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📄 sdl_artsaudio.h

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/*    SDL - Simple DirectMedia Layer    Copyright (C) 1997-2004 Sam Lantinga    This library is free software; you can redistribute it and/or    modify it under the terms of the GNU Library General Public    License as published by the Free Software Foundation; either    version 2 of the License, or (at your option) any later version.    This library is distributed in the hope that it will be useful,    but WITHOUT ANY WARRANTY; without even the implied warranty of    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU    Library General Public License for more details.    You should have received a copy of the GNU Library General Public    License along with this library; if not, write to the Free    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA    Sam Lantinga    slouken@libsdl.org*/#ifdef SAVE_RCSIDstatic char rcsid = "@(#) $Id: SDL_artsaudio.h,v 1.1 2004/02/25 18:10:25 wmaycisco Exp $";#endif#ifndef _SDL_artscaudio_h#define _SDL_artscaudio_h#include <artsc.h>#include "SDL_sysaudio.h"/* Hidden "this" pointer for the video functions */#define _THIS	SDL_AudioDevice *thisstruct SDL_PrivateAudioData {	/* The stream descriptor for the audio device */	arts_stream_t stream;	/* The parent process id, to detect when application quits */	pid_t parent;	/* Raw mixing buffer */	Uint8 *mixbuf;	int    mixlen;	/* Support for audio timing using a timer, in addition to select() */	float frame_ticks;	float next_frame;};#define FUDGE_TICKS	10	/* The scheduler overhead ticks per frame *//* Old variable names */#define stream			(this->hidden->stream)#define parent			(this->hidden->parent)#define mixbuf			(this->hidden->mixbuf)#define mixlen			(this->hidden->mixlen)#define frame_ticks		(this->hidden->frame_ticks)#define next_frame		(this->hidden->next_frame)#endif /* _SDL_artscaudio_h */

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