📄 baselinesystemfx.cpp
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// ----------------------------------------------------------------------- //
//
// MODULE : BaseLineSystemFX.cpp
//
// PURPOSE : BaseParticleSystem special FX - Implementation
//
// CREATED : 1/17/98
//
// ----------------------------------------------------------------------- //
#include "BaseLineSystemFX.h"
#include "cpp_client_de.h"
// ----------------------------------------------------------------------- //
//
// ROUTINE: CBaseLineSystemFX::Init
//
// PURPOSE: Init the base line system
//
// ----------------------------------------------------------------------- //
DBOOL CBaseLineSystemFX::Init(SFXCREATESTRUCT* psfxCreateStruct)
{
if (!CSpecialFX::Init(psfxCreateStruct)) return DFALSE;
return DTRUE;
}
// ----------------------------------------------------------------------- //
//
// ROUTINE: CBaseLineSystemFX::CreateObject
//
// PURPOSE: Create object associated the line system.
//
// ----------------------------------------------------------------------- //
DBOOL CBaseLineSystemFX::CreateObject(CClientDE *pClientDE)
{
if (!CSpecialFX::CreateObject(pClientDE)) return DFALSE;
DVector vPos;
VEC_COPY(vPos, m_vPos);
if (m_vPos.x == 0.0f && m_vPos.y == 0.0f && m_vPos.z == 0.0f)
{
if (m_hServerObject)
{
pClientDE->GetObjectPos(m_hServerObject, &vPos);
}
}
DRotation rRot;
ROT_COPY(rRot, m_rRot);
if (m_rRot.m_Spin == 0.0f)
{
if (m_hServerObject)
{
pClientDE->GetObjectRotation(m_hServerObject, &rRot);
}
}
// Setup the LineSystem...
ObjectCreateStruct createStruct;
INIT_OBJECTCREATESTRUCT(createStruct);
createStruct.m_ObjectType = OT_LINESYSTEM;
createStruct.m_Flags = FLAG_VISIBLE;
VEC_COPY(createStruct.m_Pos, vPos);
ROT_COPY(createStruct.m_Rotation, rRot);
m_hObject = m_pClientDE->CreateObject(&createStruct);
return DTRUE;
}
// ----------------------------------------------------------------------- //
//
// ROUTINE: CBaseLineSystemFX::Update
//
// PURPOSE: Update the line system
//
// ----------------------------------------------------------------------- //
DBOOL CBaseLineSystemFX::Update()
{
if(!m_hObject || !m_pClientDE) return DFALSE;
return DTRUE;
}
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