📄 fourierf.c
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/*============================================================================
fourierf.c - Don Cross <dcross@intersrv.com>
http://www.intersrv.com/~dcross/fft.html
Contains definitions for doing Fourier transforms
and inverse Fourier transforms.
This module performs operations on arrays of 'float'.
Revision history:
1998 September 19 [Don Cross]
Updated coding standards.
Improved efficiency of trig calculations.
============================================================================
Modifications by Murphy McCauley --
07/29/99 Windows-oriented changes for FFT DLL
Cast some doubles to floats to get rid of warnings
============================================================================*/
#include "fourier.h"
#include <stdio.h>
#include <windows.h>
#include <math.h>
#define CHECKPOINTER(p) CheckPointer(p,#p)
static void CheckPointer ( void *p, char *name )
{
if ( p == NULL )
{
sprintf ( tempstr, "Error in fft_float(): %s == NULL\n", name );
OKBox(tempstr, "Error!");
exit(1);
}
}
void WINAPI fft_float (
unsigned NumSamples,
int InverseTransform,
float *RealIn,
float *ImagIn,
float *RealOut,
float *ImagOut )
{
unsigned NumBits; /* Number of bits needed to store indices */
unsigned i, j, k, n;
unsigned BlockSize, BlockEnd;
double angle_numerator = 2.0 * DDC_PI;
double tr, ti; /* temp real, temp imaginary */
if ( !IsPowerOfTwo(NumSamples) )
{
sprintf (
tempstr,
"Error in fft(): NumSamples=%u is not power of two\n",
NumSamples );
OKBox(tempstr, "Error!");
exit(1);
}
if ( InverseTransform )
angle_numerator = -angle_numerator;
CHECKPOINTER ( RealIn );
CHECKPOINTER ( RealOut );
CHECKPOINTER ( ImagOut );
NumBits = NumberOfBitsNeeded ( NumSamples );
/*
** Do simultaneous data copy and bit-reversal ordering into outputs...
*/
for ( i=0; i < NumSamples; i++ )
{
j = ReverseBits ( i, NumBits );
RealOut[j] = RealIn[i];
ImagOut[j] = (ImagIn == NULL) ? (float)0.0 : ImagIn[i];
}
/*
** Do the FFT itself...
*/
BlockEnd = 1;
for ( BlockSize = 2; BlockSize <= NumSamples; BlockSize <<= 1 )
{
double delta_angle = angle_numerator / (double)BlockSize;
double sm2 = sin ( -2 * delta_angle );
double sm1 = sin ( -delta_angle );
double cm2 = cos ( -2 * delta_angle );
double cm1 = cos ( -delta_angle );
double w = 2 * cm1;
double ar[3], ai[3];
//double temp;
for ( i=0; i < NumSamples; i += BlockSize )
{
ar[2] = cm2;
ar[1] = cm1;
ai[2] = sm2;
ai[1] = sm1;
for ( j=i, n=0; n < BlockEnd; j++, n++ )
{
ar[0] = w*ar[1] - ar[2];
ar[2] = ar[1];
ar[1] = ar[0];
ai[0] = w*ai[1] - ai[2];
ai[2] = ai[1];
ai[1] = ai[0];
k = j + BlockEnd;
tr = ar[0]*RealOut[k] - ai[0]*ImagOut[k];
ti = ar[0]*ImagOut[k] + ai[0]*RealOut[k];
RealOut[k] = RealOut[j] - (float)tr;
ImagOut[k] = ImagOut[j] - (float)ti;
RealOut[j] += (float)tr;
ImagOut[j] += (float)ti;
}
}
BlockEnd = BlockSize;
}
/*
** Need to normalize if inverse transform...
*/
if ( InverseTransform )
{
double denom = (double)NumSamples;
for ( i=0; i < NumSamples; i++ )
{
RealOut[i] /= (float)denom;
ImagOut[i] /= (float)denom;
}
}
}
/*--- end of file fourierf.c ---*/
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