📄 omnithread.h
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private: // dummy copy constructor and operator= to prevent copying omni_semaphore(const omni_semaphore&); omni_semaphore& operator=(const omni_semaphore&);OMNI_THREAD_EXPOSE: OMNI_SEMAPHORE_IMPLEMENTATION};//// A helper class for semaphores, similar to omni_mutex_lock above.//class _OMNITHREAD_NTDLL_ omni_semaphore_lock { omni_semaphore& sem;public: omni_semaphore_lock(omni_semaphore& s) : sem(s) { sem.wait(); } ~omni_semaphore_lock(void) { sem.post(); }private: // dummy copy constructor and operator= to prevent copying omni_semaphore_lock(const omni_semaphore_lock&); omni_semaphore_lock& operator=(const omni_semaphore_lock&);};/////////////////////////////////////////////////////////////////////////////// Thread/////////////////////////////////////////////////////////////////////////////class _OMNITHREAD_NTDLL_ omni_thread {public: enum priority_t { PRIORITY_LOW, PRIORITY_NORMAL, PRIORITY_HIGH }; enum state_t { STATE_NEW, // thread object exists but thread hasn't // started yet. STATE_RUNNING, // thread is running. STATE_TERMINATED // thread has terminated but storage has not // been reclaimed (i.e. waiting to be joined). }; // // Constructors set up the thread object but the thread won't start until // start() is called. The create method can be used to construct and start // a thread in a single call. // omni_thread(void (*fn)(void*), void* arg = NULL, priority_t pri = PRIORITY_NORMAL); omni_thread(void* (*fn)(void*), void* arg = NULL, priority_t pri = PRIORITY_NORMAL); // these constructors create a thread which will run the given function // when start() is called. The thread will be detached if given a // function with void return type, undetached if given a function // returning void*. If a thread is detached, storage for the thread is // reclaimed automatically on termination. Only an undetached thread // can be joined. void start(void); // start() causes a thread created with one of the constructors to // start executing the appropriate function.protected: omni_thread(void* arg = NULL, priority_t pri = PRIORITY_NORMAL); // this constructor is used in a derived class. The thread will // execute the run() or run_undetached() member functions depending on // whether start() or start_undetached() is called respectively. void start_undetached(void); // can be used with the above constructor in a derived class to cause // the thread to be undetached. In this case the thread executes the // run_undetached member function. virtual ~omni_thread(void); // destructor cannot be called by user (except via a derived class). // Use exit() or cancel() instead. This also means a thread object must // be allocated with new - it cannot be statically or automatically // allocated. The destructor of a class that inherits from omni_thread // shouldn't be public either (otherwise the thread object can be // destroyed while the underlying thread is still running).public: void join(void**); // join causes the calling thread to wait for another's completion, // putting the return value in the variable of type void* whose address // is given (unless passed a null pointer). Only undetached threads // may be joined. Storage for the thread will be reclaimed. void set_priority(priority_t); // set the priority of the thread. static omni_thread* create(void (*fn)(void*), void* arg = NULL, priority_t pri = PRIORITY_NORMAL); static omni_thread* create(void* (*fn)(void*), void* arg = NULL, priority_t pri = PRIORITY_NORMAL); // create spawns a new thread executing the given function with the // given argument at the given priority. Returns a pointer to the // thread object. It simply constructs a new thread object then calls // start. static void exit(void* return_value = NULL); // causes the calling thread to terminate. static omni_thread* self(void); // returns the calling thread's omni_thread object. If the // calling thread is not the main thread and is not created // using this library, returns 0. (But see create_dummy() // below.) static void yield(void); // allows another thread to run. static void sleep(unsigned long secs, unsigned long nanosecs = 0); // sleeps for the given time. static void get_time(unsigned long* abs_sec, unsigned long* abs_nsec, unsigned long rel_sec = 0, unsigned long rel_nsec=0); // calculates an absolute time in seconds and nanoseconds, suitable for // use in timed_waits on condition variables, which is the current time // plus the given relative offset. static void stacksize(unsigned long sz); static unsigned long stacksize(); // Use this value as the stack size when spawning a new thread. // The default value (0) means that the thread library default is // to be used. // Per-thread data // // These functions allow you to attach additional data to an // omni_thread. First allocate a key for yourself with // allocate_key(). Then you can store any object whose class is // derived from value_t. Any values still stored in the // omni_thread when the thread exits are deleted. // // These functions are NOT thread safe, so you should be very // careful about setting/getting data in a different thread to the // current thread. typedef unsigned int key_t; static key_t allocate_key(); class value_t { public: virtual ~value_t() {} }; value_t* set_value(key_t k, value_t* v); // Sets a value associated with the given key. The key must // have been allocated with allocate_key(). If a value has // already been set with the specified key, the old value_t // object is deleted and replaced. Returns the value which was // set, or zero if the key is invalid. value_t* get_value(key_t k); // Returns the value associated with the key. If the key is // invalid, or there is no value for the key, returns zero. value_t* remove_value(key_t k); // Removes the value associated with the key and returns it. // If the key is invalid, or there is no value for the key, // returns zero. // Dummy omni_thread // // Sometimes, an application finds itself with threads created // outside of omnithread which must interact with omnithread // features such as the per-thread data. In this situation, // omni_thread::self() would normally return 0. These functions // allow the application to create a suitable dummy omni_thread // object. static omni_thread* create_dummy(void); // creates a dummy omni_thread for the calling thread. Future // calls to self() will return the dummy omni_thread. Throws // omni_thread_invalid if this thread already has an // associated omni_thread (real or dummy). static void release_dummy(); // release the dummy omni_thread for this thread. This // function MUST be called before the thread exits. Throws // omni_thread_invalid if the calling thread does not have a // dummy omni_thread. // class ensure_self should be created on the stack. If created in // a thread without an associated omni_thread, it creates a dummy // thread which is released when the ensure_self object is deleted. class ensure_self { public: inline ensure_self() : _dummy(0) { _self = omni_thread::self(); if (!_self) { _dummy = 1; _self = omni_thread::create_dummy(); } } inline ~ensure_self() { if (_dummy) omni_thread::release_dummy(); } inline omni_thread* self() { return _self; } private: omni_thread* _self; int _dummy; };private: virtual void run(void* /*arg*/) {} virtual void* run_undetached(void* /*arg*/) { return NULL; } // can be overridden in a derived class. When constructed using the // the constructor omni_thread(void*, priority_t), these functions are // called by start() and start_undetached() respectively. void common_constructor(void* arg, priority_t pri, int det); // implements the common parts of the constructors. omni_mutex mutex; // used to protect any members which can change after construction, // i.e. the following 2 members. state_t _state; priority_t _priority; static omni_mutex* next_id_mutex; static int next_id; int _id; void (*fn_void)(void*); void* (*fn_ret)(void*); void* thread_arg; int detached; int _dummy; value_t** _values; unsigned long _value_alloc; omni_thread(const omni_thread&); omni_thread& operator=(const omni_thread&); // Not implementedpublic: priority_t priority(void) { // return this thread's priority. omni_mutex_lock l(mutex); return _priority; } state_t state(void) { // return thread state (invalid, new, running or terminated). omni_mutex_lock l(mutex); return _state; } int id(void) { return _id; } // return unique thread id within the current process. // This class plus the instance of it declared below allows us to execute // some initialisation code before main() is called. class _OMNITHREAD_NTDLL_ init_t { public: init_t(void); ~init_t(void); }; friend class init_t; friend class omni_thread_dummy;OMNI_THREAD_EXPOSE: OMNI_THREAD_IMPLEMENTATION};#ifndef __rtems__static omni_thread::init_t omni_thread_init;#else// RTEMS calls global Ctor/Dtor in a context that is not// a posix thread. Calls to functions to pthread_self() in// that context returns NULL. // So, for RTEMS we will make the thread initialization at the// beginning of the Init task that has a posix context.#endif#endif
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