📄 ipframe.cpp
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// IpFrame.cpp : implementation of the CInPlaceFrame class//#include "stdafx.h"#include "ex32b.h"#include "IpFrame.h"#ifdef _DEBUG#define new DEBUG_NEW#undef THIS_FILEstatic char THIS_FILE[] = __FILE__;#endif/////////////////////////////////////////////////////////////////////////////// CInPlaceFrameIMPLEMENT_DYNCREATE(CInPlaceFrame, COleDocIPFrameWnd)BEGIN_MESSAGE_MAP(CInPlaceFrame, COleDocIPFrameWnd) //{{AFX_MSG_MAP(CInPlaceFrame) ON_WM_CREATE() //}}AFX_MSG_MAPEND_MESSAGE_MAP()/////////////////////////////////////////////////////////////////////////////// CInPlaceFrame construction/destructionCInPlaceFrame::CInPlaceFrame(){}CInPlaceFrame::~CInPlaceFrame(){}int CInPlaceFrame::OnCreate(LPCREATESTRUCT lpCreateStruct){ if (COleDocIPFrameWnd::OnCreate(lpCreateStruct) == -1) return -1; // CResizeBar implements in-place resizing. if (!m_wndResizeBar.Create(this)) { TRACE0("Failed to create resize bar\n"); return -1; // fail to create } // By default, it is a good idea to register a drop-target that does // nothing with your frame window. This prevents drops from // "falling through" to a container that supports drag-drop. m_dropTarget.Register(this); return 0;}BOOL CInPlaceFrame::PreCreateWindow(CREATESTRUCT& cs){ // TODO: Modify the Window class or styles here by modifying // the CREATESTRUCT cs return COleDocIPFrameWnd::PreCreateWindow(cs);}/////////////////////////////////////////////////////////////////////////////// CInPlaceFrame diagnostics#ifdef _DEBUGvoid CInPlaceFrame::AssertValid() const{ COleDocIPFrameWnd::AssertValid();}void CInPlaceFrame::Dump(CDumpContext& dc) const{ COleDocIPFrameWnd::Dump(dc);}#endif //_DEBUG/////////////////////////////////////////////////////////////////////////////// CInPlaceFrame commands
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