📄 hashmap.h
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} \
\
node = new Node( value ); \
node->m_nxt = m_table[bucket]; \
m_table[bucket] = node; \
\
/* must be after the node is inserted */ \
++m_items; \
if( SHOULD_GROW( m_tableBuckets, m_items ) ) \
ResizeTable( m_tableBuckets ); \
\
return node; \
} \
\
/* returns NULL if not found */ \
Node** GetNodePtr( const const_key_type& key ) const \
{ \
unsigned long hash = m_hasher( key ); \
Node** node = &m_table[hash % m_tableBuckets]; \
\
while( *node ) \
{ \
if( m_equals( m_getKey( (*node)->m_value ), key ) ) \
return node; \
node = (Node**)&(*node)->m_nxt; \
} \
\
return 0; \
} \
\
/* returns NULL if not found */ \
/* expressing it in terms of GetNodePtr is 5-8% slower :-( */ \
Node* GetNode( const const_key_type& key ) const \
{ \
unsigned long hash = m_hasher( key ); \
Node* node = m_table[hash % m_tableBuckets]; \
\
while( node ) \
{ \
if( m_equals( m_getKey( node->m_value ), key ) ) \
return node; \
node = node->m_next(); \
} \
\
return 0; \
} \
\
void ResizeTable( size_t newSize ) \
{ \
newSize = GetNextPrime( newSize ); \
Node** srcTable = m_table; \
size_t srcBuckets = m_tableBuckets; \
m_table = (Node**)AllocTable( newSize ); \
m_tableBuckets = newSize; \
\
CopyHashTable( (_wxHashTable_NodeBase**)srcTable, srcBuckets, \
this, (_wxHashTable_NodeBase**)m_table, \
(BucketFromNode)GetBucketForNode,\
(ProcessNode)&DummyProcessNode ); \
free(srcTable); \
} \
\
/* this must be called _after_ m_table has been cleaned */ \
void HashCopy( const Self& ht ) \
{ \
ResizeTable( ht.size() ); \
CopyHashTable( (_wxHashTable_NodeBase**)ht.m_table, ht.m_tableBuckets,\
(_wxHashTableBase2*)this, \
(_wxHashTable_NodeBase**)m_table, \
(BucketFromNode)GetBucketForNode, \
(ProcessNode)CopyNode ); \
} \
};
// defines an STL-like pair class CLASSNAME storing two fields: first of type
// KEY_T and second of type VALUE_T
#define _WX_DECLARE_PAIR( KEY_T, VALUE_T, CLASSNAME, CLASSEXP ) \
CLASSEXP CLASSNAME \
{ \
public: \
typedef KEY_T t1; \
typedef VALUE_T t2; \
typedef const KEY_T const_t1; \
typedef const VALUE_T const_t2; \
\
CLASSNAME( const const_t1& f, const const_t2& s ):first(t1(f)),second(t2(s)) {} \
CLASSNAME( const const_t1& f ):first(t1(f)),second(t2()) {} \
\
t1 first; \
t2 second; \
};
// defines the class CLASSNAME returning the key part (of type KEY_T) from a
// pair of type PAIR_T
#define _WX_DECLARE_HASH_MAP_KEY_EX( KEY_T, PAIR_T, CLASSNAME, CLASSEXP ) \
CLASSEXP CLASSNAME \
{ \
typedef KEY_T key_type; \
typedef PAIR_T pair_type; \
typedef const key_type const_key_type; \
typedef const pair_type const_pair_type; \
typedef const_key_type& const_key_reference; \
typedef const_pair_type& const_pair_reference; \
public: \
CLASSNAME() { } \
const_key_reference operator()( const_pair_reference pair ) const { return pair.first; }\
\
/* the dummy assignment operator is needed to suppress compiler */ \
/* warnings from hash table class' operator=(): gcc complains about */ \
/* "statement with no effect" without it */ \
CLASSNAME& operator=(const CLASSNAME&) { return *this; } \
};
// grow/shrink predicates
inline bool never_grow( size_t, size_t ) { return FALSE; }
inline bool never_shrink( size_t, size_t ) { return FALSE; }
inline bool grow_lf70( size_t buckets, size_t items )
{
return float(items)/float(buckets) >= 0.85;
}
// ----------------------------------------------------------------------------
// hashing and comparison functors
// ----------------------------------------------------------------------------
// NB: implementation detail: all of these classes must have dummy assignment
// operators to suppress warnings about "statement with no effect" from gcc
// in the hash table class assignment operator (where they're assigned)
// integer types
class WXDLLEXPORT wxIntegerHash
{
public:
wxIntegerHash() { }
unsigned long operator()( long x ) const { return (unsigned long)x; }
unsigned long operator()( unsigned long x ) const { return x; }
unsigned long operator()( int x ) const { return (unsigned long)x; }
unsigned long operator()( unsigned int x ) const { return x; }
unsigned long operator()( short x ) const { return (unsigned long)x; }
unsigned long operator()( unsigned short x ) const { return x; }
wxIntegerHash& operator=(const wxIntegerHash&) { return *this; }
};
class WXDLLEXPORT wxIntegerEqual
{
public:
wxIntegerEqual() { }
bool operator()( long a, long b ) const { return a == b; }
bool operator()( unsigned long a, unsigned long b ) const { return a == b; }
bool operator()( int a, int b ) const { return a == b; }
bool operator()( unsigned int a, unsigned int b ) const { return a == b; }
bool operator()( short a, short b ) const { return a == b; }
bool operator()( unsigned short a, unsigned short b ) const { return a == b; }
wxIntegerEqual& operator=(const wxIntegerEqual&) { return *this; }
};
// pointers
class WXDLLEXPORT wxPointerHash
{
public:
wxPointerHash() { }
// TODO: this might not work well on architectures with 64 bit pointers but
// 32 bit longs, we should use % ULONG_MAX there
unsigned long operator()( const void* k ) const { return (unsigned long)k; }
wxPointerHash& operator=(const wxPointerHash&) { return *this; }
};
class WXDLLEXPORT wxPointerEqual
{
public:
wxPointerEqual() { }
bool operator()( const void* a, const void* b ) const { return a == b; }
wxPointerEqual& operator=(const wxPointerEqual&) { return *this; }
};
// wxString, char*, wxChar*
class WXDLLEXPORT wxStringHash
{
public:
wxStringHash() {}
unsigned long operator()( const wxString& x ) const
{ return wxCharStringHash( x.c_str() ); }
unsigned long operator()( const wxChar* x ) const
{ return wxCharStringHash( x ); }
static unsigned long wxCharStringHash( const wxChar* );
#if wxUSE_UNICODE
unsigned long operator()( const char* x ) const
{ return charStringHash( x ); }
static unsigned long charStringHash( const char* );
#endif // wxUSE_UNICODE
wxStringHash& operator=(const wxStringHash&) { return *this; }
};
class WXDLLEXPORT wxStringEqual
{
public:
wxStringEqual() {}
bool operator()( const wxString& a, const wxString& b ) const
{ return a == b; }
bool operator()( const wxChar* a, const wxChar* b ) const
{ return wxStrcmp( a, b ) == 0; }
#if wxUSE_UNICODE
bool operator()( const char* a, const char* b ) const
{ return strcmp( a, b ) == 0; }
#endif // wxUSE_UNICODE
wxStringEqual& operator=(const wxStringEqual&) { return *this; }
};
#define _WX_DECLARE_HASH_MAP( KEY_T, VALUE_T, HASH_T, KEY_EQ_T, CLASSNAME, CLASSEXP ) \
_WX_DECLARE_PAIR( KEY_T, VALUE_T, CLASSNAME##_wxImplementation_Pair, CLASSEXP ) \
_WX_DECLARE_HASH_MAP_KEY_EX( KEY_T, CLASSNAME##_wxImplementation_Pair, CLASSNAME##_wxImplementation_KeyEx, CLASSEXP ) \
_WX_DECLARE_HASHTABLE( CLASSNAME##_wxImplementation_Pair, KEY_T, HASH_T, CLASSNAME##_wxImplementation_KeyEx, KEY_EQ_T, CLASSNAME##_wxImplementation_HashTable, CLASSEXP, grow_lf70, never_shrink ) \
CLASSEXP CLASSNAME:public CLASSNAME##_wxImplementation_HashTable \
{ \
public: \
typedef VALUE_T mapped_type; \
\
CLASSNAME( size_type hint = 100, hasher hf = hasher(), key_equal eq = key_equal() ) \
: CLASSNAME##_wxImplementation_HashTable( hint, hf, eq, CLASSNAME##_wxImplementation_KeyEx() ) {} \
\
mapped_type& operator[]( const const_key_type& key ) \
{ \
return GetOrCreateNode( CLASSNAME##_wxImplementation_Pair( key ) )->m_value.second; \
} \
\
const_iterator find( const const_key_type& key ) const \
{ \
return const_iterator( GetNode( key ), this ); \
} \
\
iterator find( const const_key_type& key ) \
{ \
return iterator( GetNode( key ), this ); \
} \
\
void insert( const value_type& v ) { (*this)[v.first] = v.second; } \
\
size_type erase( const key_type& k ) \
{ return CLASSNAME##_wxImplementation_HashTable::erase( k ); } \
void erase( const iterator& it ) { erase( it->first ); } \
void erase( const const_iterator& it ) { erase( it->first ); } \
\
/* count() == 0 | 1 */ \
size_type count( const const_key_type& key ) \
{ return GetNode( key ) ? 1 : 0; } \
}
// these macros are to be used in the user code
#define WX_DECLARE_HASH_MAP( KEY_T, VALUE_T, HASH_T, KEY_EQ_T, CLASSNAME) \
_WX_DECLARE_HASH_MAP( KEY_T, VALUE_T, HASH_T, KEY_EQ_T, CLASSNAME, class )
#define WX_DECLARE_STRING_HASH_MAP( VALUE_T, CLASSNAME ) \
_WX_DECLARE_HASH_MAP( wxString, VALUE_T, wxStringHash, wxStringEqual, \
CLASSNAME, class )
#define WX_DECLARE_VOIDPTR_HASH_MAP( VALUE_T, CLASSNAME ) \
_WX_DECLARE_HASH_MAP( void*, VALUE_T, wxPointerHash, wxPointerEqual, \
CLASSNAME, class )
// and these do exactly the same thing but should be used inside the
// library
#define WX_DECLARE_EXPORTED_HASH_MAP( KEY_T, VALUE_T, HASH_T, KEY_EQ_T, CLASSNAME) \
_WX_DECLARE_HASH_MAP( KEY_T, VALUE_T, HASH_T, KEY_EQ_T, CLASSNAME, class WXDLLEXPORT )
#define WX_DECLARE_EXPORTED_STRING_HASH_MAP( VALUE_T, CLASSNAME ) \
_WX_DECLARE_HASH_MAP( wxString, VALUE_T, wxStringHash, wxStringEqual, \
CLASSNAME, class WXDLLEXPORT )
#define WX_DECLARE_EXPORTED_VOIDPTR_HASH_MAP( VALUE_T, CLASSNAME ) \
_WX_DECLARE_HASH_MAP( void*, VALUE_T, wxPointerHash, wxPointerEqual, \
CLASSNAME, class WXDLLEXPORT )
#endif // _WX_HASHMAP_H_
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