📄 soundcardpmo.h
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/*____________________________________________________________________________
FreeAmp - The Free MP3 Player
Portions copyright (C) 1998-1999 EMusic.com
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
$Id: soundcardpmo.h,v 1.8 2000/07/11 16:00:12 hiro Exp $
____________________________________________________________________________*/
#ifndef INCLUDED_SOUNDCARDPMO_H_
#define INCLUDED_SOUNDCARDPMO_H_
/* system headers */
#include <stdlib.h>
#include <stdio.h>
/* BeOS Kits */
#include <media/MediaDefs.h>
#include <media/SoundPlayer.h>
/* project headers */
#include <config.h>
#include "mutex.h"
#include "pmo.h"
#include "pmoevent.h"
#include "pullbuffer.h"
#include "eventbuffer.h"
#define USE_DUMMY_PLAYER 0
#define DEBUG_SAVE_PCM 0
class Thread;
class FAContext;
class VolumeManager;
class SoundCardPMO : public PhysicalMediaOutput
{
public:
SoundCardPMO( FAContext* context );
virtual ~SoundCardPMO();
virtual Error Init( OutputInfo* info );
virtual void GetVolume( int32& left, int32& right );
virtual void SetVolume( int32 left, int32 right );
virtual void Pause( void );
virtual void Resume( void );
protected:
void Lock( void );
void Unlock( void );
FAContext * m_context;
private:
virtual Error Reset( bool user_stop );
void HandleTimeInfoEvent( PMOTimeInfoEvent* pEvent );
bool WaitForDrain( void );
static void _EventBufferThreadHook( void* arg );
void EventBufferThread( void );
static void _DummyPlayerHook( void* arg );
void DummyPlayer( void );
static void _PlayerHook(
void* cookie,
void* buffer,
size_t size,
const media_raw_audio_format& format
);
void Player(
void* buffer,
size_t size,
const media_raw_audio_format& format
);
static void _NotifierHook(
void* cookie,
BSoundPlayer::sound_player_notification
what,
...
);
void Notifier(
BSoundPlayer::sound_player_notification
what
);
Thread* m_eventBufferThread;
Thread* m_dummyPlayerThread;
Properties * m_propManager;
bool m_properlyInitialized;
uint32 channels;
OutputInfo * m_outputInfo;
media_raw_audio_format m_format;
BSoundPlayer * m_player;
Mutex m_lock;
size_t m_dataSize;
Semaphore m_eventSem;
BLocker m_pauseLock;
int32 m_bytesPerSample;
int32 m_lastFrame;
int64 m_totalBytesWritten;
Event* m_event;
static int32 s_lastVolume;
#if DEBUG_SAVE_PCM
FILE* m_pcmSaveFile;
#endif
};
inline void
SoundCardPMO::Lock( void )
{
m_lock.Acquire();
}
inline void
SoundCardPMO::Unlock( void )
{
m_lock.Release();
}
#endif /* _SOUNDCARDPMO_H_ */
// vi: set ts=4:
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