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📄 media_source.cpp

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/* * The contents of this file are subject to the Mozilla Public * License Version 1.1 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.mozilla.org/MPL/ *  * Software distributed under the License is distributed on an "AS * IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or * implied. See the License for the specific language governing * rights and limitations under the License. *  * The Original Code is MPEG4IP. *  * The Initial Developer of the Original Code is Cisco Systems Inc. * Portions created by Cisco Systems Inc. are * Copyright (C) Cisco Systems Inc. 2000-2005.  All Rights Reserved. *  * Contributor(s):  *		Dave Mackie		dmackie@cisco.com *              Bill May                wmay@cisco.com */#include "mp4live.h"#include "media_source.h"#include "audio_encoder.h"#include "video_encoder.h"#include "video_util_rgb.h"#include <mp4av.h>#include "mpeg4ip_byteswap.h"#include "video_util_filter.h"//#define DEBUG_AUDIO_RESAMPLER 1//#define DEBUG_SYNC 1//#define DEBUG_AUDIO_SYNC 1//#define DEBUG_VIDEO_SYNC 1CMediaSource::CMediaSource() {  m_source = false;  m_videoSource = this;}CMediaSource::~CMediaSource() {}bool CMediaSource::InitVideo (bool realTime){  m_sourceRealTime = realTime;  m_videoWantKeyFrame = true;  return true;}void CMediaSource::SetVideoSrcSize(				   u_int16_t srcWidth,				   u_int16_t srcHeight,				   u_int16_t srcStride){  // N.B. InitVideo() must be called first  m_videoSrcWidth = srcWidth;  m_videoSrcHeight = srcHeight;  m_videoSrcAspectRatio = (float)srcWidth / (float)srcHeight;  // N.B. SetVideoSrcSize() should be called once before   m_videoSrcYStride = srcStride;  m_videoSrcUVStride = srcStride / 2;  // these next three may change below  m_videoSrcAdjustedHeight = m_videoSrcHeight;  m_videoSrcYSize = m_videoSrcYStride     * MAX(m_videoSrcHeight, m_videoSrcAdjustedHeight);  m_videoSrcUVSize = m_videoSrcYSize / 4;  m_videoSrcYUVSize = (m_videoSrcYSize * 3) / 2;  // resizing}bool CMediaSource::InitAudio(			     bool realTime){  m_sourceRealTime = realTime;  m_audioSrcSampleNumber = 0;  m_audioSrcFrameNumber = 0;  return true;}bool CMediaSource::SetAudioSrc(			       MediaType srcType,			       u_int8_t srcChannels,			       u_int32_t srcSampleRate){  // audio source info   m_audioSrcChannels = srcChannels;  m_audioSrcSampleRate = srcSampleRate;  return true;}

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