📄 h264videortpsink.hh
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/**********This library is free software; you can redistribute it and/or modify it underthe terms of the GNU Lesser General Public License as published by theFree Software Foundation; either version 2.1 of the License, or (at youroption) any later version. (See <http://www.gnu.org/copyleft/lesser.html>.)This library is distributed in the hope that it will be useful, but WITHOUTANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESSFOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License formore details.You should have received a copy of the GNU Lesser General Public Licensealong with this library; if not, write to the Free Software Foundation, Inc.,51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA**********/// "liveMedia"// Copyright (c) 1996-2010 Live Networks, Inc. All rights reserved.// RTP sink for H.264 video (RFC 3984)// C++ header#ifndef _H264_VIDEO_RTP_SINK_HH#define _H264_VIDEO_RTP_SINK_HH#ifndef _VIDEO_RTP_SINK_HH#include "VideoRTPSink.hh"#endif#ifndef _FRAMED_FILTER_HH#include "FramedFilter.hh"#endifclass H264FUAFragmenter;class H264VideoRTPSink: public VideoRTPSink {public: static H264VideoRTPSink* createNew(UsageEnvironment& env, Groupsock* RTPgs, unsigned char rtpPayloadFormat, unsigned profile_level_id, char const* sprop_parameter_sets_str);protected: H264VideoRTPSink(UsageEnvironment& env, Groupsock* RTPgs, unsigned char rtpPayloadFormat, unsigned profile_level_id, char const* sprop_parameter_sets_str); // called only by createNew() virtual ~H264VideoRTPSink();protected: // redefined virtual functions: virtual char const* auxSDPLine();private: // redefined virtual functions: virtual Boolean sourceIsCompatibleWithUs(MediaSource& source); virtual Boolean continuePlaying(); virtual void stopPlaying(); virtual void doSpecialFrameHandling(unsigned fragmentationOffset, unsigned char* frameStart, unsigned numBytesInFrame, struct timeval frameTimestamp, unsigned numRemainingBytes); virtual Boolean frameCanAppearAfterPacketStart(unsigned char const* frameStart, unsigned numBytesInFrame) const;protected: H264FUAFragmenter* fOurFragmenter;private: char* fFmtpSDPLine;};////////// H264FUAFragmenter definition //////////// Because of the ideosyncracies of the H.264 RTP payload format, we implement// "H264VideoRTPSink" using a separate "H264FUAFragmenter" class that delivers,// to the "H264VideoRTPSink", only fragments that will fit within an outgoing// RTP packet. I.e., we implement fragmentation in this separate "H264FUAFragmenter"// class, rather than in "H264VideoRTPSink".// (Note: This class should be used only by "H264VideoRTPSink", or a subclass.)class H264FUAFragmenter: public FramedFilter {public: H264FUAFragmenter(UsageEnvironment& env, FramedSource* inputSource, unsigned inputBufferMax, unsigned maxOutputPacketSize); virtual ~H264FUAFragmenter(); Boolean lastFragmentCompletedNALUnit() const { return fLastFragmentCompletedNALUnit; }private: // redefined virtual functions: virtual void doGetNextFrame();private: static void afterGettingFrame(void* clientData, unsigned frameSize, unsigned numTruncatedBytes, struct timeval presentationTime, unsigned durationInMicroseconds); void afterGettingFrame1(unsigned frameSize, unsigned numTruncatedBytes, struct timeval presentationTime, unsigned durationInMicroseconds);private: unsigned fInputBufferSize; unsigned fMaxOutputPacketSize; unsigned char* fInputBuffer; unsigned fNumValidDataBytes; unsigned fCurDataOffset; unsigned fSaveNumTruncatedBytes; Boolean fLastFragmentCompletedNALUnit;};#endif
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