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📄 tbarbase.h

📁 浙江大学的悟空嵌入式系统模拟器
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    // insert the new tool at the given position, if pos == GetToolsCount(), it
    // is equivalent to AddTool()
    virtual wxToolBarToolBase *InsertTool
                               (
                                    size_t pos,
                                    int id,
                                    const wxString& label,
                                    const wxBitmap& bitmap,
                                    const wxBitmap& bmpDisabled = wxNullBitmap,
                                    wxItemKind kind = wxITEM_NORMAL,
                                    const wxString& shortHelp = wxEmptyString,
                                    const wxString& longHelp = wxEmptyString,
                                    wxObject *clientData = NULL
                               );

    // add an arbitrary control to the toolbar, return TRUE if ok (notice that
    // the control will be deleted by the toolbar and that it will also adjust
    // its position/size)
    //
    // NB: the control should have toolbar as its parent
    virtual wxToolBarToolBase *AddControl(wxControl *control);
    virtual wxToolBarToolBase *InsertControl(size_t pos, wxControl *control);
    
    // get the control with the given id or return NULL
    virtual wxControl *FindControl( int id );

    // add a separator to the toolbar
    virtual wxToolBarToolBase *AddSeparator();
    virtual wxToolBarToolBase *InsertSeparator(size_t pos);

    // remove the tool from the toolbar: the caller is responsible for actually
    // deleting the pointer
    virtual wxToolBarToolBase *RemoveTool(int id);

    // delete tool either by index or by position
    virtual bool DeleteToolByPos(size_t pos);
    virtual bool DeleteTool(int id);

    // delete all tools
    virtual void ClearTools();

    // must be called after all buttons have been created to finish toolbar
    // initialisation
    virtual bool Realize();

    // tools state
    // -----------

    virtual void EnableTool(int id, bool enable);
    virtual void ToggleTool(int id, bool toggle);

    // Set this to be togglable (or not)
    virtual void SetToggle(int id, bool toggle);

    // set/get tools client data (not for controls)
    virtual wxObject *GetToolClientData(int id) const;
    virtual void SetToolClientData(int id, wxObject *clientData);

    // return TRUE if the tool is toggled
    virtual bool GetToolState(int id) const;

    virtual bool GetToolEnabled(int id) const;

    virtual void SetToolShortHelp(int id, const wxString& helpString);
    virtual wxString GetToolShortHelp(int id) const;
    virtual void SetToolLongHelp(int id, const wxString& helpString);
    virtual wxString GetToolLongHelp(int id) const;

    // margins/packing/separation
    // --------------------------

    virtual void SetMargins(int x, int y);
    void SetMargins(const wxSize& size)
        { SetMargins((int) size.x, (int) size.y); }
    virtual void SetToolPacking(int packing)
        { m_toolPacking = packing; }
    virtual void SetToolSeparation(int separation)
        { m_toolSeparation = separation; }

    virtual wxSize GetToolMargins() const { return wxSize(m_xMargin, m_yMargin); }
    virtual int GetToolPacking() const { return m_toolPacking; }
    virtual int GetToolSeparation() const { return m_toolSeparation; }

    // toolbar geometry
    // ----------------

    // set the number of toolbar rows
    virtual void SetRows(int nRows);

    // the toolbar can wrap - limit the number of columns or rows it may take
    void SetMaxRowsCols(int rows, int cols)
        { m_maxRows = rows; m_maxCols = cols; }
    int GetMaxRows() const { return m_maxRows; }
    int GetMaxCols() const { return m_maxCols; }

    // get/set the size of the bitmaps used by the toolbar: should be called
    // before adding any tools to the toolbar
    virtual void SetToolBitmapSize(const wxSize& size)
        { m_defaultWidth = size.x; m_defaultHeight = size.y; };
    virtual wxSize GetToolBitmapSize() const
        { return wxSize(m_defaultWidth, m_defaultHeight); }

    // the button size in some implementations is bigger than the bitmap size:
    // get the total button size (by default the same as bitmap size)
    virtual wxSize GetToolSize() const
        { return GetToolBitmapSize(); } ;

    // returns a (non separator) tool containing the point (x, y) or NULL if
    // there is no tool at this point (corrdinates are client)
    virtual wxToolBarToolBase *FindToolForPosition(wxCoord x,
                                                   wxCoord y) const = 0;

    // return TRUE if this is a vertical toolbar, otherwise FALSE
    bool IsVertical() const { return HasFlag(wxTB_VERTICAL); }


    // the old versions of the various methods kept for compatibility
    // don't use in the new code!
    // --------------------------------------------------------------

    wxToolBarToolBase *AddTool(int id,
                               const wxBitmap& bitmap,
                               const wxBitmap& bmpDisabled,
                               bool toggle = FALSE,
                               wxObject *clientData = NULL,
                               const wxString& shortHelpString = wxEmptyString,
                               const wxString& longHelpString = wxEmptyString)
    {
        return AddTool(id, wxEmptyString,
                       bitmap, bmpDisabled,
                       toggle ? wxITEM_CHECK : wxITEM_NORMAL,
                       shortHelpString, longHelpString, clientData);
    }

    wxToolBarToolBase *AddTool(int id,
                               const wxBitmap& bitmap,
                               const wxString& shortHelpString = wxEmptyString,
                               const wxString& longHelpString = wxEmptyString)
    {
        return AddTool(id, wxEmptyString,
                       bitmap, wxNullBitmap, wxITEM_NORMAL,
                       shortHelpString, longHelpString, NULL);
    }

    wxToolBarToolBase *AddTool(int id,
                               const wxBitmap& bitmap,
                               const wxBitmap& bmpDisabled,
                               bool toggle,
                               wxCoord xPos,
                               wxCoord yPos = -1,
                               wxObject *clientData = NULL,
                               const wxString& shortHelp = wxEmptyString,
                               const wxString& longHelp = wxEmptyString)
    {
        return DoAddTool(id, wxEmptyString, bitmap, bmpDisabled,
                         toggle ? wxITEM_CHECK : wxITEM_NORMAL,
                         shortHelp, longHelp, clientData, xPos, yPos);
    }

    wxToolBarToolBase *InsertTool(size_t pos,
                                  int id,
                                  const wxBitmap& bitmap,
                                  const wxBitmap& bmpDisabled = wxNullBitmap,
                                  bool toggle = FALSE,
                                  wxObject *clientData = NULL,
                                  const wxString& shortHelp = wxEmptyString,
                                  const wxString& longHelp = wxEmptyString)
    {
        return InsertTool(pos, id, wxEmptyString, bitmap, bmpDisabled,
                          toggle ? wxITEM_CHECK : wxITEM_NORMAL,
                          shortHelp, longHelp, clientData);
    }

    // event handlers
    // --------------

    // NB: these functions are deprecated, use EVT_TOOL_XXX() instead!

    // Only allow toggle if returns TRUE. Call when left button up.
    virtual bool OnLeftClick(int id, bool toggleDown);

    // Call when right button down.
    virtual void OnRightClick(int id, long x, long y);

    // Called when the mouse cursor enters a tool bitmap.
    // Argument is -1 if mouse is exiting the toolbar.
    virtual void OnMouseEnter(int id);

    // more deprecated functions
    // -------------------------

#if WXWIN_COMPATIBILITY
    void SetDefaultSize(int w, int h) { SetDefaultSize(wxSize(w, h)); }
    long GetDefaultWidth() const { return m_defaultWidth; }
    long GetDefaultHeight() const { return m_defaultHeight; }
    int GetDefaultButtonWidth() const { return (int) GetDefaultButtonSize().x; };
    int GetDefaultButtonHeight() const { return (int) GetDefaultButtonSize().y; };
    virtual void SetDefaultSize(const wxSize& size) { SetToolBitmapSize(size); }
    virtual wxSize GetDefaultSize() const { return GetToolBitmapSize(); }
    virtual wxSize GetDefaultButtonSize() const { return GetToolSize(); }
#endif // WXWIN_COMPATIBILITY

    // use GetToolMargins() instead
    wxSize GetMargins() const { return GetToolMargins(); }

    // implementation only from now on
    // -------------------------------

    size_t GetToolsCount() const { return m_tools.GetCount(); }

    void OnIdle(wxIdleEvent& event);

    // Do the toolbar button updates (check for EVT_UPDATE_UI handlers)
    virtual void DoToolbarUpdates();

    // don't want toolbars to accept the focus
    virtual bool AcceptsFocus() const { return FALSE; }

protected:
    // to implement in derived classes
    // -------------------------------

    // create a new toolbar tool and add it to the toolbar, this is typically
    // implemented by just calling InsertTool()
    virtual wxToolBarToolBase *DoAddTool
                               (
                                   int id,
                                   const wxString& label,
                                   const wxBitmap& bitmap,
                                   const wxBitmap& bmpDisabled,
                                   wxItemKind kind,
                                   const wxString& shortHelp = wxEmptyString,
                                   const wxString& longHelp = wxEmptyString,
                                   wxObject *clientData = NULL,
                                   wxCoord xPos = -1,
                                   wxCoord yPos = -1
                               );

    // the tool is not yet inserted into m_tools list when this function is
    // called and will only be added to it if this function succeeds
    virtual bool DoInsertTool(size_t pos, wxToolBarToolBase *tool) = 0;

    // the tool is still in m_tools list when this function is called, it will
    // only be deleted from it if it succeeds
    virtual bool DoDeleteTool(size_t pos, wxToolBarToolBase *tool) = 0;

    // called when the tools enabled flag changes
    virtual void DoEnableTool(wxToolBarToolBase *tool, bool enable) = 0;

    // called when the tool is toggled
    virtual void DoToggleTool(wxToolBarToolBase *tool, bool toggle) = 0;

    // called when the tools "can be toggled" flag changes
    virtual void DoSetToggle(wxToolBarToolBase *tool, bool toggle) = 0;

    // the functions to create toolbar tools
    virtual wxToolBarToolBase *CreateTool(int id,
                                          const wxString& label,
                                          const wxBitmap& bmpNormal,
                                          const wxBitmap& bmpDisabled,
                                          wxItemKind kind,
                                          wxObject *clientData,
                                          const wxString& shortHelp,
                                          const wxString& longHelp) = 0;

    virtual wxToolBarToolBase *CreateTool(wxControl *control) = 0;

    // helper functions
    // ----------------

    // find the tool by id
    wxToolBarToolBase *FindById(int id) const;

    // the list of all our tools
    wxToolBarToolsList m_tools;

    // the offset of the first tool
    int m_xMargin;
    int m_yMargin;

    // the maximum number of toolbar rows/columns
    int m_maxRows;
    int m_maxCols;

    // the tool packing and separation
    int m_toolPacking,
        m_toolSeparation;

    // the size of the toolbar bitmaps
    wxCoord m_defaultWidth, m_defaultHeight;

private:
    DECLARE_EVENT_TABLE()
    DECLARE_CLASS(wxToolBarBase)
};

// Helper function for creating the image for disabled buttons
bool wxCreateGreyedImage(const wxImage& in, wxImage& out) ;

#endif // wxUSE_TOOLBAR

#endif
    // _WX_TBARBASE_H_

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