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📄 trsdlg.cpp

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// TRSDlg.cpp : implementation file
//

#include "stdafx.h"
#include "TRS.h"
#include "TRSDlg.h"

#include "CustInfoDlg.h"
#include "ResInfoDlg.h"
#include "RoutInteDlg.h"
#include "RoutQueryDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CTRSDlg dialog

CTRSDlg::CTRSDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CTRSDlg::IDD, pParent)
{
	m_pPropFrame2 = NULL;
	m_pPropFrame1 = NULL;
	m_pPropFrame = NULL;
	//{{AFX_DATA_INIT(CTRSDlg)
		// NOTE: the ClassWizard will add member initialization here
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CTRSDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CTRSDlg)
		// NOTE: the ClassWizard will add DDX and DDV calls here
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CTRSDlg, CDialog)
	//{{AFX_MSG_MAP(CTRSDlg)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_BN_CLICKED(IDC_BUT_FLLIGHT, OnButFllight)
	ON_BN_CLICKED(IDC_BUT_HOTEL, OnButHotel)
	ON_BN_CLICKED(IDC_BUT_CAR, OnButCar)
	ON_BN_CLICKED(IDC_BUT_CUSTOMER, OnButCustomer)
	ON_BN_CLICKED(IDC_BUT_RESERV, OnButReserv)
	ON_BN_CLICKED(IDC_BUT_CUST_ROUTE, OnButCustRoute)
	ON_BN_CLICKED(IDC_BUT_ROUTE_INTEGRITY, OnButRouteIntegrity)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CTRSDlg message handlers

BOOL CTRSDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Add "About..." menu item to system menu.

	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);

	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	// TODO: Add extra initialization here
	
	return TRUE;  // return TRUE  unless you set the focus to a control
}

void CTRSDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CTRSDlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CTRSDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}

void CTRSDlg::OnButFllight() 
{
	// TODO: Add your control notification handler code here
	OnProperties();
}

void CTRSDlg::OnButHotel() 
{
	// TODO: Add your control notification handler code here
	OnProperties1();
}

void CTRSDlg::OnButCar() 
{
	// TODO: Add your control notification handler code here
	OnProperties2();
}

void CTRSDlg::OnButCustomer() 
{
	// TODO: Add your control notification handler code here
	CCustInfoDlg custinfo;
	custinfo.DoModal();
}

void CTRSDlg::OnButReserv() 
{
	// TODO: Add your control notification handler code here
	CResInfoDlg resInfo;
	resInfo.DoModal();
}

void CTRSDlg::OnButCustRoute() 
{
	// TODO: Add your control notification handler code here
	CRoutQueryDlg routQuery;
	routQuery.DoModal();
}

void CTRSDlg::OnButRouteIntegrity() 
{
	// TODO: Add your control notification handler code here
	CRoutInteDlg routInte;
	routInte.DoModal();
}

void CTRSDlg::OnProperties()
{
	// TODO: The property sheet attached to your project
	// via this function is not hooked up to any message
	// handler.  In order to actually use the property sheet,
	// you will need to associate this function with a control
	// in your project such as a menu item or tool bar button.
	//
	// If mini frame does not already exist, create a new one.
	// Otherwise, unhide it

	if (m_pPropFrame == NULL)
	{
		m_pPropFrame = new CPropertyFrame;
		CRect rect(0, 0, 0, 0);
		CString strTitle;
		VERIFY(strTitle.LoadString(IDS_PROPSHT_CAPTION));

		if (!m_pPropFrame->Create(NULL, strTitle,
			WS_POPUP | WS_CAPTION | WS_SYSMENU, rect, this))
		{
			delete m_pPropFrame;
			m_pPropFrame = NULL;
			return;
		}
		m_pPropFrame->CenterWindow();
	}

	// Before unhiding the modeless property sheet, update its
	// settings appropriately.  For example, if you are reflecting
	// the state of the currently selected item, pick up that
	// information from the active view and change the property
	// sheet settings now.

	if (m_pPropFrame != NULL && !m_pPropFrame->IsWindowVisible())
		m_pPropFrame->ShowWindow(SW_SHOW);
}

void CTRSDlg::OnProperties1()
{
	// TODO: The property sheet attached to your project
	// via this function is not hooked up to any message
	// handler.  In order to actually use the property sheet,
	// you will need to associate this function with a control
	// in your project such as a menu item or tool bar button.
	//
	// If mini frame does not already exist, create a new one.
	// Otherwise, unhide it

	if (m_pPropFrame1 == NULL)
	{
		m_pPropFrame1 = new CHotelPropertyFrame;
		CRect rect(0, 0, 0, 0);
		CString strTitle;
		VERIFY(strTitle.LoadString(IDS_PROPSHT_CAPTION1));

		if (!m_pPropFrame1->Create(NULL, strTitle,
			WS_POPUP | WS_CAPTION | WS_SYSMENU, rect, this))
		{
			delete m_pPropFrame1;
			m_pPropFrame1 = NULL;
			return;
		}
		m_pPropFrame1->CenterWindow();
	}

	// Before unhiding the modeless property sheet, update its
	// settings appropriately.  For example, if you are reflecting
	// the state of the currently selected item, pick up that
	// information from the active view and change the property
	// sheet settings now.

	if (m_pPropFrame1 != NULL && !m_pPropFrame1->IsWindowVisible())
		m_pPropFrame1->ShowWindow(SW_SHOW);
}

void CTRSDlg::OnProperties2()
{
	// TODO: The property sheet attached to your project
	// via this function is not hooked up to any message
	// handler.  In order to actually use the property sheet,
	// you will need to associate this function with a control
	// in your project such as a menu item or tool bar button.
	//
	// If mini frame does not already exist, create a new one.
	// Otherwise, unhide it

	if (m_pPropFrame2 == NULL)
	{
		m_pPropFrame2 = new CCarPropertyFrame;
		CRect rect(0, 0, 0, 0);
		CString strTitle;
		VERIFY(strTitle.LoadString(IDS_PROPSHT_CAPTION2));

		if (!m_pPropFrame2->Create(NULL, strTitle,
			WS_POPUP | WS_CAPTION | WS_SYSMENU, rect, this))
		{
			delete m_pPropFrame2;
			m_pPropFrame2 = NULL;
			return;
		}
		m_pPropFrame2->CenterWindow();
	}

	// Before unhiding the modeless property sheet, update its
	// settings appropriately.  For example, if you are reflecting
	// the state of the currently selected item, pick up that
	// information from the active view and change the property
	// sheet settings now.

	if (m_pPropFrame2 != NULL && !m_pPropFrame2->IsWindowVisible())
		m_pPropFrame2->ShowWindow(SW_SHOW);
}

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