⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 c14_3f.h

📁 C++Builder编程实例详解,用具体的例子阐明C++的一些基本操作,所有程序均在BC++上编译过.可靠,建议下载
💻 H
字号:
//---------------------------------------------------------------------------
#ifndef C14_3fH
#define C14_3fH
//---------------------------------------------------------------------------
#include <vcl\Classes.hpp>
#include <vcl\Controls.hpp>
#include <vcl\StdCtrls.hpp>
#include <vcl\Forms.hpp>
#include <vcl\ComCtrls.hpp>
#include <vcl\Menus.hpp>
#include <vcl\ExtCtrls.hpp>
#include <vcl\Buttons.hpp>
#include <vcl\ISP.hpp>
#include <vcl\OleCtrls.hpp>
//---------------------------------------------------------------------------
// 自定义
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include <string.h>

#define ONESTEP 50
#define RedPlayer 1
#define BluePlayer 2
//---------------------------------------------------------------------------
class TForm1 : public TForm
{
__published:	// IDE-managed Components
	TStatusBar *StatusBar1;
	TMainMenu *MainMenu1;
	TMenuItem *Game;
	TMenuItem *Link;
	TMenuItem *N3;
	TMenuItem *NoWin;
	TMenuItem *ReNew;
	TMenuItem *N6;
	TMenuItem *Exit;
	TPanel *Panel1;
	TSpeedButton *sConnect;
	TSpeedButton *sClear;
	TTCP *Listen;
	TTCP *Connect;
	TImage *Image1;
	TMenuItem *Close;
	TMenuItem *Listen1;
	TTimer *Timer1;
	void __fastcall FormCreate(TObject *Sender);
	void __fastcall LinkClick(TObject *Sender);
	void __fastcall ConnectError(TObject *Sender, short Number,
	AnsiString &Description, int Scode, const AnsiString Source,
	const AnsiString HelpFile, int HelpContext, WordBool &CancelDisplay);
	
	void __fastcall NoWinClick(TObject *Sender);
	
	void __fastcall ConnectConnect(TObject *Sender);
	void __fastcall ConnectClose(TObject *Sender);
	void __fastcall ListenError(TObject *Sender, short Number,
	AnsiString &Description, int Scode, const AnsiString Source,
	const AnsiString HelpFile, int HelpContext, WordBool &CancelDisplay);
	void __fastcall CloseClick(TObject *Sender);
	void __fastcall Image1MouseDown(TObject *Sender, TMouseButton Button,
	TShiftState Shift, int X, int Y);
	void __fastcall ConnectDataArrival(TObject *Sender, int bytesTotal);
	void __fastcall Listen1Click(TObject *Sender);
	void __fastcall ListenConnectionRequest(TObject *Sender, int requestID);
	void __fastcall ListenClose(TObject *Sender);
	void __fastcall Timer1Timer(TObject *Sender);
	void __fastcall ReNewClick(TObject *Sender);
	void __fastcall sClearClick(TObject *Sender);
	void __fastcall ExitClick(TObject *Sender);
private:	// User declarations
public:		// User declarations
	void TForm1::StartListen();
        void TForm1::NewGameDraw();
        void TForm1::DrawRed(int, int);
        void TForm1::DrawBlue(int, int);
        bool TForm1::IsWon(int);
        bool TForm1::WonAt(int, int, int);
        bool Gaming;
        short Block[5][5];
        bool Drawable;
        AnsiString Server;
	__fastcall TForm1(TComponent* Owner);
};
//---------------------------------------------------------------------------
extern TForm1 *Form1;
//---------------------------------------------------------------------------
#endif

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -