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📄 sdl_mintaudio_dma8.c

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/*    SDL - Simple DirectMedia Layer    Copyright (C) 1997-2004 Sam Lantinga    This library is free software; you can redistribute it and/or    modify it under the terms of the GNU Library General Public    License as published by the Free Software Foundation; either    version 2 of the License, or (at your option) any later version.    This library is distributed in the hope that it will be useful,    but WITHOUT ANY WARRANTY; without even the implied warranty of    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU    Library General Public License for more details.    You should have received a copy of the GNU Library General Public    License along with this library; if not, write to the Free    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA    Sam Lantinga    slouken@libsdl.org*//*	MiNT audio driver	using DMA 8bits (hardware access)	Patrice Mandin*/#include <stdlib.h>#include <stdio.h>#include <string.h>/* Mint includes */#include <mint/osbind.h>#include <mint/falcon.h>#include <mint/cookie.h>#inlcude "Our_SDL_audio.h"#include "SDL_endian.h"#include "SDL_audio_c.h"#include "SDL_audiomem.h"#include "SDL_sysaudio.h"#include "SDL_atarimxalloc_c.h"#include "SDL_mintaudio.h"#include "SDL_mintaudio_dma8.h"/*--- Defines ---*/#define MINT_AUDIO_DRIVER_NAME "mint_dma8"/* Debug print info */#define DEBUG_NAME "audio:dma8: "#if 0#define DEBUG_PRINT(what) \	{ \		printf what; \	}#else#define DEBUG_PRINT(what)#endif/*--- Static variables ---*/static unsigned long cookie_snd, cookie_mch;/*--- Audio driver functions ---*/static void Mint_CloseAudio(_THIS);static int Mint_OpenAudio(_THIS, SDL_AudioSpec *spec);static void Mint_LockAudio(_THIS);static void Mint_UnlockAudio(_THIS);/* To check/init hardware audio */static int Mint_CheckAudio(_THIS, SDL_AudioSpec *spec);static void Mint_InitAudio(_THIS, SDL_AudioSpec *spec);/*--- Audio driver bootstrap functions ---*/static int Audio_Available(void){	const char *envr = getenv("SDL_AUDIODRIVER");	/* Check if user asked a different audio driver */	if ((envr) && (strcmp(envr, MINT_AUDIO_DRIVER_NAME)!=0)) {		DEBUG_PRINT((DEBUG_NAME "user asked a different audio driver\n"));		return 0;	}	/* Cookie _MCH present ? if not, assume ST machine */	if (Getcookie(C__MCH, &cookie_mch) == C_NOTFOUND) {		cookie_mch = MCH_ST;	}	/* Cookie _SND present ? if not, assume ST machine */	if (Getcookie(C__SND, &cookie_snd) == C_NOTFOUND) {		cookie_snd = SND_PSG;	}	/* Check if we have 8 bits audio *//*	if ((cookie_snd & SND_8BIT)==0) {		DEBUG_PRINT((DEBUG_NAME "no 8 bits sound\n"));	    return(0);	}*/	if ((cookie_mch>>16)>MCH_F30) {		DEBUG_PRINT((DEBUG_NAME "unknown 8 bits audio chip\n"));		return 0;	}	/* Check if audio is lockable */	if ((cookie_mch>>16) == MCH_F30) {		if (Locksnd()!=1) {			DEBUG_PRINT((DEBUG_NAME "audio locked by other application\n"));			return(0);		}		Unlocksnd();	}	DEBUG_PRINT((DEBUG_NAME "8 bits audio available!\n"));	return(1);}static void Audio_DeleteDevice(SDL_AudioDevice *device){    free(device->hidden);    free(device);}static SDL_AudioDevice *Audio_CreateDevice(int devindex){	SDL_AudioDevice *this;	/* Initialize all variables that we clean on shutdown */	this = (SDL_AudioDevice *)malloc(sizeof(SDL_AudioDevice));    if ( this ) {        memset(this, 0, (sizeof *this));        this->hidden = (struct SDL_PrivateAudioData *)                malloc((sizeof *this->hidden));    }    if ( (this == NULL) || (this->hidden == NULL) ) {        SDL_OutOfMemory();        if ( this ) {            free(this);        }        return(0);    }    memset(this->hidden, 0, (sizeof *this->hidden));    /* Set the function pointers */    this->OpenAudio   = Mint_OpenAudio;    this->CloseAudio  = Mint_CloseAudio;    this->LockAudio   = Mint_LockAudio;    this->UnlockAudio = Mint_UnlockAudio;    this->free        = Audio_DeleteDevice;    return this;}AudioBootStrap MINTAUDIO_DMA8_bootstrap = {	MINT_AUDIO_DRIVER_NAME, "MiNT DMA 8 bits audio driver",	Audio_Available, Audio_CreateDevice};static void Mint_LockAudio(_THIS){	void *oldpile;	/* Stop replay */	oldpile=(void *)Super(0);	DMAAUDIO_IO.control=0;	Super(oldpile);}static void Mint_UnlockAudio(_THIS){	void *oldpile;	/* Restart replay */	oldpile=(void *)Super(0);	DMAAUDIO_IO.control=3;	Super(oldpile);}static void Mint_CloseAudio(_THIS){	void *oldpile;	/* Stop replay */	oldpile=(void *)Super(0);	DMAAUDIO_IO.control=0;	Super(oldpile);	DEBUG_PRINT((DEBUG_NAME "closeaudio: replay stopped\n"));	/* Disable interrupt */	Jdisint(MFP_DMASOUND);	DEBUG_PRINT((DEBUG_NAME "closeaudio: interrupt disabled\n"));	/* Wait if currently playing sound */	while (SDL_MintAudio_mutex != 0) {	}	DEBUG_PRINT((DEBUG_NAME "closeaudio: no more interrupt running\n"));	/* Clear buffers */	if (SDL_MintAudio_audiobuf[0]) {		Mfree(SDL_MintAudio_audiobuf[0]);		SDL_MintAudio_audiobuf[0] = SDL_MintAudio_audiobuf[1] = NULL;	}	DEBUG_PRINT((DEBUG_NAME "closeaudio: buffers freed\n"));}static int Mint_CheckAudio(_THIS, SDL_AudioSpec *spec){	int i, masterprediv, sfreq;	unsigned long masterclock;	DEBUG_PRINT((DEBUG_NAME "asked: %d bits, ",spec->format & 0x00ff));	DEBUG_PRINT(("signed=%d, ", ((spec->format & 0x8000)!=0)));	DEBUG_PRINT(("big endian=%d, ", ((spec->format & 0x1000)!=0)));	DEBUG_PRINT(("channels=%d, ", spec->channels));	DEBUG_PRINT(("freq=%d\n", spec->freq));	/* Check formats available */	spec->format = AUDIO_S8;		/* Calculate and select the closest frequency */	sfreq=0;	masterclock=MASTERCLOCK_STE;	masterprediv=MASTERPREDIV_STE;	switch(cookie_mch>>16) {/*		case MCH_STE:			masterclock=MASTERCLOCK_STE;			masterprediv=MASTERPREDIV_STE;			break;*/		case MCH_TT:			masterclock=MASTERCLOCK_TT;			masterprediv=MASTERPREDIV_TT;			break;		case MCH_F30:			masterclock=MASTERCLOCK_FALCON1;			masterprediv=MASTERPREDIV_FALCON;			sfreq=1;			break;	}		MINTAUDIO_freqcount=0;	for (i=sfreq;i<4;i++) {		SDL_MintAudio_AddFrequency(this, masterclock/(masterprediv*(1<<i)), masterclock, i-sfreq);	}#if 1	for (i=0; i<MINTAUDIO_freqcount; i++) {		DEBUG_PRINT((DEBUG_NAME "freq %d: %lu Hz, clock %lu, prediv %d\n",			i, MINTAUDIO_frequencies[i].frequency, MINTAUDIO_frequencies[i].masterclock,			MINTAUDIO_frequencies[i].predivisor		));	}#endif	MINTAUDIO_numfreq=SDL_MintAudio_SearchFrequency(this, spec->freq);	spec->freq=MINTAUDIO_frequencies[MINTAUDIO_numfreq].frequency;	DEBUG_PRINT((DEBUG_NAME "obtained: %d bits, ",spec->format & 0x00ff));	DEBUG_PRINT(("signed=%d, ", ((spec->format & 0x8000)!=0)));	DEBUG_PRINT(("big endian=%d, ", ((spec->format & 0x1000)!=0)));	DEBUG_PRINT(("channels=%d, ", spec->channels));	DEBUG_PRINT(("freq=%d\n", spec->freq));	return 0;}static void Mint_InitAudio(_THIS, SDL_AudioSpec *spec){	void *oldpile;	unsigned long buffer;	unsigned char mode;		/* Set replay tracks */	if (cookie_snd & SND_16BIT) {		Settracks(0,0);		Setmontracks(0);	}	oldpile=(void *)Super(0);	/* Stop currently playing sound */	DMAAUDIO_IO.control=0;	/* Set buffer */	buffer = (unsigned long) SDL_MintAudio_audiobuf[SDL_MintAudio_numbuf];	DMAAUDIO_IO.start_high = (buffer>>16) & 255;	DMAAUDIO_IO.start_mid = (buffer>>8) & 255;	DMAAUDIO_IO.start_low = buffer & 255;	buffer += SDL_MintAudio_audiosize;	DMAAUDIO_IO.end_high = (buffer>>16) & 255;	DMAAUDIO_IO.end_mid = (buffer>>8) & 255;	DMAAUDIO_IO.end_low = buffer & 255;	mode = 3-MINTAUDIO_frequencies[MINTAUDIO_numfreq].predivisor;	if (spec->channels==1) {		mode |= 1<<7;	}	DMAAUDIO_IO.sound_ctrl = mode;		/* Set interrupt */	Jdisint(MFP_DMASOUND);	Xbtimer(XB_TIMERA, 8, 1, SDL_MintAudio_Dma8Interrupt);	Jenabint(MFP_DMASOUND);	/* Go */	DMAAUDIO_IO.control = 3;	/* playback + repeat */	Super(oldpile);}static int Mint_OpenAudio(_THIS, SDL_AudioSpec *spec){	SDL_MintAudio_device = this;	/* Check audio capabilities */	if (Mint_CheckAudio(this, spec)==-1) {		return -1;	}	SDL_CalculateAudioSpec(spec);	/* Allocate memory for audio buffers in DMA-able RAM */	DEBUG_PRINT((DEBUG_NAME "buffer size=%d\n", spec->size));	SDL_MintAudio_audiobuf[0] = Atari_SysMalloc(spec->size *2, MX_STRAM);	if (SDL_MintAudio_audiobuf[0]==NULL) {		SDL_SetError("MINT_OpenAudio: Not enough memory for audio buffer");		return (-1);	}	SDL_MintAudio_audiobuf[1] = SDL_MintAudio_audiobuf[0] + spec->size ;	SDL_MintAudio_numbuf=0;	memset(SDL_MintAudio_audiobuf[0], spec->silence, spec->size *2);	SDL_MintAudio_audiosize = spec->size;	SDL_MintAudio_mutex = 0;	DEBUG_PRINT((DEBUG_NAME "buffer 0 at 0x%08x\n", SDL_MintAudio_audiobuf[0]));	DEBUG_PRINT((DEBUG_NAME "buffer 1 at 0x%08x\n", SDL_MintAudio_audiobuf[1]));	/* Setup audio hardware */	Mint_InitAudio(this, spec);    return(1);	/* We don't use threaded audio */}

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