📄 specrec.c
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/*** FAAD2 - Freeware Advanced Audio (AAC) Decoder including SBR decoding** Copyright (C) 2003-2004 M. Bakker, Ahead Software AG, http://www.nero.com**** This program is free software; you can redistribute it and/or modify** it under the terms of the GNU General Public License as published by** the Free Software Foundation; either version 2 of the License, or** (at your option) any later version.**** This program is distributed in the hope that it will be useful,** but WITHOUT ANY WARRANTY; without even the implied warranty of** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the** GNU General Public License for more details.**** You should have received a copy of the GNU General Public License** along with this program; if not, write to the Free Software** Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.**** Any non-GPL usage of this software or parts of this software is strictly** forbidden.**** Commercial non-GPL licensing of this software is possible.** For more info contact Ahead Software through Mpeg4AAClicense@nero.com.**** $Id: specrec.c,v 1.56 2004/09/08 09:43:11 gcp Exp $**//* Spectral reconstruction: - grouping/sectioning - inverse quantization - applying scalefactors*/#include "common.h"#include "structs.h"#include <string.h>#include <stdlib.h>#include "specrec.h"#include "filtbank.h"#include "syntax.h"#include "iq_table.h"#include "ms.h"#include "is.h"#include "pns.h"#include "tns.h"#include "drc.h"#include "lt_predict.h"#include "ic_predict.h"#ifdef SSR_DEC#include "ssr.h"#include "ssr_fb.h"#endif/* static function declarations */static uint8_t quant_to_spec(NeAACDecHandle hDecoder, ic_stream *ics, int16_t *quant_data, real_t *spec_data, uint16_t frame_len);#ifdef LD_DECALIGN static const uint8_t num_swb_512_window[] ={ 0, 0, 0, 36, 36, 37, 31, 31, 0, 0, 0, 0};ALIGN static const uint8_t num_swb_480_window[] ={ 0, 0, 0, 35, 35, 37, 30, 30, 0, 0, 0, 0};#endifALIGN static const uint8_t num_swb_960_window[] ={ 40, 40, 45, 49, 49, 49, 46, 46, 42, 42, 42, 40};ALIGN static const uint8_t num_swb_1024_window[] ={ 41, 41, 47, 49, 49, 51, 47, 47, 43, 43, 43, 40};ALIGN static const uint8_t num_swb_128_window[] ={ 12, 12, 12, 14, 14, 14, 15, 15, 15, 15, 15, 15};ALIGN static const uint16_t swb_offset_1024_96[] ={ 0, 4, 8, 12, 16, 20, 24, 28, 32, 36, 40, 44, 48, 52, 56, 64, 72, 80, 88, 96, 108, 120, 132, 144, 156, 172, 188, 212, 240, 276, 320, 384, 448, 512, 576, 640, 704, 768, 832, 896, 960, 1024};ALIGN static const uint16_t swb_offset_128_96[] ={ 0, 4, 8, 12, 16, 20, 24, 32, 40, 48, 64, 92, 128};ALIGN static const uint16_t swb_offset_1024_64[] ={ 0, 4, 8, 12, 16, 20, 24, 28, 32, 36, 40, 44, 48, 52, 56, 64, 72, 80, 88, 100, 112, 124, 140, 156, 172, 192, 216, 240, 268, 304, 344, 384, 424, 464, 504, 544, 584, 624, 664, 704, 744, 784, 824, 864, 904, 944, 984, 1024};ALIGN static const uint16_t swb_offset_128_64[] ={ 0, 4, 8, 12, 16, 20, 24, 32, 40, 48, 64, 92, 128};ALIGN static const uint16_t swb_offset_1024_48[] ={ 0, 4, 8, 12, 16, 20, 24, 28, 32, 36, 40, 48, 56, 64, 72, 80, 88, 96, 108, 120, 132, 144, 160, 176, 196, 216, 240, 264, 292, 320, 352, 384, 416, 448, 480, 512, 544, 576, 608, 640, 672, 704, 736, 768, 800, 832, 864, 896, 928, 1024};#ifdef LD_DECALIGN static const uint16_t swb_offset_512_48[] ={ 0, 4, 8, 12, 16, 20, 24, 28, 32, 36, 40, 44, 48, 52, 56, 60, 68, 76, 84, 92, 100, 112, 124, 136, 148, 164, 184, 208, 236, 268, 300, 332, 364, 396, 428, 460, 512};ALIGN static const uint16_t swb_offset_480_48[] ={ 0, 4, 8, 12, 16, 20, 24, 28, 32, 36, 40, 44, 48, 52, 56, 64, 72 ,80 ,88, 96, 108, 120, 132, 144, 156, 172, 188, 212, 240, 272, 304, 336, 368, 400, 432, 480};#endifALIGN static const uint16_t swb_offset_128_48[] ={ 0, 4, 8, 12, 16, 20, 28, 36, 44, 56, 68, 80, 96, 112, 128};ALIGN static const uint16_t swb_offset_1024_32[] ={ 0, 4, 8, 12, 16, 20, 24, 28, 32, 36, 40, 48, 56, 64, 72, 80, 88, 96, 108, 120, 132, 144, 160, 176, 196, 216, 240, 264, 292, 320, 352, 384, 416, 448, 480, 512, 544, 576, 608, 640, 672, 704, 736, 768, 800, 832, 864, 896, 928, 960, 992, 1024};#ifdef LD_DECALIGN static const uint16_t swb_offset_512_32[] ={ 0, 4, 8, 12, 16, 20, 24, 28, 32, 36, 40, 44, 48, 52, 56, 64, 72, 80, 88, 96, 108, 120, 132, 144, 160, 176, 192, 212, 236, 260, 288, 320, 352, 384, 416, 448, 480, 512};ALIGN static const uint16_t swb_offset_480_32[] ={ 0, 4, 8, 12, 16, 20, 24, 28, 32, 36, 40, 44, 48, 52, 56, 60, 64, 72, 80, 88, 96, 104, 112, 124, 136, 148, 164, 180, 200, 224, 256, 288, 320, 352, 384, 416, 448, 480};#endifALIGN static const uint16_t swb_offset_1024_24[] ={ 0, 4, 8, 12, 16, 20, 24, 28, 32, 36, 40, 44, 52, 60, 68, 76, 84, 92, 100, 108, 116, 124, 136, 148, 160, 172, 188, 204, 220, 240, 260, 284, 308, 336, 364, 396, 432, 468, 508, 552, 600, 652, 704, 768, 832, 896, 960, 1024};#ifdef LD_DECALIGN static const uint16_t swb_offset_512_24[] ={ 0, 4, 8, 12, 16, 20, 24, 28, 32, 36, 40, 44, 52, 60, 68, 80, 92, 104, 120, 140, 164, 192, 224, 256, 288, 320, 352, 384, 416, 448, 480, 512};ALIGN static const uint16_t swb_offset_480_24[] ={ 0, 4, 8, 12, 16, 20, 24, 28, 32, 36, 40, 44, 52, 60, 68, 80, 92, 104, 120, 140, 164, 192, 224, 256, 288, 320, 352, 384, 416, 448, 480};#endifALIGN static const uint16_t swb_offset_128_24[] ={ 0, 4, 8, 12, 16, 20, 24, 28, 36, 44, 52, 64, 76, 92, 108, 128};ALIGN static const uint16_t swb_offset_1024_16[] ={ 0, 8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 88, 100, 112, 124, 136, 148, 160, 172, 184, 196, 212, 228, 244, 260, 280, 300, 320, 344, 368, 396, 424, 456, 492, 532, 572, 616, 664, 716, 772, 832, 896, 960, 1024};ALIGN static const uint16_t swb_offset_128_16[] ={ 0, 4, 8, 12, 16, 20, 24, 28, 32, 40, 48, 60, 72, 88, 108, 128};ALIGN static const uint16_t swb_offset_1024_8[] ={ 0, 12, 24, 36, 48, 60, 72, 84, 96, 108, 120, 132, 144, 156, 172, 188, 204, 220, 236, 252, 268, 288, 308, 328, 348, 372, 396, 420, 448, 476, 508, 544, 580, 620, 664, 712, 764, 820, 880, 944, 1024};ALIGN static const uint16_t swb_offset_128_8[] ={ 0, 4, 8, 12, 16, 20, 24, 28, 36, 44, 52, 60, 72, 88, 108, 128};ALIGN static const uint16_t *swb_offset_1024_window[] ={ swb_offset_1024_96, /* 96000 */ swb_offset_1024_96, /* 88200 */ swb_offset_1024_64, /* 64000 */ swb_offset_1024_48, /* 48000 */ swb_offset_1024_48, /* 44100 */ swb_offset_1024_32, /* 32000 */ swb_offset_1024_24, /* 24000 */ swb_offset_1024_24, /* 22050 */ swb_offset_1024_16, /* 16000 */ swb_offset_1024_16, /* 12000 */ swb_offset_1024_16, /* 11025 */ swb_offset_1024_8 /* 8000 */};#ifdef LD_DECALIGN static const uint16_t *swb_offset_512_window[] ={ 0, /* 96000 */ 0, /* 88200 */ 0, /* 64000 */ swb_offset_512_48, /* 48000 */ swb_offset_512_48, /* 44100 */ swb_offset_512_32, /* 32000 */ swb_offset_512_24, /* 24000 */ swb_offset_512_24, /* 22050 */ 0, /* 16000 */ 0, /* 12000 */ 0, /* 11025 */ 0 /* 8000 */};ALIGN static const uint16_t *swb_offset_480_window[] ={ 0, /* 96000 */ 0, /* 88200 */ 0, /* 64000 */ swb_offset_480_48, /* 48000 */ swb_offset_480_48, /* 44100 */ swb_offset_480_32, /* 32000 */ swb_offset_480_24, /* 24000 */ swb_offset_480_24, /* 22050 */ 0, /* 16000 */ 0, /* 12000 */ 0, /* 11025 */ 0 /* 8000 */};#endifALIGN static const uint16_t *swb_offset_128_window[] ={ swb_offset_128_96, /* 96000 */ swb_offset_128_96, /* 88200 */ swb_offset_128_64, /* 64000 */ swb_offset_128_48, /* 48000 */ swb_offset_128_48, /* 44100 */ swb_offset_128_48, /* 32000 */ swb_offset_128_24, /* 24000 */ swb_offset_128_24, /* 22050 */ swb_offset_128_16, /* 16000 */ swb_offset_128_16, /* 12000 */ swb_offset_128_16, /* 11025 */ swb_offset_128_8 /* 8000 */};#define bit_set(A, B) ((A) & (1<<(B)))/* 4.5.2.3.4 *//* - determine the number of windows in a window_sequence named num_windows - determine the number of window_groups named num_window_groups - determine the number of windows in each group named window_group_length[g] - determine the total number of scalefactor window bands named num_swb for the actual window type - determine swb_offset[swb], the offset of the first coefficient in scalefactor window band named swb of the window actually used - determine sect_sfb_offset[g][section],the offset of the first coefficient in section named section. This offset depends on window_sequence and scale_factor_grouping and is needed to decode the spectral_data().*/uint8_t window_grouping_info(NeAACDecHandle hDecoder, ic_stream *ics){ uint8_t i, g; uint8_t sf_index = hDecoder->sf_index; switch (ics->window_sequence) { case ONLY_LONG_SEQUENCE: case LONG_START_SEQUENCE: case LONG_STOP_SEQUENCE: ics->num_windows = 1; ics->num_window_groups = 1; ics->window_group_length[ics->num_window_groups-1] = 1;#ifdef LD_DEC if (hDecoder->object_type == LD) { if (hDecoder->frameLength == 512) ics->num_swb = num_swb_512_window[sf_index]; else /* if (hDecoder->frameLength == 480) */ ics->num_swb = num_swb_480_window[sf_index]; } else {#endif if (hDecoder->frameLength == 1024) ics->num_swb = num_swb_1024_window[sf_index]; else /* if (hDecoder->frameLength == 960) */ ics->num_swb = num_swb_960_window[sf_index];#ifdef LD_DEC }#endif /* preparation of sect_sfb_offset for long blocks */ /* also copy the last value! */#ifdef LD_DEC if (hDecoder->object_type == LD) { if (hDecoder->frameLength == 512) { for (i = 0; i < ics->num_swb; i++) { ics->sect_sfb_offset[0][i] = swb_offset_512_window[sf_index][i]; ics->swb_offset[i] = swb_offset_512_window[sf_index][i]; } } else /* if (hDecoder->frameLength == 480) */ { for (i = 0; i < ics->num_swb; i++) { ics->sect_sfb_offset[0][i] = swb_offset_480_window[sf_index][i]; ics->swb_offset[i] = swb_offset_480_window[sf_index][i]; } } ics->sect_sfb_offset[0][ics->num_swb] = hDecoder->frameLength; ics->swb_offset[ics->num_swb] = hDecoder->frameLength; } else {#endif for (i = 0; i < ics->num_swb; i++) { ics->sect_sfb_offset[0][i] = swb_offset_1024_window[sf_index][i]; ics->swb_offset[i] = swb_offset_1024_window[sf_index][i]; } ics->sect_sfb_offset[0][ics->num_swb] = hDecoder->frameLength; ics->swb_offset[ics->num_swb] = hDecoder->frameLength;#ifdef LD_DEC }#endif return 0; case EIGHT_SHORT_SEQUENCE: ics->num_windows = 8; ics->num_window_groups = 1; ics->window_group_length[ics->num_window_groups-1] = 1; ics->num_swb = num_swb_128_window[sf_index]; for (i = 0; i < ics->num_swb; i++) ics->swb_offset[i] = swb_offset_128_window[sf_index][i]; ics->swb_offset[ics->num_swb] = hDecoder->frameLength/8; for (i = 0; i < ics->num_windows-1; i++) { if (bit_set(ics->scale_factor_grouping, 6-i) == 0) { ics->num_window_groups += 1; ics->window_group_length[ics->num_window_groups-1] = 1; } else { ics->window_group_length[ics->num_window_groups-1] += 1; } } /* preparation of sect_sfb_offset for short blocks */ for (g = 0; g < ics->num_window_groups; g++) { uint16_t width; uint8_t sect_sfb = 0; uint16_t offset = 0; for (i = 0; i < ics->num_swb; i++) { if (i+1 == ics->num_swb) { width = (hDecoder->frameLength/8) - swb_offset_128_window[sf_index][i]; } else { width = swb_offset_128_window[sf_index][i+1] - swb_offset_128_window[sf_index][i]; } width *= ics->window_group_length[g]; ics->sect_sfb_offset[g][sect_sfb++] = offset; offset += width; } ics->sect_sfb_offset[g][sect_sfb] = offset; } return 0; default: return 1; }}/* iquant() */* output = sign(input)*abs(input)^(4/3) *//**/static INLINE real_t iquant(int16_t q, const real_t *tab, uint8_t *error){#ifdef FIXED_POINT/* For FIXED_POINT the iq_table is prescaled by 3 bits (iq_table[]/8) *//* BIG_IQ_TABLE allows you to use the full 8192 value table, if this is not * defined a 1026 value table and interpolation will be used */#ifndef BIG_IQ_TABLE static const real_t errcorr[] = { REAL_CONST(0), REAL_CONST(1.0/8.0), REAL_CONST(2.0/8.0), REAL_CONST(3.0/8.0), REAL_CONST(4.0/8.0), REAL_CONST(5.0/8.0), REAL_CONST(6.0/8.0), REAL_CONST(7.0/8.0),
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