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📄 readme.picogui

📁 完整的RTP RTSP代码库
💻 PICOGUI
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 ========================  Using SDL with PicoGUI ========================- Originally contributed by Micah Dowty <micahjd@users.sourceforge.net>PicoGUI is a scalable GUI system with a unique architecture, primarily focusedon scalability to various embedded systems. You can find more informationincluding a FAQ at http://picogui.orgTo use the patch:  1. When compiling, add the "--enable-video-picogui" switch to ./configure  2. When running your program, ensure that the picogui driver for SDL     is in use by setting the SDL_VIDEODRIVER environment variable      to "picogui".  3. The program must also be linked to the C client library for PicoGUI     (libpgui.so). If the program is being compiled with a patched SDL      installed this should be done automatically. If you want to use an     existing binary with PicoGUI, you can set the LD_PRELOAD environment     variable to the path of your libpgui.so file.Capabilities:  So far only basic functionality is provided on true color (linear16/24/32)  devices. Accessing a memory mapped bitmap, updating the display, and handling  mouse/keyboard input. This functionality has been tested with several  applications, including mplayer, Xine, sldroids, and Abuse.TODO list:  - YUV overlays will be helpful for watching video on set top boxes or other    embedded devices that have some graphics acceleration hardware  - Account for rotated bitmap storage in pgserver  - Support for hiding or changing the cursor  - The display should be centered when the SDL application is smaller    than the PicoGUI panel  - Fullscreen or any other special modes  - Support for indexed and grayscale modes  - Probably much more...--- The End ---

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