📄 pipeline.h
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/*____________________________________________________________________________
FreeAmp - The Free MP3 Player
Portions Copyright (C) 1998-1999 EMusic.com
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
$Id: pipeline.h,v 1.5 1999/12/10 07:16:41 elrod Exp $
____________________________________________________________________________*/
#ifndef INCLUDED_PIPELINE_H_
#define INCLUDED_PIPELINE_H_
/* system headers */
#include <stdlib.h>
#include <assert.h>
#include "config.h"
#if HAVE_UNISTD_H
#include <unistd.h>
#elif HAVE_IO_H
#include <io.h>
#else
#error Must have unistd.h or io.h!
#endif // HAVE_UNISTD_H
/* project headers */
#include "semaphore.h"
#include "mutex.h"
#include "errors.h"
#include "facontext.h"
#include "event.h"
#include "properties.h"
#include "pullbuffer.h"
class PipelineUnit
{
public:
PipelineUnit(FAContext *);
virtual ~PipelineUnit();
virtual void Pause(void);
virtual void Resume(void);
virtual void Wake(void);
virtual void Clear(void);
virtual void SetPropManager(Properties *);
virtual void SetInputBuffer(PullBuffer *pBuffer);
virtual void ReportError(const char * format, ...);
virtual void ReportStatus(const char * format, ...);
virtual void DebugPrint(void);
protected:
virtual bool Sleep(void);
Semaphore *m_pSleepSem;
Semaphore *m_pPauseSem;
Mutex *m_pMutex;
EventQueue *m_pTarget;
PullBuffer *m_pOutputBuffer;
PullBuffer *m_pInputBuffer;
Properties *m_pPropManager;
bool m_bPause, m_bExit;
FAContext *m_pContext;
private:
bool m_bSleeping;
};
#endif /* _PMO_H_ */
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