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📄 block.c

📁 H.264视频编码器(ITU的264编码参考软件)
💻 C
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      b8       = 2*(jj/2) + (ii/2);
      b4       = 2*(jj%2) + (ii%2);
      ACLevel  = img->cofAC [b8][b4][0];
      ACRun    = img->cofAC [b8][b4][1];

      for (coeff_ctr=1;coeff_ctr<16;coeff_ctr++) // set in AC coeff
      {

        if (img->field_picture || ( mb_adaptive && img->field_mode )) 
        {  // Alternate scan for field coding
          i=FIELD_SCAN[coeff_ctr][0];
          j=FIELD_SCAN[coeff_ctr][1];
        }
        else 
        {
          i=SNGL_SCAN[coeff_ctr][0];
          j=SNGL_SCAN[coeff_ctr][1];
        }
        run++;

        if(lossless_qpprime)
          level= abs( M0[i][ii][j][jj]);
        else
          level= ( abs( M0[i][ii][j][jj]) * LevelScale4x4Luma_Intra[qp_rem][i][j] + qp_const) >> q_bits;

        if (level != 0)
        {
          ac_coef = 15;
          ACLevel[scan_pos] = sign(level,M0[i][ii][j][jj]);
          ACRun  [scan_pos] = run;
          ++scan_pos;
          run=-1;
        }
        
        if(!lossless_qpprime)
        {
          level=sign(level, M0[i][ii][j][jj]);
          if(qp_per<4)
            M0[i][ii][j][jj]=(level*InvLevelScale4x4Luma_Intra[qp_rem][i][j]+(1<<(3-qp_per)))>>(4-qp_per);
          else
            M0[i][ii][j][jj]=(level*InvLevelScale4x4Luma_Intra[qp_rem][i][j])<<(qp_per-4);
        }
      }
      ACLevel[scan_pos] = 0;


      // IDCT horizontal

      for (j=0;j<4 && !lossless_qpprime;j++)
      {
        for (i=0;i<4;i++)
        {
          M5[i]=M0[i][ii][j][jj];
        }

        M6[0]= M5[0]+M5[2];
        M6[1]= M5[0]-M5[2];
        M6[2]=(M5[1]>>1) -M5[3];
        M6[3]= M5[1]+(M5[3]>>1);

        for (i=0;i<2;i++)
        {
          i1=3-i;
          M0[i][ii][j][jj] =M6[i]+M6[i1];
          M0[i1][ii][j][jj]=M6[i]-M6[i1];
        }
      }

      // vert
      for (i=0;i<4 && !lossless_qpprime;i++)
      {
        for (j=0;j<4;j++)
          M5[j]=M0[i][ii][j][jj];

        M6[0]= M5[0]+M5[2];
        M6[1]= M5[0]-M5[2];
        M6[2]=(M5[1]>>1) -M5[3];
        M6[3]= M5[1]+(M5[3]>>1);

        for (j=0;j<2;j++)
        {
          j1=3-j;
          M0[i][ii][ j][jj]=M6[j]+M6[j1];
          M0[i][ii][j1][jj]=M6[j]-M6[j1];

        }
      }

    }
  }

  // Residue Color Transform
  if(!img->residue_transform_flag)
  {
    for (j=0;j<16;j++)
    {
      for (i=0;i<16;i++)
      {
        M1[i][j]=M0[i%4][i/4][j%4][j/4];
      }
    }
  }
  else
  {
    for (j=0;j<16;j++)
    {
      for (i=0;i<16;i++)
      {
        img->m7[i][j]=((M0[i%4][i/4][j%4][j/4]+DQ_ROUND)>>DQ_BITS);
      }
    }
  }

  if(!img->residue_transform_flag)
  {
    for (j=0;j<16;j++)
    {
      for (i=0;i<16;i++)
      {
        if(lossless_qpprime)
          enc_picture->imgY[img->pix_y+j][img->pix_x+i]=(imgpel)(M1[i][j]+img->mprr_2[new_intra_mode][j][i]);
        else
          enc_picture->imgY[img->pix_y+j][img->pix_x+i]=(imgpel)min(img->max_imgpel_value, max(0,(M1[i][j]+((long)img->mprr_2[new_intra_mode][j][i]<<DQ_BITS)+DQ_ROUND)>>DQ_BITS));
      }
    }
  }
  return ac_coef;
}


/*!
************************************************************************
* \brief
*    The routine performs transform,quantization,inverse transform, adds the diff.
*    to the prediction and writes the result to the decoded luma frame. Includes the
*    RD constrained quantization also.
*
* \par Input:
*    block_x,block_y: Block position inside a macro block (0,4,8,12).
*
* \par Output_
*    nonzero: 0 if no levels are nonzero.  1 if there are nonzero levels.             \n
*    coeff_cost: Counter for nonzero coefficients, used to discard expensive levels.
************************************************************************
*/
int dct_luma(int block_x,int block_y,int *coeff_cost, int intra)
{
  int sign(int a,int b);

  int i,j,i1,j1,ilev,m5[4],m6[4],coeff_ctr;
  int qp_const,level,scan_pos,run;
  int nonzero;
  int qp_per,qp_rem,q_bits;

  int   pos_x   = block_x/BLOCK_SIZE;
  int   pos_y   = block_y/BLOCK_SIZE;
  int   b8      = 2*(pos_y/2) + (pos_x/2);
  int   b4      = 2*(pos_y%2) + (pos_x%2);
  int*  ACLevel = img->cofAC[b8][b4][0];
  int*  ACRun   = img->cofAC[b8][b4][1];

  Macroblock *currMB = &img->mb_data[img->current_mb_nr];
  Boolean lossless_qpprime = ((currMB->qp + img->bitdepth_luma_qp_scale)==0 && img->lossless_qpprime_flag==1);

  qp_per    = (currMB->qp + img->bitdepth_luma_qp_scale - MIN_QP)/6; 
  qp_rem    = (currMB->qp + img->bitdepth_luma_qp_scale - MIN_QP)%6; 
  q_bits    = Q_BITS+qp_per;

  if (img->type == I_SLICE)
    qp_const=(1<<q_bits)/3;    // intra
  else
    qp_const=(1<<q_bits)/6;    // inter
  
  //  Horizontal transform
  for (j=0; j < BLOCK_SIZE && !lossless_qpprime; j++)
  {
    for (i=0; i < 2; i++)
    {
      i1=3-i;
      m5[i]=img->m7[i][j]+img->m7[i1][j];
      m5[i1]=img->m7[i][j]-img->m7[i1][j];
    }
    img->m7[0][j]=(m5[0]+m5[1]);
    img->m7[2][j]=(m5[0]-m5[1]);
    img->m7[1][j]=m5[3]*2+m5[2];
    img->m7[3][j]=m5[3]-m5[2]*2;
  }

  //  Vertical transform
  for (i=0; i < BLOCK_SIZE && !lossless_qpprime; i++)
  {
    for (j=0; j < 2; j++)
    {
      j1=3-j;
      m5[j]=img->m7[i][j]+img->m7[i][j1];
      m5[j1]=img->m7[i][j]-img->m7[i][j1];
    }
    img->m7[i][0]=(m5[0]+m5[1]);
    img->m7[i][2]=(m5[0]-m5[1]);
    img->m7[i][1]=m5[3]*2+m5[2];
    img->m7[i][3]=m5[3]-m5[2]*2;
  }

  // Quant

  nonzero=FALSE;

  run=-1;
  scan_pos=0;
  
  for (coeff_ctr=0;coeff_ctr < 16;coeff_ctr++)
  {

    if (img->field_picture || ( img->MbaffFrameFlag && currMB->mb_field )) 
    {  // Alternate scan for field coding
        i=FIELD_SCAN[coeff_ctr][0];
        j=FIELD_SCAN[coeff_ctr][1];
    }
    else 
    {
        i=SNGL_SCAN[coeff_ctr][0];
        j=SNGL_SCAN[coeff_ctr][1];
    }
    
    run++;
    ilev=0;
    
    if(lossless_qpprime)
      level = abs (img->m7[i][j]);
    else if(intra == 1)
      level = (abs (img->m7[i][j]) * LevelScale4x4Luma_Intra[qp_rem][i][j] + qp_const) >> q_bits;
    else
      level = (abs (img->m7[i][j]) * LevelScale4x4Luma_Inter[qp_rem][i][j] + qp_const) >> q_bits;

    if (level != 0)
    {
      nonzero=TRUE;
      if (level > 1 || lossless_qpprime)
        *coeff_cost += MAX_VALUE;                // set high cost, shall not be discarded
      else
        *coeff_cost += COEFF_COST[input->disthres][run];
      ACLevel[scan_pos] = sign(level,img->m7[i][j]);
      ACRun  [scan_pos] = run;
      ++scan_pos;
      run=-1;                     // reset zero level counter

      level=sign(level, img->m7[i][j]);
      if(lossless_qpprime)
      {
        ilev=level;
      }
      else if(qp_per<4)
      {
        if(intra == 1)
          ilev=(level*InvLevelScale4x4Luma_Intra[qp_rem][i][j]+(1<<(3-qp_per)))>>(4-qp_per);
        else
          ilev=(level*InvLevelScale4x4Luma_Inter[qp_rem][i][j]+(1<<(3-qp_per)))>>(4-qp_per);
      }
      else
      {
        if(intra == 1)
          ilev=(level*InvLevelScale4x4Luma_Intra[qp_rem][i][j])<<(qp_per-4);
        else
          ilev=(level*InvLevelScale4x4Luma_Inter[qp_rem][i][j])<<(qp_per-4);
      }
    }
    if(!lossless_qpprime)
      img->m7[i][j]=ilev;
  }
  ACLevel[scan_pos] = 0;
  
  
  //     IDCT.
  //     horizontal
  for (j=0; j < BLOCK_SIZE && !lossless_qpprime; j++)
  {
    for (i=0; i < BLOCK_SIZE; i++)
    {
      m5[i]=img->m7[i][j];
    }
    m6[0]=(m5[0]+m5[2]);
    m6[1]=(m5[0]-m5[2]);
    m6[2]=(m5[1]>>1)-m5[3];
    m6[3]=m5[1]+(m5[3]>>1);

    for (i=0; i < 2; i++)
    {
      i1=3-i;
      img->m7[i][j]=m6[i]+m6[i1];
      img->m7[i1][j]=m6[i]-m6[i1];
    }
  }

  //  vertical
  for (i=0; i < BLOCK_SIZE && !lossless_qpprime; i++)
  {
    for (j=0; j < BLOCK_SIZE; j++)
    {
      m5[j]=img->m7[i][j];
    }
    m6[0]=(m5[0]+m5[2]);
    m6[1]=(m5[0]-m5[2]);
    m6[2]=(m5[1]>>1)-m5[3];
    m6[3]=m5[1]+(m5[3]>>1);

    for (j=0; j < 2; j++)
    {
      j1=3-j;
      // Residue Color Transform
      if (!img->residue_transform_flag)
      {
        img->m7[i][j] =min(img->max_imgpel_value,max(0,(m6[j]+m6[j1]+((long)img->mpr[i+block_x][j+block_y] <<DQ_BITS)+DQ_ROUND)>>DQ_BITS));
        img->m7[i][j1]=min(img->max_imgpel_value,max(0,(m6[j]-m6[j1]+((long)img->mpr[i+block_x][j1+block_y]<<DQ_BITS)+DQ_ROUND)>>DQ_BITS));
      } 
      else 
      {
        img->m7[i][j] =(m6[j]+m6[j1]+DQ_ROUND)>>DQ_BITS;
        img->m7[i][j1]=(m6[j]-m6[j1]+DQ_ROUND)>>DQ_BITS;
      }
    }
  }
  
  //  Decoded block moved to frame memory
  if (!img->residue_transform_flag)
  {
    for (j=0; j < BLOCK_SIZE; j++)
    {
      for (i=0; i < BLOCK_SIZE; i++)
      {
        if(lossless_qpprime)
          enc_picture->imgY[img->pix_y+block_y+j][img->pix_x+block_x+i]=img->m7[i][j]+img->mpr[i+block_x][j+block_y];
        else
          enc_picture->imgY[img->pix_y+block_y+j][img->pix_x+block_x+i]=img->m7[i][j];
      }
    }
  }
  return nonzero;
}


/*!
 ************************************************************************
 * \brief
 *    Transform,quantization,inverse transform for chroma.
 *    The main reason why this is done in a separate routine is the
 *    additional 2x2 transform of DC-coeffs. This routine is called
 *    ones for each of the chroma components.
 *
 * \par Input:
 *    uv    : Make difference between the U and V chroma component  \n
 *    cr_cbp: chroma coded block pattern
 *
 * \par Output:
 *    cr_cbp: Updated chroma coded block pattern.
 ************************************************************************
 */
int dct_chroma(int uv,int cr_cbp)
{
  int i,j,i1,j2,ilev,n2,n1,j1,mb_y,coeff_ctr,level ,scan_pos,run;
  int m1[BLOCK_SIZE],m5[BLOCK_SIZE],m6[BLOCK_SIZE];
  int coeff_cost;
  int cr_cbp_tmp;
  int DCcoded=0 ;
  Macroblock *currMB = &img->mb_data[img->current_mb_nr];
 
  int qp_per,qp_rem,q_bits;
  int qp_c;

  int   b4;
  int*  DCLevel = img->cofDC[uv+1][0];
  int*  DCRun   = img->cofDC[uv+1][1];
  int*  ACLevel;
  int*  ACRun;
  int   intra = IS_INTRA (currMB);
  int   uv_scale = uv*(img->num_blk8x8_uv/2);

  //FRExt
  int64 cbpblk_pattern[4]={0, 0xf0000, 0xff0000, 0xffff0000};
  int yuv = img->yuv_format;
  int b8;
  int m3[4][4];
  int m4[4][4];
  int qp_per_dc = 0;
  int qp_rem_dc = 0;
  int qp_const;
  int q_bits_422 = 0;	
  int qp_const_422 = 0;
  Boolean lossless_qpprime = ((currMB->qp + img->bitdepth_luma_qp_scale)==0 && img->lossless_qpprime_flag==1);

  qp_c      = currMB->qp + img->chroma_qp_offset[uv];
  qp_c      = Clip3(-img->bitdepth_chroma_qp_scale,51,qp_c);
  qp_c      = (qp_c < 0)? qp_c : QP_SCALE_CR[qp_c - MIN_QP];

  qp_per    = (qp_c + img->bitdepth_chroma_qp_scale)/6;              
  qp_rem    = (qp_c + img->bitdepth_chroma_qp_scale)%6;              
  q_bits    = Q_BITS+qp_per;
  
  if (img->type == I_SLICE)
    qp_const=(1<<q_bits)/3;    // intra
  else
    qp_const=(1<<q_bits)/6;    // inter

  if (img->yuv_format == YUV422)
  {
    //for YUV422 only
    qp_per_dc = (qp_c + 3 + img->bitdepth_chroma_qp_scale)/6;
    qp_rem_dc = (qp_c + 3 + img->bitdepth_chroma_qp_scale)%6;
    q_bits_422 = Q_BITS+qp_per_dc;
    
    if (img->type == I_SLICE)		
      qp_const_422=(1<<q_bits_422)/3;    // intra
    else
      qp_const_422=(1<<q_bits_422)/6;    // inter
  }

  
  //============= dct transform ===============	
  for (n2=0; n2 < img->mb_cr_size_y; n2 += BLOCK_SIZE)
  {
    for (n1=0; n1 < img->mb_cr_size_x; n1 += BLOCK_SIZE)
    {

      //  Horizontal transform.
      for (j=0; j < BLOCK_SIZE && !lossless_qpprime; j++)
      {
        mb_y=n2+j;
        for (i=0; i < 2; i++)
        {
          i1=3-i;
          m5[i]=img->m7[i+n1][mb_y]+img->m7[i1+n1][mb_y];
          m5[i1]=img->m7[i+n1][mb_y]-img->m7[i1+n1][mb_y];
        }
        img->m7[n1][mb_y]  =(m5[0]+m5[1]);

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