALSE);
		DrawString(GetString(i), hForeColor, hBackColor, x, yCur);
		yCur += (s_nFontHeight + s_nFontSpacing);
	}
}

void CCredit::DrawString(HSTRING hString, HDECOLOR hForeColor, HDECOLOR hBackColor, int x, int y)
{
	// Sanity checks...

	if (!hString) return;


	// Calculate the bounding rect of this string...

	int xString = 100;
	int yString = 100;

	m_pClientDE->GetStringDimensions(s_hFont, hString, &xString, &yString);

	DRect rcDraw;

	rcDraw.left   = x - (xString / 2);
	rcDraw.top    = y - (yString / 2);
	rcDraw.right  = s_dwScreenWidth - 1;
	rcDraw.bottom = s_dwScreenHeight - 1;


	// Draw the string to the screen surface...

	if (!s_bClearScreen) hBackColor = SETRGB_T(0, 0, 0);

	m_pClientDE->DrawStringToSurface(s_hScreen, s_hFont, hString, &rcDraw, hForeColor, hBackColor);
}


// ----------------------------------------------------------------------- //
//
//	ROUTINE:	CCredit::Update
//
//	PURPOSE:	Updates the credit
//
//	RETURNS:	DFALSE = Stay with current credit
//				DTRUE  = Advance to next credit
//
// ----------------------------------------------------------------------- //

DBOOL CCredit::Update()
{
	// Sanity checks...

	if (!m_pClientDE) return(DFALSE);


	// Update based on our current state...

	switch(m_nState)
	{
		case CS_START:
		{
			SetState(CS_FADEIN);
			return(DFALSE);
		}

		case CS_FADEIN:
		{
			if (UpdateFadeIn())	SetState(CS_HOLDIN);
			return(DFALSE);
		}

		case CS_HOLDIN:
		{
			if (UpdateHoldIn()) SetState(CS_FADEOUT);
			return(DFALSE);
		}

		case CS_FADEOUT:
		{
			if (UpdateFadeOut()) SetState(CS_HOLDOUT);
			return(DFALSE);
		}

		case CS_HOLDOUT:
		{
			if (UpdateHoldOut()) SetState(CS_DONE);
			return(DFALSE);
		}

		case CS_DONE:
		{
			return(DTRUE);
		}

		default:
		{
			return(DTRUE);
		}
	}
}


// ----------------------------------------------------------------------- //
//
//	ROUTINE:	CCredit::SetState
//
//	PURPOSE:	Sets the update state
//
// ----------------------------------------------------------------------- //

void CCredit::SetState(int nState)
{
	// Set the new state...

	m_nState = nState;

	switch (nState)
	{
		case CS_START:
		{
			break;
		}

		case CS_FADEIN:
		{
			m_fTimer = 0.5f;
			m_fColor = 0.0f;
			break;
		}

		case CS_HOLDIN:
		{
			m_fTimer = s_fDefaultHoldTime;
			m_fColor = 1.0f;
			if (m_fHoldTime > 0.0) m_fTimer = m_fHoldTime;
			break;
		}

		case CS_FADEOUT:
		{
			m_fTimer = 0.400f;
			m_fColor = 1.0f;
			break;
		}

		case CS_HOLDOUT:
		{
			m_fTimer = s_fDefaultOutTime;
			m_fColor = 1.0f;
			break;
		}

		case CS_DONE:
		{
			break;
		}
	}

	m_fTimerStart = m_fTimer;
	m_fColorStart = m_fColor;
}


// ----------------------------------------------------------------------- //
//
//	ROUTINE:	CCredit::UpdateFadeIn
//
//	PURPOSE:	Updates the CS_FADEIN state
//
// ----------------------------------------------------------------------- //

DBOOL CCredit::UpdateFadeIn()
{
	// Update the timer value...

	DFLOAT fDelta = m_pClientDE->GetFrameTime();
	fDelta *= CCredits::GetSpeed();
	if (s_bPause) fDelta = 0;

	if (m_fTimer > fDelta)
	{
		m_fTimer -= fDelta;
	}
	else
	{
		m_fTimer = 0.0f;
	}


	// Update our color value...

	m_fColor = 1.0f - (m_fTimer / m_fTimerStart);


	// Create the color stuff...

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -