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📄 objwnd.cpp

📁 一款国产的8051模拟器(全部源代码) 本软件是一款8051模拟器
💻 CPP
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// ObjWnd.cpp : implementation file
//

#include "stdafx.h"
#include "MDIDemo.h"
#include "ObjWnd.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// ObjWnd

ObjWnd::ObjWnd()
{
}

ObjWnd::~ObjWnd()
{
}


BEGIN_MESSAGE_MAP(ObjWnd, CWnd)
	//{{AFX_MSG_MAP(ObjWnd)
	ON_WM_RBUTTONDBLCLK()
	ON_WM_RBUTTONDOWN()
	ON_WM_CREATE()
	ON_WM_LBUTTONUP()
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()


/////////////////////////////////////////////////////////////////////////////
// ObjWnd message handlers


void ObjWnd::OnRButtonDblClk(UINT nFlags, CPoint point) 
{
	// TODO: Add your message handler code here and/or call default
	
	CWnd::OnRButtonDblClk(nFlags, point);
}

void ObjWnd::OnRButtonDown(UINT nFlags, CPoint point) 
{
	// TODO: Add your message handler code here and/or call default
	
	CWnd::OnRButtonDown(nFlags, point);
}

int ObjWnd::OnCreate(LPCREATESTRUCT lpCreateStruct) 
{
	if (CWnd::OnCreate(lpCreateStruct) == -1)
		return -1;
	
	// TODO: Add your specialized creation code here
	
	return 0;
}

void ObjWnd::OnLButtonUp(UINT nFlags, CPoint point) 
{
	// TODO: Add your message handler code here and/or call default
	
	CWnd::OnLButtonUp(nFlags, point);
}

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