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📄 omnithread.h

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// -*- Mode: C++; -*-//				Package : omnithread// omnithread.h			Created : 7/94 tjr////    Copyright (C) 1994,1995,1996, 1997 Olivetti & Oracle Research Laboratory////    This file is part of the omnithread library////    The omnithread library is free software; you can redistribute it and/or//    modify it under the terms of the GNU Library General Public//    License as published by the Free Software Foundation; either//    version 2 of the License, or (at your option) any later version.////    This library is distributed in the hope that it will be useful,//    but WITHOUT ANY WARRANTY; without even the implied warranty of//    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU//    Library General Public License for more details.////    You should have received a copy of the GNU Library General Public//    License along with this library; if not, write to the Free//    Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  //    02111-1307, USA////// Interface to OMNI thread abstraction.//// This file declares classes for threads and synchronisation objects// (mutexes, condition variables and counting semaphores).//// Wherever a seemingly arbitrary choice has had to be made as to the interface// provided, the intention here has been to be as POSIX-like as possible.  This// is why there is no semaphore timed wait, for example.//#ifndef __omnithread_h_#define __omnithread_h_#ifndef NULL#define NULL 0#endifclass omni_mutex;class omni_condition;class omni_semaphore;class omni_thread;//// OMNI_THREAD_EXPOSE can be defined as public or protected to expose the// implementation class - this may be useful for debugging.  Hopefully this// won't change the underlying structure which the compiler generates so that// this can work without recompiling the library.//#ifndef OMNI_THREAD_EXPOSE#define OMNI_THREAD_EXPOSE private#endif//// Include implementation-specific header file.//// This must define 4 CPP macros of the form OMNI_x_IMPLEMENTATION for mutex,// condition variable, semaphore and thread.  Each should define any// implementation-specific members of the corresponding classes.////// For now, we assume they've always got a Posix Threads implementation.// If not, it'll take some configure hacking to sort it out, along with// the relevant libraries to link with, etc.//#if !defined(OMNITHREAD_POSIX) && !defined(OMNITHREAD_NT) && defined HAVE_CONFIG_H#include <config.h>#endif#if defined(OMNITHREAD_POSIX)#include <ot_posix.h>#elif defined(OMNITHREAD_NT)#include <ot_nt.h>#ifdef _MSC_VER// Using MSVC++ to compile. If compiling library as a DLL,// define _OMNITHREAD_DLL. If compiling as a statuc library, define// _WINSTATIC// If compiling an application that is to be statically linked to omnithread,// define _WINSTATIC (if the application is  to be dynamically linked, // there is no need to define any of these macros).#if defined (_OMNITHREAD_DLL) && defined(_WINSTATIC)#error "Both _OMNITHREAD_DLL and _WINSTATIC are defined."#elif defined(_OMNITHREAD_DLL)#define _OMNITHREAD_NTDLL_ __declspec(dllexport)#elif !defined(_WINSTATIC)#define _OMNITHREAD_NTDLL_ __declspec(dllimport)#elif defined(_WINSTATIC)#define _OMNITHREAD_NTDLL_#endif // _OMNITHREAD_DLL && _WINSTATIC#else// Not using MSVC++ to compile#define _OMNITHREAD_NTDLL_#endif // _MSC_VER #elif defined(__vxWorks__)#include <ot_VxThread.h>#elif defined(__sunos__)#if __OSVERSION__ != 5// XXX Workaround for SUN C++ compiler (seen on 4.2) Template.DB code//     regeneration bug. See omniORB2/CORBA_sysdep.h for details.#if !defined(__SUNPRO_CC) || __OSVERSION__ != '5'#error "Only SunOS 5.x or later is supported."#endif#endif#ifdef UseSolarisThreads#include <ot_solaris.h>#else#include <ot_posix.h>#endif#elif defined(__rtems__)#include <ot_posix.h>#include <sched.h>#elif defined(__macos__)#include <ot_posix.h>#include <sched.h>#else#error "No implementation header file"#endif#if !defined(__WIN32__)#define _OMNITHREAD_NTDLL_#endif#if (!defined(OMNI_MUTEX_IMPLEMENTATION)        || \     !defined(OMNI_MUTEX_LOCK_IMPLEMENTATION)   || \     !defined(OMNI_MUTEX_UNLOCK_IMPLEMENTATION) || \     !defined(OMNI_CONDITION_IMPLEMENTATION)    || \     !defined(OMNI_SEMAPHORE_IMPLEMENTATION)    || \     !defined(OMNI_THREAD_IMPLEMENTATION))#error "Implementation header file incomplete"#endif//// This exception is thrown in the event of a fatal error.//class _OMNITHREAD_NTDLL_ omni_thread_fatal {public:    int error;    omni_thread_fatal(int e = 0) : error(e) {}};//// This exception is thrown when an operation is invoked with invalid// arguments.//class _OMNITHREAD_NTDLL_ omni_thread_invalid {};/////////////////////////////////////////////////////////////////////////////// Mutex/////////////////////////////////////////////////////////////////////////////class _OMNITHREAD_NTDLL_ omni_mutex {public:    omni_mutex(void);    ~omni_mutex(void);    inline void lock(void)    { OMNI_MUTEX_LOCK_IMPLEMENTATION   }    inline void unlock(void)  { OMNI_MUTEX_UNLOCK_IMPLEMENTATION }    inline void acquire(void) { lock(); }    inline void release(void) { unlock(); }	// the names lock and unlock are preferred over acquire and release	// since we are attempting to be as POSIX-like as possible.    friend class omni_condition;private:    // dummy copy constructor and operator= to prevent copying    omni_mutex(const omni_mutex&);    omni_mutex& operator=(const omni_mutex&);OMNI_THREAD_EXPOSE:    OMNI_MUTEX_IMPLEMENTATION};//// As an alternative to:// {//   mutex.lock();//   .....//   mutex.unlock();// }//// you can use a single instance of the omni_mutex_lock class://// {//   omni_mutex_lock l(mutex);//   ....// }//// This has the advantage that mutex.unlock() will be called automatically// when an exception is thrown.//class _OMNITHREAD_NTDLL_ omni_mutex_lock {    omni_mutex& mutex;public:    omni_mutex_lock(omni_mutex& m) : mutex(m) { mutex.lock(); }    ~omni_mutex_lock(void) { mutex.unlock(); }private:    // dummy copy constructor and operator= to prevent copying    omni_mutex_lock(const omni_mutex_lock&);    omni_mutex_lock& operator=(const omni_mutex_lock&);};/////////////////////////////////////////////////////////////////////////////// Condition variable/////////////////////////////////////////////////////////////////////////////class _OMNITHREAD_NTDLL_ omni_condition {    omni_mutex* mutex;public:    omni_condition(omni_mutex* m);	// constructor must be given a pointer to an existing mutex. The	// condition variable is then linked to the mutex, so that there is an	// implicit unlock and lock around wait() and timed_wait().    ~omni_condition(void);    void wait(void);	// wait for the condition variable to be signalled.  The mutex is	// implicitly released before waiting and locked again after waking up.	// If wait() is called by multiple threads, a signal may wake up more	// than one thread.  See POSIX threads documentation for details.    int timedwait(unsigned long secs, unsigned long nanosecs = 0);	// timedwait() is given an absolute time to wait until.  To wait for a	// relative time from now, use omni_thread::get_time. See POSIX threads	// documentation for why absolute times are better than relative.	// Returns 1 (true) if successfully signalled, 0 (false) if time	// expired.    void signal(void);	// if one or more threads have called wait(), signal wakes up at least	// one of them, possibly more.  See POSIX threads documentation for	// details.    void broadcast(void);	// broadcast is like signal but wakes all threads which have called	// wait().private:    // dummy copy constructor and operator= to prevent copying    omni_condition(const omni_condition&);    omni_condition& operator=(const omni_condition&);OMNI_THREAD_EXPOSE:    OMNI_CONDITION_IMPLEMENTATION};/////////////////////////////////////////////////////////////////////////////// Counting semaphore/////////////////////////////////////////////////////////////////////////////class _OMNITHREAD_NTDLL_ omni_semaphore {public:    omni_semaphore(unsigned int initial = 1);    ~omni_semaphore(void);    void wait(void);	// if semaphore value is > 0 then decrement it and carry on. If it's	// already 0 then block.    int trywait(void);	// if semaphore value is > 0 then decrement it and return 1 (true).	// If it's already 0 then return 0 (false).    void post(void);	// if any threads are blocked in wait(), wake one of them up. Otherwise	// increment the value of the semaphore.

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