📄 libmp460.dsp
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# Microsoft Developer Studio Project File - Name="libmp4" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=libmp4 - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "libmp460.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "libmp460.mak" CFG="libmp4 - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "libmp4 - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "libmp4 - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /I "..\..\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD BASE RSC /l 0x409
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LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
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# PROP BASE Use_Debug_Libraries 1
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# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD BASE RSC /l 0x409
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# ADD BSC32 /nologo
LIB32=link.exe -lib
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!ENDIF
# Begin Target
# Name "libmp4 - Win32 Release"
# Name "libmp4 - Win32 Debug"
# Begin Source File
SOURCE=.\atom.c
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# Begin Source File
SOURCE=.\ctab.c
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# Begin Source File
SOURCE=.\ctts.c
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# Begin Source File
SOURCE=.\dimm.c
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SOURCE=.\dinf.c
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SOURCE=.\dmax.c
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SOURCE=.\edts.c
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SOURCE=.\elst.c
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SOURCE=.\esds.c
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SOURCE=.\funcprotos.h
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SOURCE=.\gmhd.c
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SOURCE=.\gmin.c
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SOURCE=.\hdlr.c
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SOURCE=.\hinf.c
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SOURCE=.\hint.c
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SOURCE=.\hinthnti.c
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SOURCE=.\hintudta.c
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SOURCE=.\hmhd.c
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SOURCE=.\hnti.c
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SOURCE=.\iods.c
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SOURCE=.\matrix.c
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SOURCE=.\maxr.c
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SOURCE=.\mdat.c
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SOURCE=.\mdhd.c
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# Begin Source File
SOURCE=.\mdia.c
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SOURCE=.\minf.c
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SOURCE=.\moov.c
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# Begin Source File
SOURCE=.\mvhd.c
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SOURCE=.\nump.c
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SOURCE=.\payt.c
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SOURCE=.\pmax.c
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SOURCE=.\quicktime.c
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SOURCE=.\quicktime.h
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SOURCE=.\rtphint.c
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SOURCE=.\rtphint.h
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# Begin Source File
SOURCE=.\sdp.c
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SOURCE=.\sizes.h
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# Begin Source File
SOURCE=.\smhd.c
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# Begin Source File
SOURCE=.\stbl.c
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# Begin Source File
SOURCE=.\stco.c
# End Source File
# Begin Source File
SOURCE=.\stsc.c
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# Begin Source File
SOURCE=.\stsd.c
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# Begin Source File
SOURCE=.\stsdtable.c
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SOURCE=.\stss.c
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SOURCE=.\stts.c
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SOURCE=.\trak.c
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SOURCE=.\tref.c
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SOURCE=.\trpy.c
# End Source File
# Begin Source File
SOURCE=.\udta.c
# End Source File
# Begin Source File
SOURCE=.\util.c
# End Source File
# Begin Source File
SOURCE=.\vmhd.c
# End Source File
# End Target
# End Project
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