📄 sdl_sunaudio.c
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org*/#ifdef SAVE_RCSIDstatic char rcsid = "@(#) $Id: SDL_sunaudio.c,v 1.1 2004/02/25 01:18:51 wmaycisco Exp $";#endif/* Allow access to a raw mixing buffer */#include <stdlib.h>#include <stdio.h>#include <fcntl.h>#include <errno.h>#include <string.h>#ifdef __NetBSD__#include <sys/ioctl.h>#include <sys/audioio.h>#endif#ifdef __SVR4#include <sys/audioio.h>#else#include <sys/time.h>#include <sys/types.h>#endif#include <unistd.h>#include "Our_SDL_audio.h"#include "SDL_audiomem.h"#include "SDL_audiodev_c.h"#include "SDL_sunaudio.h"#include "SDL_audio_c.h"/* Open the audio device for playback, and don't block if busy */#define OPEN_FLAGS (O_WRONLY|O_NONBLOCK)/* Audio driver functions */static int DSP_OpenAudio(_THIS, SDL_AudioSpec *spec);static void DSP_WaitAudio(_THIS);static void DSP_PlayAudio(_THIS);static Uint8 *DSP_GetAudioBuf(_THIS);static void DSP_CloseAudio(_THIS);/* Audio driver bootstrap functions */static int Audio_Available(void){ int fd; int available; available = 0; fd = SDL_OpenAudioPath(NULL, 0, OPEN_FLAGS, 1); if ( fd >= 0 ) { available = 1; close(fd); } return(available);}static void Audio_DeleteDevice(SDL_AudioDevice *device){ free(device->hidden); free(device);}static SDL_AudioDevice *Audio_CreateDevice(int devindex){ SDL_AudioDevice *this; /* Initialize all variables that we clean on shutdown */ this = (SDL_AudioDevice *)malloc(sizeof(SDL_AudioDevice)); if ( this ) { memset(this, 0, (sizeof *this)); this->hidden = (struct SDL_PrivateAudioData *) malloc((sizeof *this->hidden)); } if ( (this == NULL) || (this->hidden == NULL) ) { SDL_OutOfMemory(); if ( this ) { free(this); } return(0); } memset(this->hidden, 0, (sizeof *this->hidden)); audio_fd = -1; /* Set the function pointers */ this->OpenAudio = DSP_OpenAudio; this->WaitAudio = DSP_WaitAudio; this->PlayAudio = DSP_PlayAudio; this->GetAudioBuf = DSP_GetAudioBuf; this->CloseAudio = DSP_CloseAudio; this->free = Audio_DeleteDevice; return this;}AudioBootStrap SUNAUDIO_bootstrap_ours = { "audio", "UNIX /dev/audio interface", Audio_Available, Audio_CreateDevice};#ifdef DEBUG_AUDIOvoid CheckUnderflow(_THIS){#ifdef AUDIO_GETINFO audio_info_t info; int left; ioctl(audio_fd, AUDIO_GETINFO, &info); left = (written - info.play.samples); if ( written && (left == 0) ) { fprintf(stderr, "audio underflow!\n"); }#endif}#endifvoid DSP_WaitAudio(_THIS){#ifdef AUDIO_GETINFO#define SLEEP_FUDGE 10 /* 10 ms scheduling fudge factor */ audio_info_t info; Sint32 left; ioctl(audio_fd, AUDIO_GETINFO, &info); left = (written - info.play.samples); if ( left > fragsize ) { Sint32 sleepy; sleepy = ((left - fragsize)/frequency); sleepy -= SLEEP_FUDGE; if ( sleepy > 0 ) { SDL_Delay(sleepy); } }#else fd_set fdset; FD_ZERO(&fdset); FD_SET(audio_fd, &fdset); select(audio_fd+1, NULL, &fdset, NULL, NULL);#endif}void DSP_PlayAudio(_THIS){ static Uint8 snd2au(int sample); /* Write the audio data */ if ( ulaw_only ) { /* Assuming that this->spec.freq >= 8000 Hz */ int accum, incr, pos; Uint8 *aubuf; accum = 0; incr = this->spec.freq/8; aubuf = ulaw_buf; switch (audio_fmt & 0xFF) { case 8: { Uint8 *sndbuf; sndbuf = mixbuf; for ( pos=0; pos < fragsize; ++pos ) { *aubuf = snd2au((0x80-*sndbuf)*64); accum += incr; while ( accum > 0 ) { accum -= 1000; sndbuf += 1; } aubuf += 1; } } break; case 16: { Sint16 *sndbuf; sndbuf = (Sint16 *)mixbuf; for ( pos=0; pos < fragsize; ++pos ) { *aubuf = snd2au(*sndbuf/4); accum += incr; while ( accum > 0 ) { accum -= 1000; sndbuf += 1; } aubuf += 1; } } break; }#ifdef DEBUG_AUDIO CheckUnderflow(this);#endif if ( write(audio_fd, ulaw_buf, fragsize) < 0 ) { /* Assume fatal error, for now */ this->enabled = 0; } written += fragsize; } else {#ifdef DEBUG_AUDIO CheckUnderflow(this);#endif if ( write(audio_fd, mixbuf, this->spec.size) < 0 ) { /* Assume fatal error, for now */ this->enabled = 0; } written += fragsize; }}Uint8 *DSP_GetAudioBuf(_THIS){ return(mixbuf);}void DSP_CloseAudio(_THIS){ if ( mixbuf != NULL ) { SDL_FreeAudioMem(mixbuf); mixbuf = NULL; } if ( ulaw_buf != NULL ) { free(ulaw_buf); ulaw_buf = NULL; } close(audio_fd);}int DSP_OpenAudio(_THIS, SDL_AudioSpec *spec){ char audiodev[1024];#ifdef AUDIO_SETINFO int enc;#endif int desired_freq = spec->freq; /* Initialize our freeable variables, in case we fail*/ audio_fd = -1; mixbuf = NULL; ulaw_buf = NULL; /* Determine the audio parameters from the AudioSpec */ switch ( spec->format & 0xFF ) { case 8: { /* Unsigned 8 bit audio data */ spec->format = AUDIO_U8;#ifdef AUDIO_SETINFO enc = AUDIO_ENCODING_LINEAR8;#endif } break; case 16: { /* Signed 16 bit audio data */ spec->format = AUDIO_S16SYS;#ifdef AUDIO_SETINFO enc = AUDIO_ENCODING_LINEAR;#endif } break; default: { SDL_SetError("Unsupported audio format"); return(-1); } } audio_fmt = spec->format; /* Open the audio device */ audio_fd = SDL_OpenAudioPath(audiodev, sizeof(audiodev), OPEN_FLAGS, 1); if ( audio_fd < 0 ) { SDL_SetError("Couldn't open %s: %s", audiodev, strerror(errno)); return(-1); } ulaw_only = 0; /* modern Suns do support linear audio */#ifdef AUDIO_SETINFO for(;;) { audio_info_t info; AUDIO_INITINFO(&info); /* init all fields to "no change" */ /* Try to set the requested settings */ info.play.sample_rate = spec->freq; info.play.channels = spec->channels; info.play.precision = (enc == AUDIO_ENCODING_ULAW) ? 8 : spec->format & 0xff; info.play.encoding = enc; if( ioctl(audio_fd, AUDIO_SETINFO, &info) == 0 ) { /* Check to be sure we got what we wanted */ if(ioctl(audio_fd, AUDIO_GETINFO, &info) < 0) { SDL_SetError("Error getting audio parameters: %s", strerror(errno)); return -1; } if(info.play.encoding == enc && info.play.precision == (spec->format & 0xff) && info.play.channels == spec->channels) { /* Yow! All seems to be well! */ spec->freq = info.play.sample_rate; break; } } switch(enc) { case AUDIO_ENCODING_LINEAR8: /* unsigned 8bit apparently not supported here */ enc = AUDIO_ENCODING_LINEAR; spec->format = AUDIO_S16SYS; break; /* try again */ case AUDIO_ENCODING_LINEAR: /* linear 16bit didn't work either, resort to
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