📄 c14_3f.h
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//---------------------------------------------------------------------------
#ifndef C14_3fH
#define C14_3fH
//---------------------------------------------------------------------------
#include <vcl\Classes.hpp>
#include <vcl\Controls.hpp>
#include <vcl\StdCtrls.hpp>
#include <vcl\Forms.hpp>
#include <vcl\ComCtrls.hpp>
#include <vcl\Menus.hpp>
#include <vcl\ExtCtrls.hpp>
#include <vcl\Buttons.hpp>
#include <vcl\ISP.hpp>
#include <vcl\OleCtrls.hpp>
//---------------------------------------------------------------------------
// 自定义
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include <string.h>
#define ONESTEP 50
#define RedPlayer 1
#define BluePlayer 2
//---------------------------------------------------------------------------
class TForm1 : public TForm
{
__published: // IDE-managed Components
TStatusBar *StatusBar1;
TMainMenu *MainMenu1;
TMenuItem *Game;
TMenuItem *Link;
TMenuItem *N3;
TMenuItem *NoWin;
TMenuItem *ReNew;
TMenuItem *N6;
TMenuItem *Exit;
TPanel *Panel1;
TSpeedButton *sConnect;
TSpeedButton *sClear;
TTCP *Listen;
TTCP *Connect;
TImage *Image1;
TMenuItem *Close;
TMenuItem *Listen1;
TTimer *Timer1;
void __fastcall FormCreate(TObject *Sender);
void __fastcall LinkClick(TObject *Sender);
void __fastcall ConnectError(TObject *Sender, short Number,
AnsiString &Description, int Scode, const AnsiString Source,
const AnsiString HelpFile, int HelpContext, WordBool &CancelDisplay);
void __fastcall NoWinClick(TObject *Sender);
void __fastcall ConnectConnect(TObject *Sender);
void __fastcall ConnectClose(TObject *Sender);
void __fastcall ListenError(TObject *Sender, short Number,
AnsiString &Description, int Scode, const AnsiString Source,
const AnsiString HelpFile, int HelpContext, WordBool &CancelDisplay);
void __fastcall CloseClick(TObject *Sender);
void __fastcall Image1MouseDown(TObject *Sender, TMouseButton Button,
TShiftState Shift, int X, int Y);
void __fastcall ConnectDataArrival(TObject *Sender, int bytesTotal);
void __fastcall Listen1Click(TObject *Sender);
void __fastcall ListenConnectionRequest(TObject *Sender, int requestID);
void __fastcall ListenClose(TObject *Sender);
void __fastcall Timer1Timer(TObject *Sender);
void __fastcall ReNewClick(TObject *Sender);
void __fastcall sClearClick(TObject *Sender);
void __fastcall ExitClick(TObject *Sender);
private: // User declarations
public: // User declarations
void TForm1::StartListen();
void TForm1::NewGameDraw();
void TForm1::DrawRed(int, int);
void TForm1::DrawBlue(int, int);
bool TForm1::IsWon(int);
bool TForm1::WonAt(int, int, int);
bool Gaming;
short Block[5][5];
bool Drawable;
AnsiString Server;
__fastcall TForm1(TComponent* Owner);
};
//---------------------------------------------------------------------------
extern TForm1 *Form1;
//---------------------------------------------------------------------------
#endif
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