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📄 player_util.c

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/* * The contents of this file are subject to the Mozilla Public * License Version 1.1 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.mozilla.org/MPL/ *  * Software distributed under the License is distributed on an "AS * IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or * implied. See the License for the specific language governing * rights and limitations under the License. *  * The Original Code is MPEG4IP. *  * The Initial Developer of the Original Code is Cisco Systems Inc. * Portions created by Cisco Systems Inc. are * Copyright (C) Cisco Systems Inc. 2000, 2001.  All Rights Reserved. *  * Contributor(s):  *              Bill May        wmay@cisco.com *//* * player_util.c - utility routines for output */#include "mpeg4ip.h"#ifndef _WIN32#include <time.h>#include <sys/time.h>#include <unistd.h>#include <stdarg.h>#include <sys/ioctl.h>#include <net/if.h>#ifdef sun#include <sys/sockio.h>#endif#endif#include "player_util.h"#if _WIN32#include "mpeg4ip_sdl_includes.h"SDL_mutex *outex;static int initialized = 0;static void init_local_mutex (void){	outex = SDL_CreateMutex();	initialized = 1;}static void lock_mutex(void){	SDL_mutexP(outex);} static void unlock_mutex(void){	SDL_mutexV(outex);}#endifvoid player_error_message (const char *fmt, ...){  va_list ap;  if (get_global_loglevel() <= LOG_ERR) {    va_start(ap, fmt);    library_message(LOG_ERR, "my_player", fmt, ap);    va_end(ap);  }}void player_debug_message (const char *fmt, ...){  va_list ap;  if (get_global_loglevel() <= LOG_DEBUG) {    va_start(ap, fmt);    library_message(LOG_DEBUG, "my_player", fmt, ap);    va_end(ap);  }}int getIpAddressFromInterface (const char *ifname,			       struct in_addr *retval){  int ret = -1;#ifndef _WIN32  int fd;  fd = socket(AF_INET, SOCK_DGRAM, 0);  if (fd > 0) {    struct ifreq ifr;    strcpy(ifr.ifr_name, ifname);    ifr.ifr_addr.sa_family = AF_INET;    if (ioctl(fd, SIOCGIFADDR, &ifr) == 0) {      *retval = ((struct sockaddr_in *)(&ifr.ifr_addr))->sin_addr;      ret = 0;    }     closesocket(fd);  }#endif  return ret;}char *convert_number (char *transport, uint32_t *value){  *value = 0;  while (isdigit(*transport)) {    *value *= 10;    *value += *transport - '0';    transport++;  }  return (transport);}char *convert_hex (char *transport, uint32_t *value){  *value = 0;  while (isxdigit(*transport)) {    *value *= 16;    if (isdigit(*transport))      *value += *transport - '0';    else      *value += tolower(*transport) - 'a' + 10;    transport++;  }  return (transport);}/* end file player_util.c */

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