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📄 spmatrix.h

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/* *  EXPORTS for sparse matrix routines with SPICE3. * *  Author:                     Advising professor: *      Kenneth S. Kundert          Alberto Sangiovanni-Vincentelli *      UC Berkeley * *  This file contains definitions that are useful to the calling *  program.  In particular, this file contains error keyword *  definitions, some macro functions that are used to quickly enter *  data into the matrix and the type definition of a data structure *  that acts as a template for entering admittances into the matrix. *  Also included is the type definitions for the various functions *  available to the user. * *  This file is a modified version of spMatrix.h that is used when *  interfacing to Spice3. *//* *  Revision and copyright information. * *  Copyright (c) 1985,86,87,88,89,90 *  by Kenneth S. Kundert and the University of California. * *  Permission to use, copy, modify, and distribute this software and *  its documentation for any purpose and without fee is hereby granted, *  provided that the copyright notices appear in all copies and *  supporting documentation and that the authors and the University of *  California are properly credited.  The authors and the University of *  California make no representations as to the suitability of this *  software for any purpose.  It is provided `as is', without express *  or implied warranty. * *  $Date: 2000/07/03 15:28:50 $ *  $Revision: 1.3 $ */#ifndef  spOKAY/* *  ERROR KEYWORDS * *  The actual numbers used in the error codes are not sacred, they can be *  changed under the condition that the codes for the nonfatal errors are *  less than the code for spFATAL and similarly the codes for the fatal *  errors are greater than that for spFATAL. * *  >>> Error descriptions: *  spOKAY *      No error has occurred. *  spSMALL_PIVOT *      When reordering the matrix, no element was found which satisfies the *      threshold criteria.  The largest element in the matrix was chosen *      as pivot.  Non-fatal. *  spZERO_DIAG *      Fatal error.  A zero was encountered on the diagonal the matrix.  This *      does not necessarily imply that the matrix is singular.  When this *      error occurs, the matrix should be reconstructed and factored using *      spOrderAndFactor(). *  spSINGULAR *      Fatal error.  Matrix is singular, so no unique solution exists. *  spNO_MEMORY *      Fatal error.  Indicates that not enough memory is available to handle *      the matrix. *  spPANIC *      Fatal error indicating that the routines are not prepared to *      handle the matrix that has been requested.  This may occur when *      the matrix is specified to be real and the routines are not *      compiled for real matrices, or when the matrix is specified to *      be complex and the routines are not compiled to handle complex *      matrices. *  spFATAL *      Not an error flag, but rather the dividing line between fatal errors *      and warnings. */#include "sperror.h"  /* Spice error definitions. *//* Begin error macros. */#define  spOKAY                 OK#define  spSMALL_PIVOT          OK#define  spZERO_DIAG            E_SINGULAR#define  spSINGULAR             E_SINGULAR#define  spNO_MEMORY            E_NOMEM#define  spPANIC                E_BADMATRIX#define  spFATAL                E_BADMATRIX/* *  KEYWORD DEFINITIONS * *  Here we define what precision arithmetic Sparse will use.  Double *  precision is suggested as being most appropriate for circuit *  simulation and for C.  However, it is possible to change spREAL *  to a float for single precision arithmetic.  Note that in C, single *  precision arithmetic is often slower than double precision.  Sparse *  internally refers to spREALs as RealNumbers. * *  Some C compilers, notably the old VMS compiler, do not handle the keyword *  "void" correctly.  If this is true for your compiler, remove the *  comment delimiters from the redefinition of void to int below. */#define  spREAL double/* #define  void    int   *//* *  PARTITION TYPES * *  When factoring a previously ordered matrix using spFactor(), Sparse *  operates on a row-at-a-time basis.  For speed, on each step, the row *  being updated is copied into a full vector and the operations are *  performed on that vector.  This can be done one of two ways, either *  using direct addressing or indirect addressing.  Direct addressing *  is fastest when the matrix is relatively dense and indirect addressing *  is quite sparse.  The user can select which partitioning mode is used. *  The following keywords are passed to spPartition() and indicate that *  Sparse should use only direct addressing, only indirect addressing, or *  that it should choose the best mode on a row-by-row basis.  The time *  required to choose a partition is of the same order of the cost to factor *  the matrix. * *  If you plan to factor a large number of matrices with the same structure, *  it is best to let Sparse choose the partition.  Otherwise, you should *  choose the partition based on the predicted density of the matrix. *//* Begin partition keywords. */#define spDEFAULT_PARTITION     0#define spDIRECT_PARTITION      1#define spINDIRECT_PARTITION    2#define spAUTO_PARTITION        3/* *  MACRO FUNCTION DEFINITIONS * *  >>> Macro descriptions: *  spADD_REAL_ELEMENT *      Macro function that adds data to a real element in the matrix by a *      pointer. *  spADD_IMAG_ELEMENT *      Macro function that adds data to a imaginary element in the matrix by *      a pointer. *  spADD_COMPLEX_ELEMENT *      Macro function that adds data to a complex element in the matrix by a *      pointer. *  spADD_REAL_QUAD *      Macro function that adds data to each of the four real matrix elements *      specified by the given template. *  spADD_IMAG_QUAD *      Macro function that adds data to each of the four imaginary matrix *      elements specified by the given template. *  spADD_COMPLEX_QUAD *      Macro function that adds data to each of the four complex matrix *      elements specified by the given template. *//* Begin Macros. */#define  spADD_REAL_ELEMENT(element,real)       *(element) += real#define  spADD_IMAG_ELEMENT(element,imag)       *(element+1) += imag#define  spADD_COMPLEX_ELEMENT(element,real,imag)       \{   *(element) += real;                                 \    *(element+1) += imag;                               \}#define  spADD_REAL_QUAD(template,real)         \{   *((template).Element1) += real;             \    *((template).Element2) += real;             \    *((template).Element3Negated) -= real;      \    *((template).Element4Negated) -= real;      \}#define  spADD_IMAG_QUAD(template,imag)         \{   *((template).Element1+1) += imag;           \    *((template).Element2+1) += imag;           \    *((template).Element3Negated+1) -= imag;    \    *((template).Element4Negated+1) -= imag;    \}#define  spADD_COMPLEX_QUAD(template,real,imag) \{   *((template).Element1) += real;             \    *((template).Element2) += real;             \    *((template).Element3Negated) -= real;      \    *((template).Element4Negated) -= real;      \    *((template).Element1+1) += imag;           \    *((template).Element2+1) += imag;           \    *((template).Element3Negated+1) -= imag;    \    *((template).Element4Negated+1) -= imag;    \}/* *   TYPE DEFINITION FOR COMPONENT TEMPLATE * *   This data structure is used to hold pointers to four related elements in *   matrix.  It is used in conjunction with the routines *       spGetAdmittance *       spGetQuad *       spGetOnes *   These routines stuff the structure which is later used by the spADD_QUAD *   macro functions above.  It is also possible for the user to collect four *   pointers returned by spGetElement and stuff them into the template. *   The spADD_QUAD routines stuff data into the matrix in locations specified *   by Element1 and Element2 without changing the data.  The data is negated *   before being placed in Element3 and Element4. *//* Begin `spTemplate'. */struct  spTemplate{   spREAL    *Element1       ;    spREAL    *Element2       ;    spREAL    *Element3Negated;    spREAL    *Element4Negated;};/* *   FUNCTION TYPE DEFINITIONS * *   The type of every user accessible function is declared here. *//* Begin function declarations. */extern  void     spClear( void * );extern  spREAL   spCondition( void *, spREAL, int* );extern  void     *spCreate( int, int, int* );extern  void     spDeleteRowAndCol( void *, int, int );extern  void     spDestroy(void *);extern  int      spElementCount( void * );extern  int      spError( void * );extern  int      spFactor( void * );extern  int      spFileMatrix( void *, char *, char *, int, int, int );extern  int      spFileStats( void *, char *, char * );extern  int      spFillinCount( void * );extern  int      spGetAdmittance( void *, int, int, struct spTemplate* );extern  spREAL  *spGetElement( void *, int, int );extern  char    *spGetInitInfo( spREAL* );extern  int      spGetOnes( void *, int, int, int, struct spTemplate* );extern  int      spGetQuad( void *, int, int, int, int, struct spTemplate* );extern  int      spGetSize( void *, int );extern  int      spInitialize( void *, int (*)() );extern  void     spInstallInitInfo( spREAL*, void * );extern  spREAL   spLargestElement( void * );extern  void     spMNA_Preorder( void * );extern  spREAL   spNorm( void * );extern  int      spOrderAndFactor( void *, spREAL*, spREAL, spREAL, int );extern  int      spOriginalCount( void *);extern  void     spPartition( void *, int );extern  void     spPrint( void *, int, int, int );extern  spREAL   spPseudoCondition( void * );extern  spREAL   spRoundoff( void *, spREAL );extern  void     spScale( void *, spREAL*, spREAL* );extern  void     spSetComplex( void * );extern  void     spSetReal( void * );extern  void     spStripFills( void * );extern  void     spWhereSingular( void *, int*, int* );/* Functions with argument lists that are dependent on options. */extern  void     spDeterminant ( void *, int*, spREAL*, spREAL* );extern  int      spFileVector( void *, char * , spREAL*, spREAL*);extern  void     spMultiply( void *, spREAL*, spREAL*, spREAL*, spREAL* );extern  void     spMultTransposed(void *,spREAL*,spREAL*,spREAL*,spREAL*);extern  void     spSolve( void *, spREAL*, spREAL*, spREAL*, spREAL* );extern  void     spSolveTransposed(void *,spREAL*,spREAL*,spREAL*,spREAL*);#endif  /* spOKAY */

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