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📄 trick.h

📁 该文件是包含了机器人足球比赛中的整个系统的代码
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#ifndef TRICK_H
#define TRICK_H

#include "../Globals.h"
#include "Utilities.h"

// This class forms the basis of the Dude/Trick architecture
// The idea is to provide a simple framework that allows the execution
//   of a single action over multiple vision frames.
// Furthermore, it must be possible to interrupt tricks if the robot's
//   environment changes unexpectedly prior to the trick completing.
class Trick {
public:
	Trick();
	virtual int Start() {return 0;}
	virtual int Abort() {return 0;}
  virtual int Continue() {return 0;} // returns < 1 when trick ends
  virtual bool IsUsingHead() {return false;}
  virtual char* GetErrorMsg(int) { return "ERROR_UNKOWN";}
  virtual char* GetName() { return "TRICK_NAME_UNDEFINED"; }
  virtual Trick* GetCurrentTrick() { return NULL; }
};

#endif // TRICK_H

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