📄 tokendlg.cpp
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// TokenDlg.cpp : implementation file
//
#include "stdafx.h"
#include "Token.h"
#include "TokenDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
//#define RELEASE_TOKEN
#include "afxmt.h"
#include "TokenShadow.h"
CTokenShadow* m_TokenShadow;
HWND hBackPanelWnd;
HWND hDealWnd;
CString ComName="COM1";
int nCardPoped=0;
int nCardDealed=0;
CEvent m_TokenShadowEvent(FALSE,TRUE,"m_TokenShadowEvent",NULL);
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CTokenDlg dialog
CTokenDlg::CTokenDlg(CWnd* pParent /*=NULL*/)
: CDialog(CTokenDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CTokenDlg)
m_Num = _T("");
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
m_Num="";
HighByte=0;
LowByte=0;
TmpComName="";
}
void CTokenDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CTokenDlg)
DDX_Control(pDX, IDC_COMNUM, m_Com);
DDX_Control(pDX, IDC_STATIC_POPTOKEN, m_PopTokenCounterShow);
DDX_Control(pDX, IDC_NUM, m_NumCtl);
DDX_Text(pDX, IDC_NUM, m_Num);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CTokenDlg, CDialog)
//{{AFX_MSG_MAP(CTokenDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_POPTOKEN, OnPoptoken)
ON_BN_CLICKED(IDC_DROPTOKEN, OnDroptoken)
ON_WM_CLOSE()
ON_MESSAGE(WM_USERPOPTOKENCONTINUEFROMSHADOW,OnOnePop)
ON_MESSAGE(WM_USERPOPTOKENOVERFROMSHADOW,OnDealOver)
ON_EN_CHANGE(IDC_NUM, OnChangeNum)
ON_MESSAGE(WM_COMCHANGED,OnComChanged)
ON_BN_CLICKED(IDC_CLEAR, OnClear)
ON_MESSAGE(THREADINIT, OnThreadInit)
ON_LBN_SELCHANGE(IDC_COMNUM, OnSelchangeComnum)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CTokenDlg message handlers
BOOL CTokenDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
hBackPanelWnd=this->m_hWnd;
hDealWnd=this->m_hWnd;
m_NumCtl.LimitText(4);
//设置静态文本区文本样式
HDC hDC=::GetDC(m_PopTokenCounterShow.m_hWnd);
long Height=MulDiv (12, -::GetDeviceCaps(hDC, LOGPIXELSY), 72);
::ReleaseDC(m_PopTokenCounterShow.m_hWnd, hDC);
sLogFont.lfHeight=Height;
sLogFont.lfWidth=0;
sLogFont.lfEscapement=0;
sLogFont.lfOrientation=0;
sLogFont.lfWeight=FW_HEAVY;
sLogFont.lfItalic=0;
sLogFont.lfUnderline=0;
sLogFont.lfStrikeOut=0;
sLogFont.lfCharSet=DEFAULT_CHARSET; //ANSI_CHARSET;
sLogFont.lfOutPrecision=OUT_DEFAULT_PRECIS;
sLogFont.lfClipPrecision=CLIP_DEFAULT_PRECIS;
sLogFont.lfQuality=PROOF_QUALITY;
sLogFont.lfPitchAndFamily=VARIABLE_PITCH | FF_ROMAN;
m_PopTokenCounterShow.SetWindowText("hello!");
m_Com.AddString("COM1");
m_Com.AddString("COM2");
m_Com.AddString("COM3");
m_Com.AddString("COM4");
m_Com.AddString("COM5");
m_Com.AddString("COM6");
m_TokenShadow=(CTokenShadow*)AfxBeginThread(RUNTIME_CLASS(CTokenShadow),THREAD_PRIORITY_NORMAL,0,CREATE_SUSPENDED);
m_TokenShadow->m_bAutoDelete=FALSE;
m_TokenShadow->ResumeThread();
return TRUE; // return TRUE unless you set the focus to a control
}
void CTokenDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CTokenDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CTokenDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CTokenDlg::OnPoptoken()
{
// TODO: Add your control notification handler code here
::nCardPoped=0;
::nCardDealed=0;
if(m_TokenShadow!=NULL&&m_TokenShadow->pTokenHandle!=NULL)
{
if(!m_TokenShadow->pTokenHandle->ToTokenPopCard(LowByte,HighByte))
{
TRACE("\n发送出票指令失败!");
}
else
{
TRACE("\n发送出票指令成功!");
#ifdef RELEASE_TOKEN
m_TokenShadow->bTokenWorking=TRUE;
#endif
}
}
else
{
m_PopTokenCounterShow.SetWindowText("Open Serial Error!");
}
}
void CTokenDlg::OnDroptoken()
{
// TODO: Add your control notification handler code here
::nCardPoped=0;
::nCardDealed=0;
if(m_TokenShadow!=NULL&&m_TokenShadow->pTokenHandle!=NULL)
{
if(!m_TokenShadow->pTokenHandle->ToTokenCardStatus(TRUE))
{
TRACE("\n发送倒票命令失败!");
}
else
{
TRACE("\n发送倒票命令成功!");
#ifdef RELEASE_TOKEN
m_TokenShadow->bTokenWorking=TRUE;
#endif
}
}
else
{
m_PopTokenCounterShow.SetWindowText("Open Serial Error!");
}
}
void CTokenDlg::OnClose()
{
// TODO: Add your message handler code here and/or call default
if(m_TokenShadow!=NULL)
{
m_TokenShadow->PostThreadMessage(THREADOVER,(WPARAM)2,(LPARAM)3);
WaitForSingleObject(m_TokenShadow->m_hThread,INFINITE);
delete m_TokenShadow;
m_TokenShadow=NULL;
}
CDialog::OnClose();
}
void CTokenDlg::OnOnePop(WPARAM wparam, LPARAM lparam)
{
CString str;
str.Format("now the number of token poped is %2d",::nCardPoped);
m_PopTokenCounterShow.SetWindowText(str);
}
void CTokenDlg::OnDealOver(WPARAM wparam, LPARAM lparam)
{
#ifdef RELEASE_TOKEN
m_TokenShadow->bTokenWorking=FALSE;
#endif
BOOL bSuccess=(BOOL)wparam;
CString str;
if(bSuccess)
{
//str.Format("good!\ncounter:%d\nnumber:%d",::nCardPoped,::nCardDealed);
str.Format("Good! %d",::nCardPoped);
MessageBox(str,"result",MB_OK);
}
else
{
str.Format("Good! %d",::nCardPoped);
//str.Format("bad!\ncounter:%d\nnumber:%d",::nCardPoped,::nCardDealed);
MessageBox(str,"result",MB_OK);
}
}
void CTokenDlg::OnChangeNum()
{
// TODO: If this is a RICHEDIT control, the control will not
// send this notification unless you override the CDialog::OnInitDialog()
// function and call CRichEditCtrl().SetEventMask()
// with the ENM_CHANGE flag ORed into the mask.
// TODO: Add your control notification handler code here
UpdateData();
WORD num=atoi(m_Num);
TRACE("\nnum:%x",num);
LowByte=num&0xff;
num=num>>8;
HighByte=num&0xff;
TRACE("\nLowByte:%x,HighByte:%x",LowByte,HighByte);
}
void CTokenDlg::OnCancel()
{
// TODO: Add extra cleanup here
SendMessage(WM_CLOSE,(WPARAM)0,(LPARAM)0);
CDialog::OnCancel();
}
void CTokenDlg::OnComChanged(WPARAM wparam,LPARAM lparam)
{
if(TmpComName==ComName)
return;
m_Com.EnableWindow(FALSE);
ComName=TmpComName;
if(m_TokenShadow!=NULL)
{
m_TokenShadow->PostThreadMessage(THREADOVER,(WPARAM)2,(LPARAM)3);
WaitForSingleObject(m_TokenShadow->m_hThread,INFINITE);
delete m_TokenShadow;
m_TokenShadow=NULL;
}
m_TokenShadow=(CTokenShadow*)AfxBeginThread(RUNTIME_CLASS(CTokenShadow),THREAD_PRIORITY_NORMAL,0,CREATE_SUSPENDED);
m_TokenShadow->m_bAutoDelete=FALSE;
m_TokenShadow->ResumeThread();
}
void CTokenDlg::OnClear()
{
// TODO: Add your control notification handler code here
m_PopTokenCounterShow.SetWindowText("");
::nCardPoped=0;
}
void CTokenDlg::OnThreadInit(WPARAM wparam,LPARAM lparam)
{
int ThreadNum=(int)wparam;
switch(ThreadNum)
{
case 0:
if(m_TokenShadow->pTokenHandle==NULL)
{
m_TokenShadow->PostThreadMessage(THREADOVER,(WPARAM)2,(LPARAM)3);
WaitForSingleObject(m_TokenShadow->m_hThread,INFINITE);
delete m_TokenShadow;
m_TokenShadow=NULL;
}
TRACE("\nm_TokenShadowEvent.SetEvent");
break;
default:
break;
}
m_Com.EnableWindow(TRUE);
m_Com.SetFocus();
return;
}
void CTokenDlg::OnSelchangeComnum()
{
int Index=m_Com.GetCurSel();
switch(Index)
{
case 0:
TmpComName="COM1";
break;
case 1:
TmpComName="COM2";
break;
case 2:
TmpComName="COM3";
break;
case 3:
TmpComName="COM4";
break;
case 4:
TmpComName="COM5";
break;
case 5:
TmpComName="COM6";
break;
default:
break;
}
this->SendMessage(WM_COMCHANGED,(WPARAM)0,(LPARAM)0);
}
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