📄 htmlcell.h
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/////////////////////////////////////////////////////////////////////////////
// Name: htmlcell.h
// Purpose: wxHtmlCell class is used by wxHtmlWindow/wxHtmlWinParser
// as a basic visual element of HTML page
// Author: Vaclav Slavik
// RCS-ID: $Id: htmlcell.h,v 1.1 2005/03/16 06:49:43 kehc Exp $
// Copyright: (c) 1999 Vaclav Slavik
// Licence: wxWindows Licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_HTMLCELL_H_
#define _WX_HTMLCELL_H_
#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "htmlcell.h"
#endif
#include "wx/defs.h"
#if wxUSE_HTML
#include "wx/html/htmltag.h"
#include "wx/html/htmldefs.h"
#include "wx/window.h"
class WXDLLEXPORT wxHtmlLinkInfo;
class WXDLLEXPORT wxHtmlCell;
class WXDLLEXPORT wxHtmlContainerCell;
// Temporary kludge for backporting html pagebreaks to 2.4.0;
// Do not use, this will NOT be part of wx 2.5!
struct WXDLLEXPORT wxHtmlKludge
{
int pbreak;
int *known_pagebreaks;
int number_of_pages;
};
//--------------------------------------------------------------------------------
// wxHtmlCell
// Internal data structure. It represents fragments of parsed HTML
// page - a word, picture, table, horizontal line and so on.
// It is used by wxHtmlWindow to represent HTML page in memory.
//--------------------------------------------------------------------------------
class WXDLLEXPORT wxHtmlCell : public wxObject
{
public:
wxHtmlCell();
virtual ~wxHtmlCell();
void SetParent(wxHtmlContainerCell *p) {m_Parent = p;}
wxHtmlContainerCell *GetParent() const {return m_Parent;}
int GetPosX() const {return m_PosX;}
int GetPosY() const {return m_PosY;}
int GetWidth() const {return m_Width;}
int GetHeight() const {return m_Height;}
int GetDescent() const {return m_Descent;}
const wxString& GetId() const { return m_id; }
void SetId(const wxString& id) { m_id = id; }
// returns the link associated with this cell. The position is position within
// the cell so it varies from 0 to m_Width, from 0 to m_Height
virtual wxHtmlLinkInfo* GetLink(int WXUNUSED(x) = 0, int WXUNUSED(y) = 0) const
{ return m_Link; }
// members access methods
wxHtmlCell *GetNext() const {return m_Next;}
// members writing methods
virtual void SetPos(int x, int y) {m_PosX = x, m_PosY = y;}
void SetLink(const wxHtmlLinkInfo& link);
void SetNext(wxHtmlCell *cell) {m_Next = cell;}
// 1. adjust cell's width according to the fact that maximal possible width is w.
// (this has sense when working with horizontal lines, tables etc.)
// 2. prepare layout (=fill-in m_PosX, m_PosY (and sometime m_Height) members)
// = place items to fit window, according to the width w
virtual void Layout(int w);
// renders the cell
virtual void Draw(wxDC& WXUNUSED(dc), int WXUNUSED(x), int WXUNUSED(y), int WXUNUSED(view_y1), int WXUNUSED(view_y2)) {}
// proceed drawing actions in case the cell is not visible (scrolled out of screen).
// This is needed to change fonts, colors and so on
virtual void DrawInvisible(wxDC& WXUNUSED(dc), int WXUNUSED(x), int WXUNUSED(y)) {}
// This method returns pointer to the FIRST cell for that
// the condition
// is true. It first checks if the condition is true for this
// cell and then calls m_Next->Find(). (Note: it checks
// all subcells if the cell is container)
// Condition is unique condition identifier (see htmldefs.h)
// (user-defined condition IDs should start from 10000)
// and param is optional parameter
// Example : m_Cell->Find(wxHTML_COND_ISANCHOR, "news");
// returns pointer to anchor news
virtual const wxHtmlCell* Find(int condition, const void* param) const;
// This function is called when mouse button is clicked over the cell.
//
// Parent is pointer to wxHtmlWindow that generated the event
// HINT: if this handling is not enough for you you should use
// wxHtmlWidgetCell
virtual void OnMouseClick(wxWindow *parent, int x, int y, const wxMouseEvent& event);
// This method used to adjust pagebreak position. The parameter is
// variable that contains y-coordinate of page break (= horizontal line that
// should not be crossed by words, images etc.). If this cell cannot be divided
// into two pieces (each one on another page) then it moves the pagebreak
// few pixels up.
//
// Returned value : true if pagebreak was modified, false otherwise
// Usage : while (container->AdjustPagebreak(&p)) {}
virtual bool AdjustPagebreak(int *pagebreak) const;
// wx 2.5 will use this signature:
// virtual bool AdjustPagebreak(int *pagebreak, int *known_pagebreaks = NULL, int number_of_pages = 0) const;
// Sets cell's behaviour on pagebreaks (see AdjustPagebreak). Default
// is true - the cell can be split on two pages
void SetCanLiveOnPagebreak(bool can) { m_CanLiveOnPagebreak = can; }
// Returns y-coordinates that contraint the cell, i.e. left is highest
// and right lowest coordinate such that the cell lays between then.
// Note: this method does not return meaningful values if you haven't
// called Layout() before!
virtual void GetHorizontalConstraints(int *left, int *right) const;
// Returns true for simple == terminal cells, i.e. not composite ones.
// This if for internal usage only and may disappear in future versions!
virtual bool IsTerminalCell() const { return TRUE; }
// Find the terminal cell inside this cell at the given position (relative
// to this cell)
//
// Returns NULL if not found
virtual wxHtmlCell *FindCellByPos(wxCoord x, wxCoord y) const;
protected:
wxHtmlCell *m_Next;
// pointer to the next cell
wxHtmlContainerCell *m_Parent;
// pointer to parent cell
long m_Width, m_Height, m_Descent;
// dimensions of fragment
// m_Descent is used to position text&images..
long m_PosX, m_PosY;
// position where the fragment is drawn
wxHtmlLinkInfo *m_Link;
// destination address if this fragment is hypertext link, NULL otherwise
bool m_CanLiveOnPagebreak;
// true if this cell can be placed on pagebreak, false otherwise
wxString m_id;
// unique identifier of the cell, generated from "id" property of tags
};
//--------------------------------------------------------------------------------
// Inherited cells:
//--------------------------------------------------------------------------------
//--------------------------------------------------------------------------------
// wxHtmlWordCell
// Single word in input stream.
//--------------------------------------------------------------------------------
class WXDLLEXPORT wxHtmlWordCell : public wxHtmlCell
{
public:
wxHtmlWordCell(const wxString& word, wxDC& dc);
void Draw(wxDC& dc, int x, int y, int view_y1, int view_y2);
protected:
wxString m_Word;
};
//--------------------------------------------------------------------------------
// wxHtmlContainerCell
// Container - it contains other cells. Basic of layout algorithm.
//--------------------------------------------------------------------------------
class WXDLLEXPORT wxHtmlContainerCell : public wxHtmlCell
{
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