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📄 string.h

📁 浙江大学的悟空嵌入式系统模拟器
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    // same as above
  size_t find_last_of(wxChar c, size_t nStart = npos) const
    { return rfind(c, nStart); }

    // find first/last occurence of any character not in the set

    // as strspn() (starting from nStart), returns npos on failure
  size_t find_first_not_of(const wxString& str, size_t nStart = 0) const
    { return find_first_not_of(str.c_str(), nStart); }
    // same as above
  size_t find_first_not_of(const wxChar* sz, size_t nStart = 0) const;
    // same as above
  size_t find_first_not_of(wxChar ch, size_t nStart = 0) const;
    //  as strcspn()
  size_t find_last_not_of(const wxString& str, size_t nStart = npos) const
    { return find_first_not_of(str.c_str(), nStart); }
    // same as above
  size_t find_last_not_of(const wxChar* sz, size_t nStart = npos) const;
    // same as above
  size_t find_last_not_of(wxChar ch, size_t nStart = npos) const;

    // All compare functions return -1, 0 or 1 if the [sub]string is less,
    // equal or greater than the compare() argument.

    // just like strcmp()
  int compare(const wxString& str) const { return Cmp(str); }
    // comparison with a substring
  int compare(size_t nStart, size_t nLen, const wxString& str) const
    { return Mid(nStart, nLen).Cmp(str); }
    // comparison of 2 substrings
  int compare(size_t nStart, size_t nLen,
              const wxString& str, size_t nStart2, size_t nLen2) const
    { return Mid(nStart, nLen).Cmp(str.Mid(nStart2, nLen2)); }
    // just like strcmp()
  int compare(const wxChar* sz) const { return Cmp(sz); }
    // substring comparison with first nCount characters of sz
  int compare(size_t nStart, size_t nLen,
              const wxChar* sz, size_t nCount = npos) const
    { return Mid(nStart, nLen).Cmp(wxString(sz, nCount)); }

  // substring extraction
  wxString substr(size_t nStart = 0, size_t nLen = npos) const
    { return Mid(nStart, nLen); }
#endif // wxSTD_STRING_COMPATIBILITY
};

// ----------------------------------------------------------------------------
// The string array uses it's knowledge of internal structure of the wxString
// class to optimize string storage. Normally, we would store pointers to
// string, but as wxString is, in fact, itself a pointer (sizeof(wxString) is
// sizeof(char *)) we store these pointers instead. The cast to "wxString *" is
// really all we need to turn such pointer into a string!
//
// Of course, it can be called a dirty hack, but we use twice less memory and
// this approach is also more speed efficient, so it's probably worth it.
//
// Usage notes: when a string is added/inserted, a new copy of it is created,
// so the original string may be safely deleted. When a string is retrieved
// from the array (operator[] or Item() method), a reference is returned.
// ----------------------------------------------------------------------------

class WXDLLEXPORT wxArrayString
{
public:
  // type of function used by wxArrayString::Sort()
  typedef int (*CompareFunction)(const wxString& first,
                                 const wxString& second);

  // constructors and destructor
    // default ctor
  wxArrayString()
      : m_nSize(0), m_nCount(0), m_pItems(NULL), m_autoSort(FALSE)
      { Init(FALSE); }
    // if autoSort is TRUE, the array is always sorted (in alphabetical order)
    //
    // NB: the reason for using int and not bool is that like this we can avoid
    //     using this ctor for implicit conversions from "const char *" (which
    //     we'd like to be implicitly converted to wxString instead!)
    //
    //     of course, using explicit would be even better - if all compilers
    //     supported it...
  wxArrayString(int autoSort)
      : m_nSize(0), m_nCount(0), m_pItems(NULL), m_autoSort(FALSE)
      { Init(autoSort != 0); }
    // copy ctor
  wxArrayString(const wxArrayString& array);
    // assignment operator
  wxArrayString& operator=(const wxArrayString& src);
    // not virtual, this class should not be derived from
 ~wxArrayString();

  // memory management
    // empties the list, but doesn't release memory
  void Empty();
    // empties the list and releases memory
  void Clear();
    // preallocates memory for given number of items
  void Alloc(size_t nCount);
    // minimzes the memory usage (by freeing all extra memory)
  void Shrink();

  // simple accessors
    // number of elements in the array
  size_t GetCount() const { return m_nCount; }
    // is it empty?
  bool IsEmpty() const { return m_nCount == 0; }
    // number of elements in the array (GetCount is preferred API)
  size_t Count() const { return m_nCount; }

  // items access (range checking is done in debug version)
    // get item at position uiIndex
  wxString& Item(size_t nIndex) const
    {
        wxASSERT_MSG( nIndex < m_nCount,
                      _T("wxArrayString: index out of bounds") );

        return *(wxString *)&(m_pItems[nIndex]);
    }

    // same as Item()
  wxString& operator[](size_t nIndex) const { return Item(nIndex); }
    // get last item
  wxString& Last() const
  {
      wxASSERT_MSG( !IsEmpty(),
                    _T("wxArrayString: index out of bounds") );
      return Item(Count() - 1);
  }

    // return a wxString[], useful for the controls which
    // take one in their ctor.  You must delete[] it yourself
    // once you are done with it.  Will return NULL if the
    // ArrayString was empty.
  wxString* GetStringArray() const;

  // item management
    // Search the element in the array, starting from the beginning if
    // bFromEnd is FALSE or from end otherwise. If bCase, comparison is case
    // sensitive (default). Returns index of the first item matched or
    // wxNOT_FOUND
  int  Index (const wxChar *sz, bool bCase = TRUE, bool bFromEnd = FALSE) const;
    // add new element at the end (if the array is not sorted), return its
    // index
  size_t Add(const wxString& str, size_t nInsert = 1);
    // add new element at given position
  void Insert(const wxString& str, size_t uiIndex, size_t nInsert = 1);
    // expand the array to have count elements
  void SetCount(size_t count);
    // remove first item matching this value
  void Remove(const wxChar *sz);
    // remove item by index
  void Remove(size_t nIndex, size_t nRemove = 1);
  void RemoveAt(size_t nIndex, size_t nRemove = 1) { Remove(nIndex, nRemove); }

  // sorting
    // sort array elements in alphabetical order (or reversed alphabetical
    // order if reverseOrder parameter is TRUE)
  void Sort(bool reverseOrder = FALSE);
    // sort array elements using specified comparaison function
  void Sort(CompareFunction compareFunction);

  // comparison
    // compare two arrays case sensitively
  bool operator==(const wxArrayString& a) const;
    // compare two arrays case sensitively
  bool operator!=(const wxArrayString& a) const { return !(*this == a); }

protected:
  void Init(bool autoSort);             // common part of all ctors
  void Copy(const wxArrayString& src);  // copies the contents of another array

private:
  void Grow(size_t nIncrement = 0);     // makes array bigger if needed
  void Free();                          // free all the strings stored

  void DoSort();                        // common part of all Sort() variants

  size_t  m_nSize,    // current size of the array
          m_nCount;   // current number of elements

  wxChar  **m_pItems; // pointer to data

  bool    m_autoSort; // if TRUE, keep the array always sorted
};

class WXDLLEXPORT wxSortedArrayString : public wxArrayString
{
public:
  wxSortedArrayString() : wxArrayString(TRUE)
    { }
  wxSortedArrayString(const wxArrayString& array) : wxArrayString(TRUE)
    { Copy(array); }
};

// ----------------------------------------------------------------------------
// wxStringBuffer: a tiny class allowing to get a writable pointer into string
// ----------------------------------------------------------------------------

class WXDLLEXPORT wxStringBuffer
{
public:
    wxStringBuffer(wxString& str, size_t lenWanted = 1024)
        : m_str(str), m_buf(NULL)
        { m_buf = m_str.GetWriteBuf(lenWanted); }

    ~wxStringBuffer() { m_str.UngetWriteBuf(); }

    operator wxChar*() const { return m_buf; }

private:
    wxString& m_str;
    wxChar   *m_buf;

    DECLARE_NO_COPY_CLASS(wxStringBuffer)
};

// ---------------------------------------------------------------------------
// wxString comparison functions: operator versions are always case sensitive
// ---------------------------------------------------------------------------

inline bool operator==(const wxString& s1, const wxString& s2)
    { return (s1.Len() == s2.Len()) && (s1.Cmp(s2) == 0); }
inline bool operator==(const wxString& s1, const wxChar  * s2)
    { return s1.Cmp(s2) == 0; }
inline bool operator==(const wxChar  * s1, const wxString& s2)
    { return s2.Cmp(s1) == 0; }
inline bool operator!=(const wxString& s1, const wxString& s2)
    { return (s1.Len() != s2.Len()) || (s1.Cmp(s2) != 0); }
inline bool operator!=(const wxString& s1, const wxChar  * s2)
    { return s1.Cmp(s2) != 0; }
inline bool operator!=(const wxChar  * s1, const wxString& s2)
    { return s2.Cmp(s1) != 0; }
inline bool operator< (const wxString& s1, const wxString& s2)
    { return s1.Cmp(s2) < 0; }
inline bool operator< (const wxString& s1, const wxChar  * s2)
    { return s1.Cmp(s2) <  0; }
inline bool operator< (const wxChar  * s1, const wxString& s2)
    { return s2.Cmp(s1) >  0; }
inline bool operator> (const wxString& s1, const wxString& s2)
    { return s1.Cmp(s2) >  0; }
inline bool operator> (const wxString& s1, const wxChar  * s2)
    { return s1.Cmp(s2) >  0; }
inline bool operator> (const wxChar  * s1, const wxString& s2)
    { return s2.Cmp(s1) <  0; }
inline bool operator<=(const wxString& s1, const wxString& s2)
    { return s1.Cmp(s2) <= 0; }
inline bool operator<=(const wxString& s1, const wxChar  * s2)
    { return s1.Cmp(s2) <= 0; }
inline bool operator<=(const wxChar  * s1, const wxString& s2)
    { return s2.Cmp(s1) >= 0; }
inline bool operator>=(const wxString& s1, const wxString& s2)
    { return s1.Cmp(s2) >= 0; }
inline bool operator>=(const wxString& s1, const wxChar  * s2)
    { return s1.Cmp(s2) >= 0; }
inline bool operator>=(const wxChar  * s1, const wxString& s2)
    { return s2.Cmp(s1) <= 0; }

// comparison with char
inline bool operator==(wxChar c, const wxString& s) { return s.IsSameAs(c); }
inline bool operator==(const wxString& s, wxChar c) { return s.IsSameAs(c); }
inline bool operator!=(wxChar c, const wxString& s) { return !s.IsSameAs(c); }
inline bool operator!=(const wxString& s, wxChar c) { return !s.IsSameAs(c); }

#if wxUSE_UNICODE
inline bool operator==(const wxString& s1, const wxWCharBuffer& s2)
    { return (s1.Cmp((const wchar_t *)s2) == 0); }
inline bool operator==(const wxWCharBuffer& s1, const wxString& s2)
    { return (s2.Cmp((const wchar_t *)s1) == 0); }
inline bool operator!=(const wxString& s1, const wxWCharBuffer& s2)
    { return (s1.Cmp((const wchar_t *)s2) != 0); }
inline bool operator!=(const wxWCharBuffer& s1, const wxString& s2)
    { return (s2.Cmp((const wchar_t *)s1) != 0); }
#else // !wxUSE_UNICODE
inline bool operator==(const wxString& s1, const wxCharBuffer& s2)
    { return (s1.Cmp((const char *)s2) == 0); }
inline bool operator==(const wxCharBuffer& s1, const wxString& s2)
    { return (s2.Cmp((const char *)s1) == 0); }
inline bool operator!=(const wxString& s1, const wxCharBuffer& s2)
    { return (s1.Cmp((const char *)s2) != 0); }
inline bool operator!=(const wxCharBuffer& s1, const wxString& s2)
    { return (s2.Cmp((const char *)s1) != 0); }
#endif // wxUSE_UNICODE/!wxUSE_UNICODE

wxString WXDLLEXPORT operator+(const wxString& string1,  const wxString& string2);
wxString WXDLLEXPORT operator+(const wxString& string, wxChar ch);
wxString WXDLLEXPORT operator+(wxChar ch, const wxString& string);
wxString WXDLLEXPORT operator+(const wxString& string, const wxChar *psz);
wxString WXDLLEXPORT operator+(const wxChar *psz, const wxString& string);
#if wxUSE_UNICODE
inline wxString operator+(const wxString& string, const wxWCharBuffer& buf)
    { return string + (const wchar_t *)buf; }
inline wxString operator+(const wxWCharBuffer& buf, const wxString& string)
    { return (const wchar_t *)buf + string; }
#else // !wxUSE_UNICODE
inline wxString operator+(const wxString& string, const wxCharBuffer& buf)
    { return string + (const char *)buf; }
inline wxString operator+(const wxCharBuffer& buf, const wxString& string)
    { return (const char *)buf + string; }
#endif // wxUSE_UNICODE/!wxUSE_UNICODE

// ---------------------------------------------------------------------------
// Implementation only from here until the end of file
// ---------------------------------------------------------------------------

// don't pollute the library user's name space
#undef wxASSERT_VALID_INDEX

#if defined(wxSTD_STRING_COMPATIBILITY) && wxUSE_STD_IOSTREAM

#include "wx/ioswrap.h"

WXDLLEXPORT wxSTD istream& operator>>(wxSTD istream&, wxString&);
WXDLLEXPORT wxSTD ostream& operator<<(wxSTD ostream&, const wxString&);

#endif  // wxSTD_STRING_COMPATIBILITY

#endif  // _WX_WXSTRINGH__

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