📄 registry.cpp
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/*____________________________________________________________________________
FreeAmp - The Free MP3 Player
Portions Copyright (C) 1998-1999 EMusic.com
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
$Id: registry.cpp,v 1.12 2000/10/05 20:14:05 ijr Exp $
____________________________________________________________________________*/
#ifdef WIN32
#include <windows.h>
#else
#include "win32impl.h"
#endif
#include <iostream>
#include "registry.h"
using namespace std;
Registry::Registry()
{
}
Registry::~Registry()
{
#if 0
uint32 count = m_elements.size();
for(uint32 i = 0; i < count; i++) {
FreeLibrary(m_elements[i]->Module());
delete m_elements[i];
}
#endif
}
void Registry::AddItem(RegistryItem* item)
{
m_elements.push_back(item);
}
RegistryItem* Registry::GetItem(int32 index)
{
RegistryItem* result = NULL;
if(index < (int32) m_elements.size())
{
result = m_elements[index];
}
return result;
}
int32 Registry::CountItems()
{
return m_elements.size();
}
RegistryItem::RegistryItem()
{
m_init = NULL;
m_module = NULL;
}
RegistryItem::~RegistryItem()
{
#ifdef WIN32
if(m_module)
FreeLibrary(m_module);
m_module = NULL;
#endif
// cout << "Delete Registry Item" << endl;
}
void RegistryItem::SetPath(char* path)
{
if(path)
{
m_path = path;
}
}
void RegistryItem::SetName(char* name)
{
if(name)
{
m_name = name;
}
}
void RegistryItem::SetDescription(char* description)
{
if(description)
{
m_description = description;
}
}
void RegistryItem::SetInitFunction(InitializeFunction function)
{
if(function)
m_init = function;
}
void RegistryItem::SetModule(ModuleRef module)
{
if(module)
m_module = module;
}
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