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📄 screenchattingserverdlg.h

📁 Screen Chatting source
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// ScreenChattingServerDlg.h : header file
//

#if !defined(AFX_SCREENCHATTINGSERVERDLG_H__5B3C0F23_A58A_4D7D_B0F7_8E56C6909144__INCLUDED_)
#define AFX_SCREENCHATTINGSERVERDLG_H__5B3C0F23_A58A_4D7D_B0F7_8E56C6909144__INCLUDED_

#include "SendFrameServerSocket.h"	// Added by ClassView
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

//#include "anydec.h"        // PaintLib multi-format decoder class
//#include "jpegenc.h"
//#include "prognot.h"

/////////////////////////////////////////////////////////////////////////////
// CScreenChattingServerDlg dialog
class CWinBmpEx;
class CVFWWrapper;
class CScreenCapture;

typedef struct tagVIDEOHEADER
{
	BYTE *lpData;
	DWORD dwBufferLength;
	DWORD dwBytesUsed;
	DWORD dwTimeCaptured;
	DWORD dwUser;
	DWORD dwFlags;
	DWORD dwReserved[3];
}VIDEOHEADER,*LPVIDEOHEADER;

typedef CTypedPtrList<CPtrList,CSendFrameClientSocket *> ClientSocketPtrList;

typedef enum tagConnectionMethod {TCP=0,UDP} ConnectionMethod;

class CScreenChattingServerDlg : public CDialog//,IProgressNotification
{
// Construction
public:
	int m_nCurPos;
	int m_nMaxBufferSize;	
	BYTE * m_pBuffer;

	BOOL AddClient(CSendFrameClientSocket *pClientSocket);
	CScreenChattingServerDlg(CWnd* pParent = NULL);	// standard constructor

// Dialog Data
	//{{AFX_DATA(CScreenChattingServerDlg)
	enum { IDD = IDD_SCREENCHATTINGSERVER_DIALOG };
	UINT	m_uPortNum;
	UINT	m_uJpegQuality;
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CScreenChattingServerDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);	// DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	HICON m_hIcon;

	// Generated message map functions
	//{{AFX_MSG(CScreenChattingServerDlg)
	virtual BOOL OnInitDialog();
	afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
	afx_msg void OnPaint();
	afx_msg HCURSOR OnQueryDragIcon();
	afx_msg void OnChangesize();
	afx_msg void OnListen();
	afx_msg void OnDestroy();
	afx_msg void OnChangesource();
	afx_msg void OnTcp();
	afx_msg void OnUdp();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()

private:	
	ConnectionMethod m_curMethod;
	static CVFWWrapper* m_pVFWWrapper;

	ClientSocketPtrList m_clientSocketPtrList;
	CSendFrameServerSocket *m_pSendFrameServerSocket;

	BOOL SendFrame(BYTE *pJpegData,int nBufferSize);

	static LRESULT YieldCallbackProc(HWND hWnd);
	static LRESULT StatusCallbackProc(HWND hWnd, int nID, LPSTR lpStatusText);
	static LRESULT ErrorCallbackProc(HWND hWnd, int nErrID, LPSTR lpErrorText);	
	static LRESULT VideoStreamCallbackProc(HWND hWnd,LPVIDEOHEADER lpVideoHeader);	
	static LRESULT FrameCallbackProc(HWND hWnd,LPVIDEOHEADER lpVideoHeader);	
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_SCREENCHATTINGSERVERDLG_H__5B3C0F23_A58A_4D7D_B0F7_8E56C6909144__INCLUDED_)

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