📄 ex30a.cpp
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// ex30a.cpp : Defines the class behaviors for the application.//#include "stdafx.h"#include "ex30a.h"#include "MainFrm.h"#include "ex30aDoc.h"#include "ex30aView.h"#include "utility.h"#include "blocksock.h"#ifdef _DEBUG#define new DEBUG_NEW#undef THIS_FILEstatic char THIS_FILE[] = __FILE__;#endifextern CBlockingSocket g_sListen;/////////////////////////////////////////////////////////////////////////////// CEx30aAppBEGIN_MESSAGE_MAP(CEx30aApp, CWinApp) //{{AFX_MSG_MAP(CEx30aApp) ON_COMMAND(ID_APP_ABOUT, OnAppAbout) // NOTE - the ClassWizard will add and remove mapping macros here. // DO NOT EDIT what you see in these blocks of generated code! //}}AFX_MSG_MAP // Standard file based document commands ON_COMMAND(ID_FILE_NEW, CWinApp::OnFileNew) ON_COMMAND(ID_FILE_OPEN, CWinApp::OnFileOpen) // Standard print setup command ON_COMMAND(ID_FILE_PRINT_SETUP, CWinApp::OnFilePrintSetup)END_MESSAGE_MAP()/////////////////////////////////////////////////////////////////////////////// CEx30aApp constructionCEx30aApp::CEx30aApp(){ // TODO: add construction code here, // Place all significant initialization in InitInstance}/////////////////////////////////////////////////////////////////////////////// The one and only CEx30aApp objectCEx30aApp theApp;/////////////////////////////////////////////////////////////////////////////// CEx30aApp initializationBOOL CEx30aApp::InitInstance(){ AfxEnableControlContainer(); // Standard initialization // If you are not using these features and wish to reduce the size // of your final executable, you should remove from the following // the specific initialization routines you do not need.#ifdef _AFXDLL Enable3dControls(); // Call this when using MFC in a shared DLL#else Enable3dControlsStatic(); // Call this when linking to MFC statically#endif // Change the registry key under which our settings are stored. // You should modify this string to be something appropriate // such as the name of your company or organization. SetRegistryKey(_T("Local AppWizard-Generated Applications")); LoadStdProfileSettings(); // Load standard INI file options (including MRU) // Register the application's document templates. Document templates // serve as the connection between documents, frame windows and views. CSingleDocTemplate* pDocTemplate; pDocTemplate = new CSingleDocTemplate( IDR_MAINFRAME, RUNTIME_CLASS(CEx30aDoc), RUNTIME_CLASS(CMainFrame), // main SDI frame window RUNTIME_CLASS(CEx30aView)); AddDocTemplate(pDocTemplate); // Enable DDE Execute open EnableShellOpen(); RegisterShellFileTypes(TRUE); // Parse command line for standard shell commands, DDE, file open CCommandLineInfo cmdInfo; ParseCommandLine(cmdInfo); // Dispatch commands specified on the command line if (!ProcessShellCommand(cmdInfo)) return FALSE; // socket initialization WSADATA wsd; VERIFY(WSAStartup(0x0101, &wsd) == 0); TRACE("WSAStartup -- min version = %x\n", wsd.wVersion); g_hMainWnd = m_pMainWnd->m_hWnd; return TRUE;}int CEx30aApp::ExitInstance() { try { if(g_bListening) { g_sListen.Close(); Sleep(300); // wait for thread to exit } VERIFY(WSACleanup() != SOCKET_ERROR); } catch(CUserException* e) { TRACE("exception in CSock01App::ExitInstance\n"); e->Delete(); } return CWinApp::ExitInstance();}/////////////////////////////////////////////////////////////////////////////// CAboutDlg dialog used for App Aboutclass CAboutDlg : public CDialog{public: CAboutDlg();// Dialog Data //{{AFX_DATA(CAboutDlg) enum { IDD = IDD_ABOUTBOX }; //}}AFX_DATA // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CAboutDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL// Implementationprotected: //{{AFX_MSG(CAboutDlg) // No message handlers //}}AFX_MSG DECLARE_MESSAGE_MAP()};CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD){ //{{AFX_DATA_INIT(CAboutDlg) //}}AFX_DATA_INIT}void CAboutDlg::DoDataExchange(CDataExchange* pDX){ CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CAboutDlg) //}}AFX_DATA_MAP}BEGIN_MESSAGE_MAP(CAboutDlg, CDialog) //{{AFX_MSG_MAP(CAboutDlg) // No message handlers //}}AFX_MSG_MAPEND_MESSAGE_MAP()// App command to run the dialogvoid CEx30aApp::OnAppAbout(){ CAboutDlg aboutDlg; aboutDlg.DoModal();}/////////////////////////////////////////////////////////////////////////////// CEx30aApp commandsBOOL CEx30aApp::OnIdle(LONG lCount) { CStatusBar* pStatus = &((CMainFrame*) m_pMainWnd)->m_wndStatusBar; g_csStatus.Lock(); // blocking call in main thread -- could be dangerous pStatus->SetPaneText(1, g_pchStatus); g_csStatus.Unlock(); return CWinApp::OnIdle(lCount);}
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