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📄 id3v2.dsp

📁 FreeAMP(MP3播放)程序源代码-用来研究MP3解码
💻 DSP
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# Microsoft Developer Studio Project File - Name="id3v2" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102

CFG=id3v2 - Win32 Release
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE NMAKE /f "id3v2.mak" CFG="id3v2 - Win32 Release"
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!MESSAGE "id3v2 - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "id3v2 - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "id3v2 - Win32 NASM Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "id3v2 - Win32 NASM Debug" (based on "Win32 (x86) Dynamic-Link Library")
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PostBuild_Cmds=IF NOT EXIST ..\..\..\..\base\win32\prj\plugins mkdir                                ..\..\..\..\base\win32\prj\plugins	copy id3v2.mdf       ..\..\..\..\base\win32\prj\plugins
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# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Cmds=IF NOT EXIST ..\..\..\..\base\win32\prj\plugins mkdir                                ..\..\..\..\base\win32\prj\plugins	copy id3v2.mdf       ..\..\..\..\base\win32\prj\plugins
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# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Cmds=IF NOT EXIST ..\..\..\..\base\win32\prj\plugins mkdir                                ..\..\..\..\base\win32\prj\plugins	copy id3v2.mdf       ..\..\..\..\base\win32\prj\plugins
# End Special Build Tool

!ENDIF 

# Begin Target

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# Name "id3v2 - Win32 Debug"
# Name "id3v2 - Win32 NASM Release"
# Name "id3v2 - Win32 NASM Debug"
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SOURCE=..\field.cpp
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SOURCE=..\field_integer.cpp
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SOURCE=..\header_frame.cpp
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SOURCE=..\header_tag.cpp
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SOURCE=..\tag_file.cpp
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SOURCE=..\tag_impl.cpp
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SOURCE=..\tag_parse.cpp
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SOURCE=..\tag_parse_lyrics3.cpp
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SOURCE=..\tag_parse_musicmatch.cpp
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SOURCE=..\utils.cpp
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SOURCE=..\res\id3v2.rc
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SOURCE=..\..\..\..\..\..\include\algobase.h
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SOURCE=..\tag_impl.h
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SOURCE=..\writer.h
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