📄 soundcard.mak
字号:
CLEAN :"fabaselib - Win32 NASM ReleaseCLEAN"
!ELSE
CLEAN :
!ENDIF
-@erase "$(INTDIR)\debug.obj"
-@erase "$(INTDIR)\eventbuffer.obj"
-@erase "$(INTDIR)\pipeline.obj"
-@erase "$(INTDIR)\pmo.obj"
-@erase "$(INTDIR)\pullbuffer.obj"
-@erase "$(INTDIR)\soundcard.res"
-@erase "$(INTDIR)\soundcardpmo.obj"
-@erase "$(INTDIR)\vc60.idb"
-@erase "$(INTDIR)\win32volume.obj"
-@erase "$(OUTDIR)\soundcard.exp"
-@erase "$(OUTDIR)\soundcard.lib"
-@erase ".\soundcard.pmo"
-@erase "..\..\..\..\config\config.h"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP_PROJ=/nologo /MD /W3 /GX /O2 /Op /Ob2 /I "..\include" /I "..\..\include" /I "..\..\..\include" /I "..\..\..\..\io\include" /I "..\..\..\..\base\include" /I "..\..\..\..\base\win32\include" /I "..\..\..\..\config" /I "..\..\..\..\ui\include" /I "..\..\..\..\lmc\include" /D "NDEBUG" /D "_WINDOWS" /D "WIN32" /D "NOMINMAX" /Fp"$(INTDIR)\soundcard.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
MTL_PROJ=/nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
RSC_PROJ=/l 0x409 /fo"$(INTDIR)\soundcard.res" /d "NDEBUG"
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\soundcard.bsc"
BSC32_SBRS= \
LINK32=link.exe
LINK32_FLAGS=fabaselib.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /base:"0x11500000" /subsystem:windows /dll /incremental:no /pdb:"$(OUTDIR)\soundcard.pdb" /machine:I386 /def:".\soundcard.def" /out:"soundcard.pmo" /implib:"$(OUTDIR)\soundcard.lib" /libpath:"..\..\..\..\base\win32"
DEF_FILE= \
".\soundcard.def"
LINK32_OBJS= \
"$(INTDIR)\eventbuffer.obj" \
"$(INTDIR)\pipeline.obj" \
"$(INTDIR)\pmo.obj" \
"$(INTDIR)\pullbuffer.obj" \
"$(INTDIR)\soundcardpmo.obj" \
"$(INTDIR)\win32volume.obj" \
"$(INTDIR)\debug.obj" \
"$(INTDIR)\soundcard.res" \
"..\..\..\..\base\win32\fabaselib.lib"
".\soundcard.pmo" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
SOURCE="$(InputPath)"
DS_POSTBUILD_DEP=$(INTDIR)\postbld.dep
ALL : $(DS_POSTBUILD_DEP)
$(DS_POSTBUILD_DEP) : "fabaselib - Win32 NASM Release" "..\..\..\..\config\config.h" ".\soundcard.pmo"
IF NOT EXIST ..\..\..\..\base\win32\prj\plugins mkdir ..\..\..\..\base\win32\prj\plugins
copy soundcard.pmo ..\..\..\..\base\win32\prj\plugins
echo Helper for Post-build step > "$(DS_POSTBUILD_DEP)"
!ENDIF
.c{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.c{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
!IF "$(NO_EXTERNAL_DEPS)" != "1"
!IF EXISTS("soundcard.dep")
!INCLUDE "soundcard.dep"
!ELSE
!MESSAGE Warning: cannot find "soundcard.dep"
!ENDIF
!ENDIF
!IF "$(CFG)" == "soundcard - Win32 Release" || "$(CFG)" == "soundcard - Win32 Debug" || "$(CFG)" == "soundcard - Win32 NASM Debug" || "$(CFG)" == "soundcard - Win32 NASM Release"
SOURCE=..\..\..\..\config\config.win32
!IF "$(CFG)" == "soundcard - Win32 Release"
InputPath=..\..\..\..\config\config.win32
"..\..\..\..\config\config.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
<<tempfile.bat
@echo off
copy ..\..\..\..\config\config.win32 ..\..\..\..\config\config.h
<<
!ELSEIF "$(CFG)" == "soundcard - Win32 Debug"
InputPath=..\..\..\..\config\config.win32
"..\..\..\..\config\config.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
<<tempfile.bat
@echo off
copy ..\..\..\..\config\config.win32 ..\..\..\..\config\config.h
<<
!ELSEIF "$(CFG)" == "soundcard - Win32 NASM Debug"
InputPath=..\..\..\..\config\config.win32
"..\..\..\..\config\config.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
<<tempfile.bat
@echo off
copy ..\..\..\..\config\config.win32 ..\..\..\..\config\config.h
<<
!ELSEIF "$(CFG)" == "soundcard - Win32 NASM Release"
InputPath=..\..\..\..\config\config.win32
"..\..\..\..\config\config.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
<<tempfile.bat
@echo off
copy ..\..\..\..\config\config.win32 ..\..\..\..\config\config.h
<<
!ENDIF
SOURCE=..\..\..\src\eventbuffer.cpp
"$(INTDIR)\eventbuffer.obj" : $(SOURCE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\..\..\src\pipeline.cpp
"$(INTDIR)\pipeline.obj" : $(SOURCE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\..\..\src\pmo.cpp
"$(INTDIR)\pmo.obj" : $(SOURCE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\..\..\src\pullbuffer.cpp
"$(INTDIR)\pullbuffer.obj" : $(SOURCE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\src\soundcardpmo.cpp
"$(INTDIR)\soundcardpmo.obj" : $(SOURCE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\..\..\src\win32volume.cpp
"$(INTDIR)\win32volume.obj" : $(SOURCE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\res\soundcard.rc
!IF "$(CFG)" == "soundcard - Win32 Release"
"$(INTDIR)\soundcard.res" : $(SOURCE) "$(INTDIR)"
$(RSC) /l 0x409 /fo"$(INTDIR)\soundcard.res" /i "\Local\src\freeamp\io\soundcard\win32\res" /d "NDEBUG" $(SOURCE)
!ELSEIF "$(CFG)" == "soundcard - Win32 Debug"
"$(INTDIR)\soundcard.res" : $(SOURCE) "$(INTDIR)"
$(RSC) /l 0x409 /fo"$(INTDIR)\soundcard.res" /i "\Local\src\freeamp\io\soundcard\win32\res" /d "_DEBUG" $(SOURCE)
!ELSEIF "$(CFG)" == "soundcard - Win32 NASM Debug"
"$(INTDIR)\soundcard.res" : $(SOURCE) "$(INTDIR)"
$(RSC) /l 0x409 /fo"$(INTDIR)\soundcard.res" /i "\Local\src\freeamp\io\soundcard\win32\res" /d "_DEBUG" $(SOURCE)
!ELSEIF "$(CFG)" == "soundcard - Win32 NASM Release"
"$(INTDIR)\soundcard.res" : $(SOURCE) "$(INTDIR)"
$(RSC) /l 0x409 /fo"$(INTDIR)\soundcard.res" /i "\Local\src\freeamp\io\soundcard\win32\res" /d "NDEBUG" $(SOURCE)
!ENDIF
!IF "$(CFG)" == "soundcard - Win32 Release"
"fabaselib - Win32 Release" :
cd "\Local\src\freeamp\base\win32\prj"
$(MAKE) /$(MAKEFLAGS) /F .\fabaselib.mak CFG="fabaselib - Win32 Release"
cd "..\..\..\io\soundcard\win32\prj"
"fabaselib - Win32 ReleaseCLEAN" :
cd "\Local\src\freeamp\base\win32\prj"
$(MAKE) /$(MAKEFLAGS) /F .\fabaselib.mak CFG="fabaselib - Win32 Release" RECURSE=1 CLEAN
cd "..\..\..\io\soundcard\win32\prj"
!ELSEIF "$(CFG)" == "soundcard - Win32 Debug"
"fabaselib - Win32 Debug" :
cd "\Local\src\freeamp\base\win32\prj"
$(MAKE) /$(MAKEFLAGS) /F .\fabaselib.mak CFG="fabaselib - Win32 Debug"
cd "..\..\..\io\soundcard\win32\prj"
"fabaselib - Win32 DebugCLEAN" :
cd "\Local\src\freeamp\base\win32\prj"
$(MAKE) /$(MAKEFLAGS) /F .\fabaselib.mak CFG="fabaselib - Win32 Debug" RECURSE=1 CLEAN
cd "..\..\..\io\soundcard\win32\prj"
!ELSEIF "$(CFG)" == "soundcard - Win32 NASM Debug"
"fabaselib - Win32 NASM Debug" :
cd "\Local\src\freeamp\base\win32\prj"
$(MAKE) /$(MAKEFLAGS) /F .\fabaselib.mak CFG="fabaselib - Win32 NASM Debug"
cd "..\..\..\io\soundcard\win32\prj"
"fabaselib - Win32 NASM DebugCLEAN" :
cd "\Local\src\freeamp\base\win32\prj"
$(MAKE) /$(MAKEFLAGS) /F .\fabaselib.mak CFG="fabaselib - Win32 NASM Debug" RECURSE=1 CLEAN
cd "..\..\..\io\soundcard\win32\prj"
!ELSEIF "$(CFG)" == "soundcard - Win32 NASM Release"
"fabaselib - Win32 NASM Release" :
cd "\Local\src\freeamp\base\win32\prj"
$(MAKE) /$(MAKEFLAGS) /F .\fabaselib.mak CFG="fabaselib - Win32 NASM Release"
cd "..\..\..\io\soundcard\win32\prj"
"fabaselib - Win32 NASM ReleaseCLEAN" :
cd "\Local\src\freeamp\base\win32\prj"
$(MAKE) /$(MAKEFLAGS) /F .\fabaselib.mak CFG="fabaselib - Win32 NASM Release" RECURSE=1 CLEAN
cd "..\..\..\io\soundcard\win32\prj"
!ENDIF
SOURCE=..\..\..\..\base\src\debug.cpp
"$(INTDIR)\debug.obj" : $(SOURCE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
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