📄 pthreadthread.cpp
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/*____________________________________________________________________________
FreeAmp - The Free MP3 Player
Portions Copyright (C) 1998-2000 EMusic.com
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
$Id: pthreadthread.cpp,v 1.8 2000/06/14 10:51:28 ijr Exp $
____________________________________________________________________________*/
#include "config.h"
#include <pthread.h>
#include <signal.h>
#include <iostream.h>
#include "pthreadthread.h"
#include "mutex.h"
void pthreadThread::Join() {
pthread_join(m_threadHandle,NULL);
}
pthreadThread::
pthreadThread():
Thread()
{
m_threadHandle = (pthread_t) NULL;
m_threadId = 0;
m_suspended = false;
m_suspendMutex = new Mutex();
}
pthreadThread::
~pthreadThread()
{
if (m_suspendMutex) {
delete m_suspendMutex;
m_suspendMutex = NULL;
}
}
void *
pthreadThread::
internalThreadFunction(void* arg)
{
pthreadThread* thread = (pthreadThread*) arg;
thread->InternalThreadFunction();
return NULL;
}
void *
pthreadThread::
InternalThreadFunction()
{
m_semaphore.Wait();
if (m_function)
m_function(m_arg);
return NULL;
}
bool
pthreadThread::
Create(thread_function function, void* arg, bool detach)
{
bool result = true;
m_function = function;
m_arg = arg;
if (pthread_create(&m_threadHandle, NULL,
pthreadThread::internalThreadFunction, this))
{
result = false;
}
if (detach && result) {
pthread_detach(m_threadHandle);
}
m_semaphore.Signal();
return result;
}
void
pthreadThread::
Destroy()
{
pthread_cancel(m_threadHandle);
}
void
pthreadThread::
Suspend()
{
m_suspendMutex->Acquire();
if (!m_suspended) {
pthread_kill(m_threadHandle, SIGSTOP);
m_suspended = true;
}
m_suspendMutex->Release();
}
void
pthreadThread::
Resume()
{
m_suspendMutex->Acquire();
if (m_suspended) {
pthread_kill(m_threadHandle, SIGCONT);
m_suspended = false;
}
m_suspendMutex->Release();
}
uint32
pthreadThread::
GetPriority() const
{
return( 0);
}
uint32
pthreadThread::
SetPriority(uint32 priority)
{
return( 0);
}
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