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    <td valign="top" align="right"><font face="Geneva, Arial, Helvetica, sans-serif" size="-1"><b>Syntax</b>&nbsp;</font></td>
    <td valign="top"><font face="Geneva, Arial, Helvetica, sans-serif" size="-1"></font><code>CallSprite(IconID@"IconTitle", 
      #VRPtToHotSpotID, </code><font face="Geneva, Arial, Helvetica, sans-serif" size="2">point</font><code>) 
      </code><font face="Geneva, Arial, Helvetica, sans-serif" size="2"></font><br>
      &nbsp; </td>
  </tr>
  <tr> 
    <td valign="top" align="right"><font face="Geneva, Arial, Helvetica, sans-serif" size="-1"><b>Type</b>&nbsp;</font></td>
    <td valign="top"><font face="Geneva, Arial, Helvetica, sans-serif" size="-1">Xtra 
      function</font><br>
      &nbsp; </td>
  </tr>
  <tr> 
    <td valign="top" align="right"><font face="Geneva, Arial, Helvetica, sans-serif" size="-1"><b>Description</b>&nbsp;</font></td>
    <td valign="top"><font face="Geneva, Arial, Helvetica, sans-serif" size="-1">This 
      function returns the ID of the hot spot, if any, that is at the specified 
      point. If there is no hot spot, the function returns 0.</font> 
      <p> <font face="Geneva, Arial, Helvetica, sans-serif" size="-1">Hot spots 
        and their ID numbers are set by the application used to create or edit 
        the QuickTime VR movie.</font><br>
        &nbsp; 
    </td>
  </tr>
  <tr> 
    <td valign="top" align="right"><font face="Geneva, Arial, Helvetica, sans-serif" size="-1"><b>Example</b>&nbsp;</font></td>
    <td valign="top"><font face="Geneva, Arial, Helvetica, sans-serif" size="-1">The 
      following statement sets the value of </font><code>myHotSpot</code><font face="Geneva, Arial, Helvetica, sans-serif" size="2"> 
      to the ID of the hot spot that the user last clicked. If the user did not 
      click a hot spot, </font><code>myHotSpot</code><font face="Geneva, Arial, Helvetica, sans-serif" size="2"> 
      is set to 0.</font> 
      <p> 
      <pre>
myHotSpot := CallSprite(@"QT3", #VRPtToHotSpotID, point(clickX, clickY)) 
</pre>
      <p> <br>
        <font face="Arial, Helvetica, sans-serif"><b>VRStaticQuality</b></font><br>
        &nbsp; 
    </td>
  </tr>
  <tr> 
    <td valign="top" align="right"><font face="Geneva, Arial, Helvetica, sans-serif" size="-1"><b>Syntax</b>&nbsp;</font></td>
    <td valign="top"><font face="Geneva, Arial, Helvetica, sans-serif" size="-1"></font><code>GetSpriteProperty(IconID@"IconTitle", 
      #VRStaticQuality)</code><font face="Geneva, Arial, Helvetica, sans-serif" size="2"></font> 
      <p> <font face="Geneva, Arial, Helvetica, sans-serif" size="-1"></font><code>SetSpriteProperty(IconID@"IconTitle", 
        #VRStaticQuality, </code><font face="Geneva, Arial, Helvetica, sans-serif" size="2">value</font><code>)</code><font face="Geneva, Arial, Helvetica, sans-serif" size="2"></font><br>
        &nbsp; 
    </td>
  </tr>
  <tr> 
    <td valign="top" align="right"><font face="Geneva, Arial, Helvetica, sans-serif" size="-1"><b>Type</b>&nbsp;</font></td>
    <td valign="top"><font face="Geneva, Arial, Helvetica, sans-serif" size="-1">Sprite 
      property</font><br>
      &nbsp; </td>
  </tr>
  <tr> 
    <td valign="top" align="right"><font face="Geneva, Arial, Helvetica, sans-serif" size="-1"><b>Description</b>&nbsp;</font></td>
    <td valign="top"><font face="Geneva, Arial, Helvetica, sans-serif" size="-1">This 
      property specifies the codec quality used when the panorama image is static. 
      Possible values are </font><code>#minQuality</code><font face="Geneva, Arial, Helvetica, sans-serif" size="2">, 
      </font><code>#maxQuality</code><font face="Geneva, Arial, Helvetica, sans-serif" size="2">, 
      and </font><code>#normalQuality</code><font face="Geneva, Arial, Helvetica, sans-serif" size="2">. 
      </font> 
      <p> <font face="Geneva, Arial, Helvetica, sans-serif" size="-1">This property 
        can be tested and set.</font> 
      <p> <br>
        <font face="Arial, Helvetica, sans-serif"><b>VRSwing</b></font><br>
        &nbsp; 
    </td>
  </tr>
  <tr> 
    <td valign="top" align="right"><font face="Geneva, Arial, Helvetica, sans-serif" size="-1"><b>Syntax</b></font></td>
    <td valign="top"> CallSprite(IconID@"IconTitle", #VRSwing, pan, tilt, FieldOfView, 
      SpeedToSwing)<br>
    </td>
  </tr>
  <tr> 
    <td valign="top" align="right"><font face="Geneva, Arial, Helvetica, sans-serif" size="-1"><b>Type</b></font></td>
    <td valign="top"><font face="Arial, Helvetica, sans-serif" size="-1"> Xtra 
      function<br>
      </font></td>
  </tr>
  <tr> 
    <td valign="top" align="right"><font face="Geneva, Arial, Helvetica, sans-serif" size="-1"><b>Description</b></font></td>
    <td valign="top"> <font face="Verdana, Arial, Helvetica, sans-serif" size="-1">The 
      parameters </font>pan, tilt,<font face="Verdana, Arial, Helvetica, sans-serif" size="-1"> 
      and </font>FieldOfView<font face="Verdana, Arial, Helvetica, sans-serif" size="-1"> 
      are the settings you want the QTVR movie to swing from its current position. 
      The parameter SpeedToSwing is the rate at which the swing takes place裺pecify 
      an integer from 1 to 10 (slow to fast). QuickTime 1 When you finish selecting 
      options, click OK. If you need to change the settings for your QuickTime 
      sprite icon, double-click on the icon to edit it. Your settings are saved 
      until you reopen the QuickTime Xtra Properties dialog box. When you open 
      the QuickTime Xtra Properties dialog box, all settings revert to the defaults.</font> 
      <p><font face="Arial, Helvetica, sans-serif"><b>VRTilt<br>
        </b></font></p>
    </td>
  </tr>
  <tr> 
    <td valign="top" align="right">&nbsp;</td>
    <td valign="top"> 
      <p>&nbsp;</p>
    </td>
  </tr>
  <tr> 
    <td valign="top" align="right"><font face="Geneva, Arial, Helvetica, sans-serif" size="-1"><b>Syntax</b>&nbsp;</font></td>
    <td valign="top"><font face="Geneva, Arial, Helvetica, sans-serif" size="-1"></font><code>GetSpriteProperty(IconID@"IconTitle", 
      #VRTilt)</code><font face="Geneva, Arial, Helvetica, sans-serif" size="2"></font> 
      <p> <font face="Geneva, Arial, Helvetica, sans-serif" size="-1"></font><code>SetSpriteProperty(IconID@"IconTitle", 
        #VRTilt, </code><font face="Geneva, Arial, Helvetica, sans-serif" size="2">degrees</font><code>)</code><font face="Geneva, Arial, Helvetica, sans-serif" size="2"></font><br>
        &nbsp; 
    </td>
  </tr>
  <tr> 
    <td valign="top" align="right"><font face="Geneva, Arial, Helvetica, sans-serif" size="-1"><b>Type</b>&nbsp;</font></td>
    <td valign="top"><font face="Geneva, Arial, Helvetica, sans-serif" size="-1">Sprite 
      property</font><br>
      &nbsp; </td>
  </tr>
  <tr> 
    <td valign="top" align="right"><font face="Geneva, Arial, Helvetica, sans-serif" size="-1"><b>Description</b>&nbsp;</font></td>
    <td valign="top"><font face="Geneva, Arial, Helvetica, sans-serif" size="-1">This 
      property is the current tilt, in degrees, of the QTVR movie. </font> 
      <p> <font face="Geneva, Arial, Helvetica, sans-serif" size="-1">This property 
        can be tested and set.</font><br>
        &nbsp; 
    </td>
  </tr>
  <tr> 
    <td valign="top" align="right"><font face="Geneva, Arial, Helvetica, sans-serif" size="-1"><b>Example</b>&nbsp;</font></td>
    <td valign="top"><font face="Geneva, Arial, Helvetica, sans-serif" size="-1">The 
      following statements adjust the sprite's tilt angle by one degree:</font> 
      <p> <font face="Geneva, Arial, Helvetica, sans-serif" size="-1"></font><code>currentTilt 
        := GetSpriteProperty(@"QT3", #VRTilt)</code><font face="Geneva, Arial, Helvetica, sans-serif" size="2"></font> 
      <p> 
      <pre>
<code>SetSpriteProperty(@"QT3", #VRTilt, currentTilt + 1)</code>
</pre>
      <font face="Geneva, Arial, Helvetica, sans-serif" size="2"> 
      <p> <br>
        <font face="Arial, Helvetica, sans-serif"><b>VRWarpMode</b></font><br>
        &nbsp; 
      </font></td>
  </tr>
  <tr> 
    <td valign="top" align="right"><font face="Geneva, Arial, Helvetica, sans-serif" size="-1"><b>Syntax</b>&nbsp;</font></td>
    <td valign="top"><font face="Geneva, Arial, Helvetica, sans-serif" size="-1"></font><code>GetSpriteProperty(IconID@"IconTitle", 
      #VRWarpMode)</code><font face="Geneva, Arial, Helvetica, sans-serif" size="2"></font> 
      <p> <font face="Geneva, Arial, Helvetica, sans-serif" size="-1"></font><code>SetSpriteProperty(IconID@"IconTitle", 
        #VRWarpMode, </code><font face="Geneva, Arial, Helvetica, sans-serif" size="2">value</font><code>)</code><font face="Geneva, Arial, Helvetica, sans-serif" size="2"></font><br>
        &nbsp; 
    </td>
  </tr>
  <tr> 
    <td valign="top" align="right"><font face="Geneva, Arial, Helvetica, sans-serif" size="-1"><b>Type</b>&nbsp;</font></td>
    <td valign="top"><font face="Geneva, Arial, Helvetica, sans-serif" size="-1">Sprite 
      property</font><br>
      &nbsp; </td>
  </tr>
  <tr> 
    <td valign="top" align="right"><font face="Geneva, Arial, Helvetica, sans-serif" size="-1"><b>Description</b>&nbsp;</font></td>
    <td valign="top"><font face="Geneva, Arial, Helvetica, sans-serif" size="-1">This 
      property specifies the type of warping done on the panorama. </font> 
      <p> <font face="Geneva, Arial, Helvetica, sans-serif" size="-1">Possible 
        values are </font><code>#full</code><font face="Geneva, Arial, Helvetica, sans-serif" size="2">, 
        </font><code>#partial</code><font face="Geneva, Arial, Helvetica, sans-serif" size="2">, 
        or </font><code>#none</code><font face="Geneva, Arial, Helvetica, sans-serif" size="2">. 
        </font> 
      <p> <font face="Geneva, Arial, Helvetica, sans-serif" size="-1">Warping 
        is the method used by QuickTime VR to integrate separate images to simulate 
        a seamless view. The </font><code>VRWarpMode</code><font face="Geneva, Arial, Helvetica, sans-serif" size="2"> 
        setting determines how much QuickTime VR blends the images to achieve 
        this effect. When </font><code>VRWarpMode </code><font face="Geneva, Arial, Helvetica, sans-serif" size="2">is 
        set to </font><code>#none</code><font face="Geneva, Arial, Helvetica, sans-serif" size="2">, 
        QuickTime VR does not blend the images.</font> 
      <p> <font face="Geneva, Arial, Helvetica, sans-serif" size="-1">This property 
        can be tested and set. When the property is set, it determines the warping 
        for both static and motion modes. When this property is tested and the 
        values for static and motion modes are different, this property's value 
        is the value for the current mode.</font> 
      <p> <font face="Geneva, Arial, Helvetica, sans-serif" size="-1"></font> 
      <p> 
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