📄 sdl_mintaudio.c
字号:
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org*//* Audio interrupt variables and callback function Patrice Mandin*/#include <string.h>#include "Our_SDL_audio.h"#include "SDL_mintaudio.h"#include "SDL_mintaudio_stfa.h"/* The audio device */SDL_AudioDevice *SDL_MintAudio_device;Uint8 *SDL_MintAudio_audiobuf[2]; /* Pointers to buffers */unsigned long SDL_MintAudio_audiosize; /* Length of audio buffer=spec->size */unsigned short SDL_MintAudio_numbuf; /* Buffer to play */unsigned short SDL_MintAudio_mutex;unsigned long SDL_MintAudio_clocktics;cookie_stfa_t *SDL_MintAudio_stfa;/* The callback function, called by each driver whenever needed */void SDL_MintAudio_Callback(void){ Uint8 *buffer; buffer = SDL_MintAudio_audiobuf[SDL_MintAudio_numbuf]; memset(buffer, SDL_MintAudio_device->spec.silence, SDL_MintAudio_device->spec.size); if ( ! SDL_MintAudio_device->paused ) { if ( SDL_MintAudio_device->convert.needed ) { SDL_MintAudio_device->spec.callback(SDL_MintAudio_device->spec.userdata, (Uint8 *)SDL_MintAudio_device->convert.buf,SDL_MintAudio_device->convert.len); SDL_ConvertAudio(&SDL_MintAudio_device->convert); memcpy(buffer, SDL_MintAudio_device->convert.buf, SDL_MintAudio_device->convert.len_cvt); } else { SDL_MintAudio_device->spec.callback(SDL_MintAudio_device->spec.userdata, buffer, SDL_MintAudio_device->spec.size); } }}/* Add a new frequency/clock/predivisor to the current list */void SDL_MintAudio_AddFrequency(_THIS, Uint32 frequency, Uint32 clock, Uint32 prediv){ int i, p; if (MINTAUDIO_freqcount==MINTAUDIO_maxfreqs) { return; } /* Search where to insert the frequency (highest first) */ for (p=0; p<MINTAUDIO_freqcount; p++) { if (frequency > MINTAUDIO_frequencies[p].frequency) { break; } } /* Put all following ones farer */ if (MINTAUDIO_freqcount>0) { for (i=MINTAUDIO_freqcount; i>p; i--) { MINTAUDIO_frequencies[i].frequency = MINTAUDIO_frequencies[i-1].frequency; MINTAUDIO_frequencies[i].masterclock = MINTAUDIO_frequencies[i-1].masterclock; MINTAUDIO_frequencies[i].predivisor = MINTAUDIO_frequencies[i-1].predivisor; } } /* And insert new one */ MINTAUDIO_frequencies[p].frequency = frequency; MINTAUDIO_frequencies[p].masterclock = clock; MINTAUDIO_frequencies[p].predivisor = prediv; MINTAUDIO_freqcount++; }/* Search for the nearest frequency */int SDL_MintAudio_SearchFrequency(_THIS, int desired_freq){ int i; /* Only 1 freq ? */ if (MINTAUDIO_freqcount==1) { return 0; } /* Check the array */ for (i=0; i<MINTAUDIO_freqcount; i++) { if (desired_freq >= ((MINTAUDIO_frequencies[i].frequency+ MINTAUDIO_frequencies[i+1].frequency)>>1)) { return i; } } /* Not in the array, give the latest */ return MINTAUDIO_freqcount-1;}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -