📄 unit1.pas
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unit Unit1;
interface
uses
Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
Dialogs, StdCtrls;
type
TForm1 = class(TForm)
Button1: TButton;
Button2: TButton;
Button3: TButton;
Button4: TButton;
OpenDialog1: TOpenDialog;
procedure Button1Click(Sender: TObject);
procedure Button2Click(Sender: TObject);
procedure Button3Click(Sender: TObject);
procedure Button4Click(Sender: TObject);
private
{ Private declarations }
public
{ Public declarations }
end;
var
Form1: TForm1;
implementation
{$R *.dfm}
procedure TForm1.Button1Click(Sender: TObject);
var
i,j:integer;
begin
for i:=0 to form1.height do
for j:=0 to form1.width do
Form1.canvas.Pixels[j,i]:=$100*random(256);
end;
procedure TForm1.Button2Click(Sender: TObject);
var
i:word;
dy,y:real;
begin
dy:=Form1.Height/256;
y:=0;
for i:=255 downto 0 do
begin
Form1.Canvas.Brush.Color:=$00000000+i*$100;
Form1.Canvas.FillRect(rect(0,Round(y),Form1.Width,Round(y+dy)));
y:=y+dy;
//创建一个渐进背景
end;
end;
procedure TForm1.Button3Click(Sender: TObject);
var
bitmap:tbitmap;
rect1:trect;
begin
rect1.left:=0;
//在窗体的显示区域上设置图像
rect1.right:=width;
rect1.top:=0;
rect1.bottom:=height;
bitmap:=tbitmap.create;
//创建对象
opendialog1.filter:='bitmap file(*.bmp)|*.bmp';
//设置打开图像类型的过滤
if opendialog1.Execute then
begin
bitmap.loadfromfile(opendialog1.filename);
//导入BMP图像文件
form1.canvas.stretchdraw(rect1,bitmap);
//画布重绘
bitmap.freeimage;
end;
end;
procedure TForm1.Button4Click(Sender: TObject);
begin
form1.Close;
end;
end.
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