📄 sdl_irixaudio.h
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org*/#ifdef SAVE_RCSIDstatic char rcsid = "@(#) $Id: SDL_irixaudio.h,v 1.1 2004/02/25 18:10:26 wmaycisco Exp $";#endif#ifndef _SDL_lowaudio_h#define _SDL_lowaudio_h#include <dmedia/audio.h>#include "SDL_sysaudio.h"/* Hidden "this" pointer for the audio functions */#define _THIS SDL_AudioDevice *thisstruct SDL_PrivateAudioData { /* The handle for the audio device */ ALport audio_port; Uint8 *mixbuf; /* The app mixing buffer */};/* Old variable names */#define audio_port (this->hidden->audio_port)#define mixbuf (this->hidden->mixbuf)#endif /* _SDL_lowaudio_h */
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