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📄 spsmp.c

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/* *  Spice3 COMPATIBILITY MODULE * *  Author:                     Advising professor: *     Kenneth S. Kundert           Alberto Sangiovanni-Vincentelli *     UC Berkeley * *  This module contains routines that make Sparse1.3 a direct *  replacement for the SMP sparse matrix package in Spice3c1 or Spice3d1. *  Sparse1.3 is in general a faster and more robust package than SMP. *  These advantages become significant on large circuits. * *  >>> User accessible functions contained in this file: *  SMPaddElt *  SMPmakeElt *  SMPcClear *  SMPclear *  SMPcLUfac *  SMPluFac *  SMPcReorder *  SMPreorder *  SMPcaSolve *  SMPcSolve *  SMPsolve *  SMPmatSize *  SMPnewMatrix *  SMPdestroy *  SMPpreOrder *  SMPprint *  SMPgetError *  SMPcProdDiag *  LoadGmin *  SMPfindElt *  SMPcombine *  SMPcCombine *//* *  To replace SMP with Sparse, rename the file spSpice3.h to *  spMatrix.h and place Sparse in a subdirectory of SPICE called *  `sparse'.  Then on UNIX compile Sparse by executing `make spice'. *  If not on UNIX, after compiling Sparse and creating the sparse.a *  archive, compile this file (spSMP.c) and spSMP.o to the archive, *  then copy sparse.a into the SPICE main directory and rename it *  SMP.a.  Finally link SPICE. * *  To be compatible with SPICE, the following Sparse compiler options *  (in spConfig.h) should be set as shown below: * *      EXPANDABLE                      YES *      TRANSLATE                       NO *      INITIALIZE                      NO or YES, YES for use with test prog. *      DIAGONAL_PIVOTING               YES *      MODIFIED_MARKOWITZ              NO *      DELETE                          NO *      STRIP                           NO *      MODIFIED_NODAL                  YES *      QUAD_ELEMENT                    NO *      TRANSPOSE                       YES *      SCALING                         NO *      DOCUMENTATION                   YES *      MULTIPLICATION                  NO *      DETERMINANT                     YES *      STABILITY                       NO *      CONDITION                       NO *      PSEUDOCONDITION                 NO *      DEBUG                           YES * *      spREAL  double *//* *  Revision and copyright information. * *  Copyright (c) 1985,86,87,88,89,90 *  by Kenneth S. Kundert and the University of California. * *  Permission to use, copy, modify, and distribute this software and its *  documentation for any purpose and without fee is hereby granted, provided *  that the above copyright notice appear in all copies and supporting *  documentation and that the authors and the University of California *  are properly credited.  The authors and the University of California *  make no representations as to the suitability of this software for *  any purpose.  It is provided `as is', without express or implied warranty. *//* *  IMPORTS * *  >>> Import descriptions: *  spMatrix.h *     Sparse macros and declarations. *  SMPdefs.h *     Spice3's matrix macro definitions. */#include <config.h>#include <assert.h>#include <stdio.h>#include <math.h>#include <spmatrix.h>#include "spdefs.h"#include <smpdefs.h>static void LoadGmin(SMPmatrix *eMatrix, double Gmin);/* * SMPaddElt() */intSMPaddElt(SMPmatrix *Matrix, int Row, int Col, double Value){    *spGetElement( (void *)Matrix, Row, Col ) = Value;    return spError( (void *)Matrix );}/* * SMPmakeElt() */double *SMPmakeElt(SMPmatrix *Matrix, int Row, int Col){    return spGetElement( (void *)Matrix, Row, Col );}/* * SMPcClear() */voidSMPcClear(SMPmatrix *Matrix){    spClear( (void *)Matrix );}/* * SMPclear() */voidSMPclear(SMPmatrix *Matrix){    spClear( (void *)Matrix );}/* * SMPcLUfac() *//*ARGSUSED*/intSMPcLUfac(SMPmatrix *Matrix, double PivTol){    spSetComplex( (void *)Matrix );    return spFactor( (void *)Matrix );}/* * SMPluFac() *//*ARGSUSED*/intSMPluFac(SMPmatrix *Matrix, double PivTol, double Gmin){    spSetReal( (void *)Matrix );    LoadGmin( (void *)Matrix, Gmin );    return spFactor( (void *)Matrix );}/* * SMPcReorder() */intSMPcReorder(SMPmatrix *Matrix, double PivTol, double PivRel,	    int *NumSwaps){    *NumSwaps = 1;    spSetComplex( (void *)Matrix );    return spOrderAndFactor( (void *)Matrix, (spREAL*)NULL,                             (spREAL)PivRel, (spREAL)PivTol, YES );}/* * SMPreorder() */intSMPreorder(SMPmatrix *Matrix, double PivTol, double PivRel, double Gmin){    spSetReal( (void *)Matrix );    LoadGmin( (void *)Matrix, Gmin );    return spOrderAndFactor( (void *)Matrix, (spREAL*)NULL,                             (spREAL)PivRel, (spREAL)PivTol, YES );}/* * SMPcaSolve() */voidSMPcaSolve(SMPmatrix *Matrix, double RHS[], double iRHS[],	   double Spare[], double iSpare[]){    spSolveTransposed( (void *)Matrix, RHS, RHS, iRHS, iRHS );}/* * SMPcSolve() */voidSMPcSolve(SMPmatrix *Matrix, double RHS[], double iRHS[],	  double Spare[], double iSpare[]){    spSolve( (void *)Matrix, RHS, RHS, iRHS, iRHS );}/* * SMPsolve() */voidSMPsolve(SMPmatrix *Matrix, double RHS[], double Spare[]){    spSolve( (void *)Matrix, RHS, RHS, (spREAL*)NULL, (spREAL*)NULL );}/* * SMPmatSize() */intSMPmatSize(SMPmatrix *Matrix){    return spGetSize( (void *)Matrix, 1 );}/* * SMPnewMatrix() */intSMPnewMatrix(SMPmatrix **pMatrix){    int Error;    *pMatrix = (SMPmatrix *)spCreate( 0, 1, &Error );    return Error;}/* * SMPdestroy() */voidSMPdestroy(SMPmatrix *Matrix){    spDestroy( (void *)Matrix );}/* * SMPpreOrder() */intSMPpreOrder(SMPmatrix *Matrix){    spMNA_Preorder( (void *)Matrix );    return spError( (void *)Matrix );}/* * SMPprint() *//*ARGSUSED*/voidSMPprint(SMPmatrix *Matrix, FILE *File){    spPrint( (void *)Matrix, 0, 1, 1 );}/* * SMPgetError() */voidSMPgetError(SMPmatrix *Matrix, int *Col, int *Row){    spWhereSingular( (void *)Matrix, Row, Col );}/* * SMPcProdDiag() *    note: obsolete for Spice3d2 and later */intSMPcProdDiag(SMPmatrix *Matrix, SPcomplex *pMantissa, int *pExponent){    spDeterminant( (void *)Matrix, pExponent, &(pMantissa->real),                                              &(pMantissa->imag) );    return spError( (void *)Matrix );}/* * SMPcDProd() */intSMPcDProd(SMPmatrix *Matrix, SPcomplex *pMantissa, int *pExponent){    double	re, im, x, y, z;    int		p;    spDeterminant( (void *)Matrix, &p, &re, &im);#ifndef M_LN2#define M_LN2   0.69314718055994530942#endif#ifndef M_LN10#define M_LN10  2.30258509299404568402#endif#ifdef debug_print    printf("Determinant 10: (%20g,%20g)^%d\n", re, im, p);#endif    /* Convert base 10 numbers to base 2 numbers, for comparison */    y = p * M_LN10 / M_LN2;    x = (int) y;    y -= x;    /* ASSERT     *	x = integral part of exponent, y = fraction part of exponent     */    /* Fold in the fractional part */#ifdef debug_print    printf(" ** base10 -> base2 int =  %g, frac = %20g\n", x, y);#endif    z = pow(2.0, y);    re *= z;    im *= z;#ifdef debug_print    printf(" ** multiplier = %20g\n", z);#endif    /* Re-normalize (re or im may be > 2.0 or both < 1.0 */    if (re != 0.0) {	y = logb(re);	if (im != 0.0)	    z = logb(im);	else	    z = 0;    } else if (im != 0.0) {	z = logb(im);	y = 0;    } else {	/* Singular */	/*printf("10 -> singular\n");*/	y = 0;	z = 0;    }#ifdef debug_print    printf(" ** renormalize changes = %g,%g\n", y, z);#endif    if (y < z)	y = z;    *pExponent = x + y;    x = scalbn(re, (int) -y);    z = scalbn(im, (int) -y);#ifdef debug_print    printf(" ** values are: re %g, im %g, y %g, re' %g, im' %g\n",	    re, im, y, x, z);#endif    pMantissa->real = scalbn(re, (int) -y);    pMantissa->imag = scalbn(im, (int) -y);#ifdef debug_print    printf("Determinant 10->2: (%20g,%20g)^%d\n", pMantissa->real,	pMantissa->imag, *pExponent);#endif    return spError( (void *)Matrix );}/* *  The following routines need internal knowledge of the Sparse data *  structures. *//* *  LOAD GMIN * *  This routine adds Gmin to each diagonal element.  Because Gmin is *  added to the current diagonal, which may bear little relation to *  what the outside world thinks is a diagonal, and because the *  elements that are diagonals may change after calling spOrderAndFactor, *  use of this routine is not recommended.  It is included here simply *  for compatibility with Spice3. */static voidLoadGmin(SMPmatrix *eMatrix, double Gmin){    MatrixPtr Matrix = (MatrixPtr)eMatrix;    int I;    ArrayOfElementPtrs Diag;    ElementPtr diag;    /* Begin `LoadGmin'. */    assert( IS_SPARSE( Matrix ) );    if (Gmin != 0.0) {	Diag = Matrix->Diag;	for (I = Matrix->Size; I > 0; I--) {	    if ((diag = Diag[I]))		diag->Real += Gmin;	}    }    return;}/* *  FIND ELEMENT * *  This routine finds an element in the matrix by row and column number. *  If the element exists, a pointer to it is returned.  If not, then NULL *  is returned unless the CreateIfMissing flag is TRUE, in which case a *  pointer to the new element is returned. */SMPelement *SMPfindElt(SMPmatrix *eMatrix, int Row, int Col, int CreateIfMissing){    MatrixPtr Matrix = (MatrixPtr)eMatrix;    ElementPtr Element;    /* Begin `SMPfindElt'. */    assert( IS_SPARSE( Matrix ) );    Row = Matrix->ExtToIntRowMap[Row];    Col = Matrix->ExtToIntColMap[Col];    Element = Matrix->FirstInCol[Col];    Element = spcFindElementInCol(Matrix, &Element, Row, Col, CreateIfMissing);    return (SMPelement *)Element;}/* XXX The following should probably be implemented in spUtils *//* * SMPcZeroCol() */intSMPcZeroCol(SMPmatrix *eMatrix, int Col){    MatrixPtr Matrix = (MatrixPtr)eMatrix;    ElementPtr	Element;    Col = Matrix->ExtToIntColMap[Col];    for (Element = Matrix->FirstInCol[Col];	Element != NULL;	Element = Element->NextInCol)    {	Element->Real = 0.0;	Element->Imag = 0.0;    }    return spError( (void *)Matrix );}/* * SMPcAddCol() */intSMPcAddCol(SMPmatrix *eMatrix, int Accum_Col, int Addend_Col){    MatrixPtr Matrix = (MatrixPtr)eMatrix;    ElementPtr	Accum, Addend, *Prev;    Accum_Col = Matrix->ExtToIntColMap[Accum_Col];    Addend_Col = Matrix->ExtToIntColMap[Addend_Col];    Addend = Matrix->FirstInCol[Addend_Col];    Prev = &Matrix->FirstInCol[Accum_Col];    Accum = *Prev;;    while (Addend != NULL) {	while (Accum && Accum->Row < Addend->Row) {	    Prev = &Accum->NextInCol;	    Accum = *Prev;	}	if (!Accum || Accum->Row > Addend->Row) {	    Accum = spcCreateElement(Matrix, Addend->Row, Accum_Col, Prev, 0);	}	Accum->Real += Addend->Real;	Accum->Imag += Addend->Imag;	Addend = Addend->NextInCol;    }    return spError( (void *)Matrix );}/* * SMPzeroRow() */intSMPzeroRow(SMPmatrix *eMatrix, int Row){    MatrixPtr Matrix = (MatrixPtr)eMatrix;    ElementPtr	Element;    Row = Matrix->ExtToIntColMap[Row];    if (Matrix->RowsLinked == NO)	spcLinkRows(Matrix);    if (Matrix->PreviousMatrixWasComplex || Matrix->Complex) {	for (Element = Matrix->FirstInRow[Row];	    Element != NULL;	    Element = Element->NextInRow)	{	    Element->Real = 0.0;	    Element->Imag = 0.0;	}    } else {	for (Element = Matrix->FirstInRow[Row];	    Element != NULL;	    Element = Element->NextInRow)	{	    Element->Real = 0.0;	}    }    return spError( (void *)Matrix );}#ifdef PARALLEL_ARCH/* * SMPcombine() */voidSMPcombine(SMPmatrix *Matrix, double RHS[], double Spare[]){    spSetReal( (void *)Matrix );    spCombine( (void *)Matrix, RHS, Spare, (spREAL*)NULL, (spREAL*)NULL );}/* * SMPcCombine() */voidSMPcCombine(SMPmatrix *Matrix, double RHS[], double Spare[],	    double iRHS[], double iSpare[]){    spSetComplex( (void *)Matrix );    spCombine( (void *)Matrix, RHS, Spare, iRHS, iSpare );}#endif /* PARALLEL_ARCH */

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