📄 sckstrm.h
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/////////////////////////////////////////////////////////////////////////////
// Name: sckstrm.h
// Purpose: wxSocket*Stream
// Author: Guilhem Lavaux
// Modified by:
// Created: 17/07/97
// RCS-ID: $Id: sckstrm.h,v 1.1 2005/03/16 06:49:24 kehc Exp $
// Copyright: (c)
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __SCK_STREAM_H__
#define __SCK_STREAM_H__
#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface
#endif
#include "wx/stream.h"
#if wxUSE_SOCKETS && wxUSE_STREAMS
#include "wx/socket.h"
class WXDLLEXPORT wxSocketOutputStream : public wxOutputStream
{
public:
wxSocketOutputStream(wxSocketBase& s);
~wxSocketOutputStream();
off_t SeekO( off_t WXUNUSED(pos), wxSeekMode WXUNUSED(mode) )
{ return -1; }
off_t TellO() const
{ return -1; }
protected:
wxSocketBase *m_o_socket;
size_t OnSysWrite(const void *buffer, size_t bufsize);
};
class WXDLLEXPORT wxSocketInputStream : public wxInputStream
{
public:
wxSocketInputStream(wxSocketBase& s);
~wxSocketInputStream();
off_t SeekI( off_t WXUNUSED(pos), wxSeekMode WXUNUSED(mode) )
{ return -1; }
off_t TellI() const
{ return -1; }
protected:
wxSocketBase *m_i_socket;
size_t OnSysRead(void *buffer, size_t bufsize);
};
class WXDLLEXPORT wxSocketStream : public wxSocketInputStream,
public wxSocketOutputStream
{
public:
wxSocketStream(wxSocketBase& s);
~wxSocketStream();
};
#endif
// wxUSE_SOCKETS && wxUSE_STREAMS
#endif
// __SCK_STREAM_H__
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