⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 audio_buffer.h

📁 完整的RTP RTSP代码库
💻 H
字号:
/* * The contents of this file are subject to the Mozilla Public * License Version 1.1 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.mozilla.org/MPL/ *  * Software distributed under the License is distributed on an "AS * IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or * implied. See the License for the specific language governing * rights and limitations under the License. *  * The Original Code is MPEG4IP. *  * The Initial Developer of the Original Code is Cisco Systems Inc. * Portions created by Cisco Systems Inc. are * Copyright (C) Cisco Systems Inc. 2004.  All Rights Reserved. *  * Contributor(s):  *              Bill May        wmay@cisco.com */#ifndef __AUDIO_BUFFER_H__#define __AUDIO_BUFFER_H__ 1#include "audio.h"class CBufferAudioSync : public CAudioSync { public:  CBufferAudioSync(CPlayerSession *psptr, int volume);  ~CBufferAudioSync(void);  // APIs from plugins  uint8_t *get_audio_buffer(uint32_t freq_ts, uint64_t ts);  void filled_audio_buffer(void);  void set_config(uint32_t freq, uint32_t chans, 		      audio_format_t format, uint32_t samples_per_frame);  void load_audio_buffer(const uint8_t *from,			 uint32_t bytes, 			 uint32_t freq_ts,			 uint64_t ts);  // APIs from decoder task  void flush_decode_buffers(void);  // APIs from sync task  int initialize_audio(int have_video);  int is_audio_ready(uint64_t &disptime);  bool check_audio_sync(uint64_t current_time, 			uint64_t &resync_time,			int64_t &wait_time,			bool &have_eof, 			bool &restart_sync);  void flush_sync_buffers(void);  void play_audio(void);  virtual void set_volume(int volume) = 0;  void display_status(void); protected:  // APIs for hardware routines  // initialize hardware needs to call audio_convert_init.  bool audio_buffer_callback(uint8_t *outbuf, 			     uint32_t len_bytes,			     uint32_t latency_samples,			     uint64_t current_time);  virtual int InitializeHardware(void) = 0;  virtual void StartHardware(void)  = 0;  virtual void StopHardware(void) = 0;  virtual void CopyBytesToHardware(uint8_t *from, 				   uint8_t *to, 				   uint32_t bytes) = 0;  virtual bool Lock(void) {    SDL_LockMutex(m_mutex);    return true;  };  virtual void Unlock(void) {    SDL_UnlockMutex(m_mutex);  }; protected:  SDL_mutex *m_mutex;  bool m_audio_configured;  uint32_t m_freq;    uint8_t *m_sample_buffer;  uint32_t m_sample_buffer_size;  uint32_t m_fill_offset;  uint32_t m_play_offset;  uint32_t m_filled_bytes;  uint32_t m_output_buffer_size_bytes; // filled in by InitializeHardware  uint32_t m_bytes_per_frame;  uint32_t m_samples_per_frame;  uint32_t m_msec_per_frame;  uint8_t *m_local_buffer;  uint64_t m_first_ts;  uint32_t m_first_freq_ts;  bool m_first_filled;  uint64_t m_buffer_next_ts;      // next ts to fill  uint32_t m_buffer_next_freq_ts; // same here    uint64_t m_got_buffer_ts;  uint32_t m_got_buffer_freq_ts;  uint32_t m_got_buffer_silence_bytes;  volatile bool m_dont_fill;  volatile bool m_audio_waiting_buffer;  SDL_sem *m_audio_waiting;  bool     m_have_resync;  bool     m_waiting_on_resync;  uint32_t m_resync_offset;  uint32_t m_resync_freq_ts;  uint64_t m_resync_ts;  bool     m_restart_request;  uint8_t m_silence;  bool m_hardware_initialized;  int m_volume;  bool m_first_callback;  uint64_t m_hw_start_time;  uint64_t m_samples_written;  uint64_t m_latency_value;  uint64_t m_total_samples_played;  uint64_t m_sync_samples_added;  uint64_t m_sync_samples_removed;  bool m_have_jitter;  int64_t m_jitter_msec_total;  int64_t m_jitter_msec;  uint64_t m_jitter_calc_ts;  uint32_t m_jitter_calc_freq_ts;  bool m_audio_paused;  bool m_last_add_samples;  uint64_t m_last_diff;  // helper routines for buffer fill routines  bool do_we_need_resync(uint32_t freq_ts, uint32_t &silence_samples);  void wait_for_callback(void);  void fill_silence(uint32_t silence_bytes);  bool check_for_bytes(uint32_t bytes, uint32_t silence_bytes);  void callback_done(void);};    #endif

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -