simplemenucontainer.cpp

来自「最新官方例子,图形,描述副,基本控件,通讯协议,等等,」· C++ 代码 · 共 82 行

CPP
82
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/**
* 
* @brief Definition of CSimpleMenuContainer
*
* Copyright (c) EMCC Software Ltd 2003
* @version 1.0
*/

// INCLUDE FILES

// Class include
#include "SimpleMenuContainer.h"

// System includes
#include <stringloader.h> // StringLoader

// ================= MEMBER FUNCTIONS =======================

/**
* Symbian OS 2nd phase constructor.  Creates a Window for the controls, which it contains.
* Constructs a label and adds it to the window, which it then activates.
* @param aRect The rectangle for this window
*/		
void CSimpleMenuContainer::ConstructL(const TRect& aRect)
	{
	CreateWindowL();
	SetRect(aRect);
	ActivateL();
	}

/**
* Symbian OS 2 phase constructor.
* Constructs the CSimpleMenuContainer using the NewLC method, popping
* the constructed object from the CleanupStack before returning it.
* 
* @param aRect The rectangle for this window
* @return The newly constructed CSimpleMenuContainer
*/
CSimpleMenuContainer* CSimpleMenuContainer::NewL(const TRect& aRect)
	{
	CSimpleMenuContainer* self = CSimpleMenuContainer::NewLC(aRect);
	CleanupStack::Pop(self);
	return self;
	}

/**
* Symbian OS 2 phase constructor.
* Constructs the CSimpleMenuContainer using the constructor and ConstructL 
* method, leaving the constructed object on the CleanupStack before returning it.
* 
* @param aRect The rectangle for this window
* @return The newly constructed CSimpleMenuContainer
*/
CSimpleMenuContainer* CSimpleMenuContainer::NewLC(const TRect& aRect)
	{
	CSimpleMenuContainer* self = new (ELeave) CSimpleMenuContainer;
	CleanupStack::PushL(self);
	self->ConstructL(aRect);
	return self;
	}

/**
* Handles the game sub menu options.
* @param aCommandId to select game option
*/
void CSimpleMenuContainer::PlayNewGameVia(TInt /*aCommandId*/)
	{
	}

/**
* Called by the framework to draw this control.  Clears the area in 
* aRect.
* @param aRect in which to draw
*/
void CSimpleMenuContainer::Draw(const TRect& aRect) const
	{
	CWindowGc& gc = SystemGc();
	gc.Clear(aRect);
	}

// End of File	

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