📄 dde.mak
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# Microsoft Developer Studio Generated NMAKE File, Based on dde.dsp
!IF "$(CFG)" == ""
CFG=dde - Win32 Release
!MESSAGE No configuration specified. Defaulting to dde - Win32 Release.
!ENDIF
!IF "$(CFG)" != "dde - Win32 Release" && "$(CFG)" != "dde - Win32 Debug" && "$(CFG)" != "dde - Win32 NASM Debug" && "$(CFG)" != "dde - Win32 NASM Release"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "dde.mak" CFG="dde - Win32 Release"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "dde - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "dde - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "dde - Win32 NASM Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "dde - Win32 NASM Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
!ERROR An invalid configuration is specified.
!ENDIF
!IF "$(OS)" == "Windows_NT"
NULL=
!ELSE
NULL=nul
!ENDIF
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "dde - Win32 Release"
OUTDIR=.\Release
INTDIR=.\Release
ALL : "..\..\..\..\config\config.h" ".\dde.ui"
CLEAN :
-@erase "$(INTDIR)\dde.res"
-@erase "$(INTDIR)\DDE_UI.obj"
-@erase "$(INTDIR)\vc60.idb"
-@erase "$(OUTDIR)\dde.exp"
-@erase "$(OUTDIR)\dde.lib"
-@erase ".\dde.ui"
-@erase "..\..\..\..\config\config.h"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP_PROJ=/nologo /MD /W3 /GX /O2 /I "..\include" /I "..\..\include" /I "..\..\..\include" /I "..\..\..\..\base\include" /I "..\..\..\..\base\win32\include" /I "..\..\..\..\config" /I "..\..\..\..\ui\include" /I "..\res" /I "..\..\..\..\lib\gdbm" /I "..\..\..\..\lmc\include" /I "..\..\..\..\io\include" /D "NDEBUG" /D "_WINDOWS" /D "WIN32" /D "NOMINMAX" /Fp"$(INTDIR)\dde.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
MTL_PROJ=/nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
RSC_PROJ=/l 0x409 /fo"$(INTDIR)\dde.res" /d "NDEBUG"
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\dde.bsc"
BSC32_SBRS= \
LINK32=link.exe
LINK32_FLAGS=winmm.lib fabaselib.lib version.lib gdbm.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib musicbrainz.lib /nologo /base:"0x10900000" /subsystem:windows /dll /incremental:no /pdb:"$(OUTDIR)\dde.pdb" /machine:I386 /def:".\dde.def" /out:"dde.ui" /implib:"$(OUTDIR)\dde.lib" /libpath:"..\..\..\..\lib\gdbm" /libpath:"..\..\..\..\base\win32" /libpath:"..\..\..\..\lib\musicbrainz"
DEF_FILE= \
".\dde.def"
LINK32_OBJS= \
"$(INTDIR)\DDE_UI.obj" \
"$(INTDIR)\dde.res"
".\dde.ui" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
SOURCE="$(InputPath)"
DS_POSTBUILD_DEP=$(INTDIR)\postbld.dep
ALL : $(DS_POSTBUILD_DEP)
$(DS_POSTBUILD_DEP) : "..\..\..\..\config\config.h" ".\dde.ui"
IF NOT EXIST ..\..\..\..\base\win32\prj\plugins mkdir ..\..\..\..\base\win32\prj\plugins
copy dde.ui ..\..\..\..\base\win32\prj\plugins
echo Helper for Post-build step > "$(DS_POSTBUILD_DEP)"
!ELSEIF "$(CFG)" == "dde - Win32 Debug"
OUTDIR=.\Debug
INTDIR=.\Debug
ALL : "..\..\..\..\config\config.h" ".\dde.ui"
CLEAN :
-@erase "$(INTDIR)\dde.res"
-@erase "$(INTDIR)\DDE_UI.obj"
-@erase "$(INTDIR)\vc60.idb"
-@erase "$(INTDIR)\vc60.pdb"
-@erase "$(OUTDIR)\dde.exp"
-@erase "$(OUTDIR)\dde.lib"
-@erase "$(OUTDIR)\dde.pdb"
-@erase ".\dde.ilk"
-@erase ".\dde.ui"
-@erase "..\..\..\..\config\config.h"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP_PROJ=/nologo /MDd /W3 /Gm /GX /ZI /Od /I "..\include" /I "..\..\include" /I "..\..\..\include" /I "..\..\..\..\base\include" /I "..\..\..\..\base\win32\include" /I "..\..\..\..\config" /I "..\..\..\..\ui\include" /I "..\res" /I "..\..\..\..\lib\gdbm" /I "..\..\..\..\lmc\include" /I "..\..\..\..\io\include" /D "_DEBUG" /D "_WINDOWS" /D "WIN32" /D "NOMINMAX" /Fp"$(INTDIR)\dde.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
MTL_PROJ=/nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
RSC_PROJ=/l 0x409 /fo"$(INTDIR)\dde.res" /d "_DEBUG"
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\dde.bsc"
BSC32_SBRS= \
LINK32=link.exe
LINK32_FLAGS=winmm.lib fabaselib.lib version.lib gdbm.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib musicbrainz.lib /nologo /base:"0x10900000" /subsystem:windows /dll /incremental:yes /pdb:"$(OUTDIR)\dde.pdb" /debug /machine:I386 /def:".\dde.def" /out:"dde.ui" /implib:"$(OUTDIR)\dde.lib" /pdbtype:sept /libpath:"..\..\..\..\lib\gdbm" /libpath:"..\..\..\..\base\win32" /libpath:"..\..\..\..\lib\musicbrainz"
LINK32_OBJS= \
"$(INTDIR)\DDE_UI.obj" \
"$(INTDIR)\dde.res"
".\dde.ui" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
SOURCE="$(InputPath)"
DS_POSTBUILD_DEP=$(INTDIR)\postbld.dep
ALL : $(DS_POSTBUILD_DEP)
$(DS_POSTBUILD_DEP) : "..\..\..\..\config\config.h" ".\dde.ui"
IF NOT EXIST ..\..\..\..\base\win32\prj\plugins mkdir ..\..\..\..\base\win32\prj\plugins
copy dde.ui ..\..\..\..\base\win32\prj\plugins
echo Helper for Post-build step > "$(DS_POSTBUILD_DEP)"
!ELSEIF "$(CFG)" == "dde - Win32 NASM Debug"
OUTDIR=.\Debug
INTDIR=.\Debug
ALL : "..\..\..\..\config\config.h" ".\dde.ui"
CLEAN :
-@erase "$(INTDIR)\dde.res"
-@erase "$(INTDIR)\DDE_UI.obj"
-@erase "$(INTDIR)\vc60.idb"
-@erase "$(INTDIR)\vc60.pdb"
-@erase "$(OUTDIR)\dde.exp"
-@erase "$(OUTDIR)\dde.lib"
-@erase "$(OUTDIR)\dde.pdb"
-@erase ".\dde.ilk"
-@erase ".\dde.ui"
-@erase "..\..\..\..\config\config.h"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP_PROJ=/nologo /MDd /W3 /Gm /GX /ZI /Od /I "..\include" /I "..\..\include" /I "..\..\..\include" /I "..\..\..\..\base\include" /I "..\..\..\..\base\win32\include" /I "..\..\..\..\config" /I "..\..\..\..\ui\include" /I "..\res" /I "..\..\..\..\lib\gdbm" /I "..\..\..\..\lmc\include" /I "..\..\..\..\io\include" /D "_DEBUG" /D "_WINDOWS" /D "WIN32" /D "NOMINMAX" /Fp"$(INTDIR)\dde.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
MTL_PROJ=/nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
RSC_PROJ=/l 0x409 /fo"$(INTDIR)\dde.res" /d "_DEBUG"
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\dde.bsc"
BSC32_SBRS= \
LINK32=link.exe
LINK32_FLAGS=winmm.lib fabaselib.lib version.lib gdbm.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib musicbrainz.lib /nologo /base:"0x10900000" /subsystem:windows /dll /incremental:yes /pdb:"$(OUTDIR)\dde.pdb" /debug /machine:I386 /def:".\dde.def" /out:"dde.ui" /implib:"$(OUTDIR)\dde.lib" /pdbtype:sept /libpath:"..\..\..\..\lib\gdbm" /libpath:"..\..\..\..\base\win32" /libpath:"..\..\..\..\lib\musicbrainz"
LINK32_OBJS= \
"$(INTDIR)\DDE_UI.obj" \
"$(INTDIR)\dde.res"
".\dde.ui" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
SOURCE="$(InputPath)"
DS_POSTBUILD_DEP=$(INTDIR)\postbld.dep
ALL : $(DS_POSTBUILD_DEP)
$(DS_POSTBUILD_DEP) : "..\..\..\..\config\config.h" ".\dde.ui"
IF NOT EXIST ..\..\..\..\base\win32\prj\plugins mkdir ..\..\..\..\base\win32\prj\plugins
copy dde.ui ..\..\..\..\base\win32\prj\plugins
echo Helper for Post-build step > "$(DS_POSTBUILD_DEP)"
!ELSEIF "$(CFG)" == "dde - Win32 NASM Release"
OUTDIR=.\Release
INTDIR=.\Release
ALL : "..\..\..\..\config\config.h" ".\dde.ui"
CLEAN :
-@erase "$(INTDIR)\dde.res"
-@erase "$(INTDIR)\DDE_UI.obj"
-@erase "$(INTDIR)\vc60.idb"
-@erase "$(OUTDIR)\dde.exp"
-@erase "$(OUTDIR)\dde.lib"
-@erase ".\dde.ui"
-@erase "..\..\..\..\config\config.h"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP_PROJ=/nologo /MD /W3 /GX /O2 /I "..\include" /I "..\..\include" /I "..\..\..\include" /I "..\..\..\..\base\include" /I "..\..\..\..\base\win32\include" /I "..\..\..\..\config" /I "..\..\..\..\ui\include" /I "..\res" /I "..\..\..\..\lib\gdbm" /I "..\..\..\..\lmc\include" /I "..\..\..\..\io\include" /D "NDEBUG" /D "_WINDOWS" /D "WIN32" /D "NOMINMAX" /Fp"$(INTDIR)\dde.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
MTL_PROJ=/nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
RSC_PROJ=/l 0x409 /fo"$(INTDIR)\dde.res" /d "NDEBUG"
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\dde.bsc"
BSC32_SBRS= \
LINK32=link.exe
LINK32_FLAGS=winmm.lib fabaselib.lib version.lib gdbm.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib musicbrainz.lib /nologo /base:"0x10900000" /subsystem:windows /dll /incremental:no /pdb:"$(OUTDIR)\dde.pdb" /machine:I386 /def:".\dde.def" /out:"dde.ui" /implib:"$(OUTDIR)\dde.lib" /libpath:"..\..\..\..\lib\gdbm" /libpath:"..\..\..\..\base\win32" /libpath:"..\..\..\..\lib\musicbrainz"
DEF_FILE= \
".\dde.def"
LINK32_OBJS= \
"$(INTDIR)\DDE_UI.obj" \
"$(INTDIR)\dde.res"
".\dde.ui" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
SOURCE="$(InputPath)"
DS_POSTBUILD_DEP=$(INTDIR)\postbld.dep
ALL : $(DS_POSTBUILD_DEP)
$(DS_POSTBUILD_DEP) : "..\..\..\..\config\config.h" ".\dde.ui"
IF NOT EXIST ..\..\..\..\base\win32\prj\plugins mkdir ..\..\..\..\base\win32\prj\plugins
copy dde.ui ..\..\..\..\base\win32\prj\plugins
echo Helper for Post-build step > "$(DS_POSTBUILD_DEP)"
!ENDIF
.c{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.c{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
!IF "$(NO_EXTERNAL_DEPS)" != "1"
!IF EXISTS("dde.dep")
!INCLUDE "dde.dep"
!ELSE
!MESSAGE Warning: cannot find "dde.dep"
!ENDIF
!ENDIF
!IF "$(CFG)" == "dde - Win32 Release" || "$(CFG)" == "dde - Win32 Debug" || "$(CFG)" == "dde - Win32 NASM Debug" || "$(CFG)" == "dde - Win32 NASM Release"
SOURCE=..\..\..\..\config\config.win32
!IF "$(CFG)" == "dde - Win32 Release"
InputPath=..\..\..\..\config\config.win32
"..\..\..\..\config\config.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
<<tempfile.bat
@echo off
copy ..\..\..\..\config\config.win32 ..\..\..\..\config\config.h
<<
!ELSEIF "$(CFG)" == "dde - Win32 Debug"
InputPath=..\..\..\..\config\config.win32
"..\..\..\..\config\config.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
<<tempfile.bat
@echo off
copy ..\..\..\..\config\config.win32 ..\..\..\..\config\config.h
<<
!ELSEIF "$(CFG)" == "dde - Win32 NASM Debug"
InputPath=..\..\..\..\config\config.win32
"..\..\..\..\config\config.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
<<tempfile.bat
@echo off
copy ..\..\..\..\config\config.win32 ..\..\..\..\config\config.h
<<
!ELSEIF "$(CFG)" == "dde - Win32 NASM Release"
InputPath=..\..\..\..\config\config.win32
"..\..\..\..\config\config.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
<<tempfile.bat
@echo off
copy ..\..\..\..\config\config.win32 ..\..\..\..\config\config.h
<<
!ENDIF
SOURCE=..\src\DDE_UI.cpp
"$(INTDIR)\DDE_UI.obj" : $(SOURCE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\res\dde.rc
!IF "$(CFG)" == "dde - Win32 Release"
"$(INTDIR)\dde.res" : $(SOURCE) "$(INTDIR)"
$(RSC) /l 0x409 /fo"$(INTDIR)\dde.res" /i "\Local\src\freeamp\ui\dde\win32\res" /d "NDEBUG" $(SOURCE)
!ELSEIF "$(CFG)" == "dde - Win32 Debug"
"$(INTDIR)\dde.res" : $(SOURCE) "$(INTDIR)"
$(RSC) /l 0x409 /fo"$(INTDIR)\dde.res" /i "\Local\src\freeamp\ui\dde\win32\res" /d "_DEBUG" $(SOURCE)
!ELSEIF "$(CFG)" == "dde - Win32 NASM Debug"
"$(INTDIR)\dde.res" : $(SOURCE) "$(INTDIR)"
$(RSC) /l 0x409 /fo"$(INTDIR)\dde.res" /i "\Local\src\freeamp\ui\dde\win32\res" /d "_DEBUG" $(SOURCE)
!ELSEIF "$(CFG)" == "dde - Win32 NASM Release"
"$(INTDIR)\dde.res" : $(SOURCE) "$(INTDIR)"
$(RSC) /l 0x409 /fo"$(INTDIR)\dde.res" /i "\Local\src\freeamp\ui\dde\win32\res" /d "NDEBUG" $(SOURCE)
!ENDIF
!ENDIF
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