sendframeclientsocket.h

来自「Screen Chatting source」· C头文件 代码 · 共 46 行

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#if !defined(AFX_SENDFRAMECLIENTSOCKET_H__48B686D3_38A7_4676_BDEE_9077C6F45C8B__INCLUDED_)
#define AFX_SENDFRAMECLIENTSOCKET_H__48B686D3_38A7_4676_BDEE_9077C6F45C8B__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// SendFrameClientSocket.h : header file
//



/////////////////////////////////////////////////////////////////////////////
// CSendFrameClientSocket command target

class CSendFrameClientSocket : public CSocket
{
// Attributes
public:

// Operations
public:
	CSendFrameClientSocket();
	virtual ~CSendFrameClientSocket();

// Overrides
public:
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CSendFrameClientSocket)
	//}}AFX_VIRTUAL

	// Generated message map functions
	//{{AFX_MSG(CSendFrameClientSocket)
		// NOTE - the ClassWizard will add and remove member functions here.
	//}}AFX_MSG

// Implementation
protected:
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_SENDFRAMECLIENTSOCKET_H__48B686D3_38A7_4676_BDEE_9077C6F45C8B__INCLUDED_)

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