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📄 sdl_sunaudio.h

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/*    SDL - Simple DirectMedia Layer    Copyright (C) 1997-2004 Sam Lantinga    This library is free software; you can redistribute it and/or    modify it under the terms of the GNU Library General Public    License as published by the Free Software Foundation; either    version 2 of the License, or (at your option) any later version.    This library is distributed in the hope that it will be useful,    but WITHOUT ANY WARRANTY; without even the implied warranty of    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU    Library General Public License for more details.    You should have received a copy of the GNU Library General Public    License along with this library; if not, write to the Free    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA    Sam Lantinga    slouken@libsdl.org*/#ifdef SAVE_RCSIDstatic char rcsid = "@(#) $Id: SDL_sunaudio.h,v 1.1 2004/02/25 18:10:27 wmaycisco Exp $";#endif#ifndef _SDL_lowaudio_h#define _SDL_lowaudio_h#include "SDL_sysaudio.h"/* Hidden "this" pointer for the video functions */#define _THIS	SDL_AudioDevice *thisstruct SDL_PrivateAudioData {	/* The file descriptor for the audio device */	int audio_fd;	Uint16 audio_fmt;        /* The app audio format */	Uint8 *mixbuf;           /* The app mixing buffer */	int ulaw_only;           /* Flag -- does hardware only output U-law? */	Uint8 *ulaw_buf;         /* The U-law mixing buffer */	Sint32 written;          /* The number of samples written */	int fragsize;            /* The audio fragment size in samples */	int frequency;           /* The audio frequency in KHz */};/* Old variable names */#define audio_fd		(this->hidden->audio_fd)#define audio_fmt		(this->hidden->audio_fmt)#define mixbuf			(this->hidden->mixbuf)#define ulaw_only		(this->hidden->ulaw_only)#define ulaw_buf		(this->hidden->ulaw_buf)#define written			(this->hidden->written)#define fragsize		(this->hidden->fragsize)#define frequency		(this->hidden->frequency)#endif /* _SDL_lowaudio_h */

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