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📄 song_task.lst

📁 基于AT89C51SND1的MP3的程序设计(包括播放mp3和录音功能)
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 463   5                case KEY_SOUND:
 464   5                  song_snd_select();              /* select next sound control */
 465   5                  print_sound();                  /* display selected sound icon */
 466   5                  print_sound_level();            /* display new level */
 467   5                  break;
 468   5      
 469   5                case KEY_REPEAT:
 470   5                  song_loop = ~song_loop;         /* display repeat or not */
 471   5                  print_repeat(song_loop);
 472   5                  break;
 473   5      
 474   5                case KEY_STOP:
 475   5                  song_stop();                    /* stop playing song */
 476   5                  Fclose();
 477   5                  song_state = SONG_STOP;
 478   5                  break;
 479   5      
 480   5                default:
 481   5                  break;
 482   5              }
 483   4              gl_key_press = FALSE;               /* ack key usage */
 484   4            }
 485   3            break;
 486   3          }
 487   2      
 488   2      
C51 COMPILER V7.06   SONG_TASK                                                             05/05/2005 12:12:04 PAGE 9   

 489   2          case SONG_NEW:
 490   2          {
 491   3          #if PLAYER_PLAY_MODE == PLAY_DISK
 492   3            if (File_type() == FILE_DIR)
 493   3            {
 494   4              if (file_entry_dir(FILE_MP3 | FILE_DIR) == OK)
 495   4              { /* mp3 or dir in sub-dir */
 496   5                song_state = SONG_NEW;            /* stay in same state */
 497   5              }
 498   4              else
 499   4              { /* no mp3 or dir in sub-dir */
 500   5                song_state = SONG_NEXT;           /* select next */
 501   5              }
 502   4            }
 503   3            else
 504   3            { /* file is MP3 */
 505   4              song_state = SONG_INIT;             /* new song */
 506   4              print_repeat(song_loop);
 507   4              print_file_name();                  /* display file name */
 508   4            }
 509   3            break;
 510   3          #else /* PLAYER_MODE == PLAY_DIR */
                    song_state = SONG_INIT;               /* new song */
                    print_repeat(song_loop);
                    print_file_name();                    /* display file name */
                    break;
                  #endif
 516   3          }
 517   2      
 518   2          case SONG_NEXT:
 519   2          {
 520   3            disp_name_stop();                     /* stop scrolling */
 521   3          #if PLAYER_PLAY_MODE == PLAY_DISK
 522   3            if (file_seek_next(FILE_MP3 | FILE_DIR, FALSE))/* next song or dir */
 523   3            { /* mp3 or dir selected */
 524   4              song_state = SONG_NEW;
 525   4            }
 526   3            else
 527   3            { /* at end of dir */
 528   4              if (File_goto_parent(FILE_MP3 | FILE_DIR) == OK)
 529   4              { /* parent exists, point on dir */
 530   5                song_state = SONG_NEXT;           /* next will select next file */
 531   5              }
 532   4              else
 533   4              { /* no parent: end of root dir */
 534   5                if (loop)
 535   5                {
 536   6                  song_state = SONG_NEW;
 537   6                }
 538   5                else
 539   5                {
 540   6                  song_stop();
 541   6                  song_state = SONG_STOP;
 542   6                }
 543   5              }
 544   4            }
 545   3            break;
 546   3          #else /* PLAYER_MODE == PLAY_DIR */
                    if (file_seek_next(FILE_MP3, loop))   /* select next song */
                    { /* still some file to play */
                      song_state = SONG_NEW;
                    }
C51 COMPILER V7.06   SONG_TASK                                                             05/05/2005 12:12:04 PAGE 10  

                    else
                    { /* end of dir: stop */
                      song_stop();
                      song_state = SONG_STOP;
                    }
                    break;
                  #endif
 558   3          }
 559   2      
 560   2          case SONG_PREV:
 561   2          {
 562   3                              disp_name_stop();                     /* stop scrolling */
 563   3          #if PLAYER_PLAY_MODE == PLAY_DISK
 564   3                              while( song_state == SONG_PREV )
 565   3                              {       /* prev song or dir */
 566   4                    if( !file_seek_prev(FILE_MP3 | FILE_DIR, FALSE))
 567   4                    { /* No mp3 or dir selected, at beginning of dir */
 568   5                      if (File_goto_parent(FILE_MP3 | FILE_DIR) != OK)
 569   5                      { /* no parent: beginning of root dir */
 570   6                        if (loop)
 571   6                        {
 572   7                                                  if(File_goto_last() != OK)    /* goto to the end of dir */
 573   7                                                              {       /* error system */
 574   8                                  song_stop();
 575   8                                  song_state = SONG_STOP;
 576   8                                                              }
 577   7                        }
 578   6                        else
 579   6                        { /* end of dir: stop */
 580   7                          song_stop();
 581   7                          song_state = SONG_STOP;
 582   7                        }
 583   6                      }
 584   5                                              else
 585   5                                              {
 586   6                                                      continue;                                                                               /* goto to previous file in dir parent */
 587   6                                              }
 588   5                                      }
 589   4      
 590   4                    while (File_type() == FILE_DIR)
 591   4                          { /* file found is directory -> enter directory and goto last file */
 592   5                          if (file_entry_dir(FILE_MP3 | FILE_DIR) == OK)
 593   5                      { /* mp3 or dir in sub-dir */
 594   6                                          if(File_goto_last() != OK)               /* goto to the end of dir */
 595   6                                                      { /* error system */
 596   7                          song_stop();
 597   7                          song_state = SONG_STOP;
 598   7                                                      }
 599   6                                              }
 600   5                                              else
 601   5                                              {
 602   6                                                      break;                                  /* directory empty goto search previous file */
 603   6                                              }
 604   5                                      }
 605   4      
 606   4                          if (File_type() == FILE_MP3)
 607   4                      { /* mp3 file -> stop research previous file */
 608   5                                              song_state = SONG_NEW;
 609   5                                      }
 610   4                                      /* HERE song_state == SONG_PREV, if select file is empty directory or not mp3 file */
 611   4                              }
 612   3            break;
C51 COMPILER V7.06   SONG_TASK                                                             05/05/2005 12:12:04 PAGE 11  

 613   3          #else /* PLAYER_MODE == PLAY_DIR */
                    if (file_seek_prev(FILE_MP3, loop))   /* select prev song */
                    { /* still some file to play */
                      song_state = SONG_NEW;
                    }
                    else
                    { /* beginning of dir: stop */
                      song_stop();
                      song_state = SONG_STOP;
                    }
                    break;
                  #endif
 625   3          }
 626   2      
 627   2      
 628   2          case SONG_STOP:
 629   2          {
 630   3            disp_end_of_play();                   /* end of music... */
 631   3            disp_clock_reset();                   /* reset clock timer */
 632   3            print_file_name();                    /* display file name */
 633   3            song_state = SONG_IDLE;
 634   3            break;
 635   3          }
 636   2      
 637   2      
 638   2          case SONG_NO_SONG:
 639   2          {
 640   3            if (gl_key_press)                     /* a key is pressed? */
 641   3            {
 642   4              switch (gl_key)
 643   4              {
 644   5                case KEY_MEM:
 645   5                  mem_select_next();              /* select next memory */
 646   5                  song_state = SONG_START;
 647   5                  break;
 648   5      
 649   5                case KEY_MODE:
 650   5                  mode_set_init();                /* exit from song task */
 651   5                  song_state = SONG_START;
 652   5                  break;
 653   5              }
 654   4              gl_key_press = FALSE;               /* ack key usage */
 655   4            }
 656   3            else
 657   3            { /* check card presence */
 658   4              if (mem_check_card() == KO)
 659   4              {
 660   5                mem_select_next();
 661   5                song_state = SONG_START;          /* card has been unplugged */
 662   5              }
 663   4            }
 664   3            break;
 665   3          }
 666   2      
 667   2      
 668   2          case SONG_ERROR:
 669   2          {
 670   3            song_stop();                          /* stop playing song */
 671   3            Fclose();                             /* close opened file */
 672   3            disp_clock_reset();                   /* reset clock timer */
 673   3            print_state_error();                  /* display error icon */
 674   3            disp_name_stop();
C51 COMPILER V7.06   SONG_TASK                                                             05/05/2005 12:12:04 PAGE 12  

 675   3            song_state = SONG_IDLE;
 676   3            break;
 677   3          }
 678   2        }
 679   1      }
 680          
 681          


MODULE INFORMATION:   STATIC OVERLAYABLE
   CODE SIZE        =    994    ----
   CONSTANT SIZE    =     34    ----
   XDATA SIZE       =   ----    ----
   PDATA SIZE       =   ----    ----
   DATA SIZE        =      1       1
   IDATA SIZE       =   ----    ----
   BIT SIZE         =      1       1
END OF MODULE INFORMATION.


C51 COMPILATION COMPLETE.  0 WARNING(S),  0 ERROR(S)

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