📄 longlong.h
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{ return m_ll != l; }
bool operator<(const wxLongLongNative& ll) const
{ return m_ll < ll.m_ll; }
bool operator<(long l) const
{ return m_ll < l; }
bool operator>(const wxLongLongNative& ll) const
{ return m_ll > ll.m_ll; }
bool operator>(long l) const
{ return m_ll > l; }
bool operator<=(const wxLongLongNative& ll) const
{ return m_ll <= ll.m_ll; }
bool operator<=(long l) const
{ return m_ll <= l; }
bool operator>=(const wxLongLongNative& ll) const
{ return m_ll >= ll.m_ll; }
bool operator>=(long l) const
{ return m_ll >= l; }
// miscellaneous
// return the string representation of this number
wxString ToString() const;
// conversion to byte array: returns a pointer to static buffer!
void *asArray() const;
#if wxUSE_STD_IOSTREAM
// input/output
friend wxSTD ostream& operator<<(wxSTD ostream&, const wxLongLongNative&);
#endif
private:
wxLongLong_t m_ll;
};
class WXDLLEXPORT wxULongLongNative
{
public:
// ctors
// default ctor initializes to 0
wxULongLongNative() : m_ll(0) { }
// from long long
wxULongLongNative(unsigned wxLongLong_t ll) : m_ll(ll) { }
// from 2 longs
wxULongLongNative(unsigned long hi, unsigned long lo) : m_ll(0)
{
// assign first to avoid precision loss!
m_ll = ((unsigned wxLongLong_t) hi) << 32;
m_ll |= (unsigned wxLongLong_t) lo;
}
// default copy ctor is ok
// no dtor
// assignment operators
// from native 64 bit integer
wxULongLongNative& operator=(unsigned wxLongLong_t ll)
{ m_ll = ll; return *this; }
// assignment operators from wxULongLongNative is ok
// accessors
// get high part
unsigned long GetHi() const
{ return (unsigned long)(m_ll >> 32); }
// get low part
unsigned long GetLo() const
{ return (unsigned long)m_ll; }
// convert to native ulong long
unsigned wxLongLong_t GetValue() const { return m_ll; }
// convert to ulong with range checking in the debug mode (only!)
unsigned long ToULong() const
{
wxASSERT_MSG( m_ll <= LONG_MAX,
_T("wxULongLong to long conversion loss of precision") );
return (unsigned long)m_ll;
}
// operations
// addition
wxULongLongNative operator+(const wxULongLongNative& ll) const
{ return wxULongLongNative(m_ll + ll.m_ll); }
wxULongLongNative& operator+=(const wxULongLongNative& ll)
{ m_ll += ll.m_ll; return *this; }
wxULongLongNative operator+(const unsigned wxLongLong_t ll) const
{ return wxULongLongNative(m_ll + ll); }
wxULongLongNative& operator+=(const unsigned wxLongLong_t ll)
{ m_ll += ll; return *this; }
// pre increment
wxULongLongNative& operator++()
{ m_ll++; return *this; }
// post increment
wxULongLongNative operator++(int)
{ wxULongLongNative value(*this); m_ll++; return value; }
// subtraction
wxULongLongNative operator-(const wxULongLongNative& ll) const
{ return wxULongLongNative(m_ll - ll.m_ll); }
wxULongLongNative& operator-=(const wxULongLongNative& ll)
{ m_ll -= ll.m_ll; return *this; }
wxULongLongNative operator-(const unsigned wxLongLong_t ll) const
{ return wxULongLongNative(m_ll - ll); }
wxULongLongNative& operator-=(const unsigned wxLongLong_t ll)
{ m_ll -= ll; return *this; }
// pre decrement
wxULongLongNative& operator--()
{ m_ll--; return *this; }
// post decrement
wxULongLongNative operator--(int)
{ wxULongLongNative value(*this); m_ll--; return value; }
// shifts
// left shift
wxULongLongNative operator<<(int shift) const
{ return wxULongLongNative(m_ll << shift);; }
wxULongLongNative& operator<<=(int shift)
{ m_ll <<= shift; return *this; }
// right shift
wxULongLongNative operator>>(int shift) const
{ return wxULongLongNative(m_ll >> shift);; }
wxULongLongNative& operator>>=(int shift)
{ m_ll >>= shift; return *this; }
// bitwise operators
wxULongLongNative operator&(const wxULongLongNative& ll) const
{ return wxULongLongNative(m_ll & ll.m_ll); }
wxULongLongNative& operator&=(const wxULongLongNative& ll)
{ m_ll &= ll.m_ll; return *this; }
wxULongLongNative operator|(const wxULongLongNative& ll) const
{ return wxULongLongNative(m_ll | ll.m_ll); }
wxULongLongNative& operator|=(const wxULongLongNative& ll)
{ m_ll |= ll.m_ll; return *this; }
wxULongLongNative operator^(const wxULongLongNative& ll) const
{ return wxULongLongNative(m_ll ^ ll.m_ll); }
wxULongLongNative& operator^=(const wxULongLongNative& ll)
{ m_ll ^= ll.m_ll; return *this; }
// multiplication/division
wxULongLongNative operator*(const wxULongLongNative& ll) const
{ return wxULongLongNative(m_ll * ll.m_ll); }
wxULongLongNative operator*(unsigned long l) const
{ return wxULongLongNative(m_ll * l); }
wxULongLongNative& operator*=(const wxULongLongNative& ll)
{ m_ll *= ll.m_ll; return *this; }
wxULongLongNative& operator*=(unsigned long l)
{ m_ll *= l; return *this; }
wxULongLongNative operator/(const wxULongLongNative& ll) const
{ return wxULongLongNative(m_ll / ll.m_ll); }
wxULongLongNative operator/(unsigned long l) const
{ return wxULongLongNative(m_ll / l); }
wxULongLongNative& operator/=(const wxULongLongNative& ll)
{ m_ll /= ll.m_ll; return *this; }
wxULongLongNative& operator/=(unsigned long l)
{ m_ll /= l; return *this; }
wxULongLongNative operator%(const wxULongLongNative& ll) const
{ return wxULongLongNative(m_ll % ll.m_ll); }
wxULongLongNative operator%(unsigned long l) const
{ return wxULongLongNative(m_ll % l); }
// comparison
bool operator==(const wxULongLongNative& ll) const
{ return m_ll == ll.m_ll; }
bool operator==(unsigned long l) const
{ return m_ll == l; }
bool operator!=(const wxULongLongNative& ll) const
{ return m_ll != ll.m_ll; }
bool operator!=(unsigned long l) const
{ return m_ll != l; }
bool operator<(const wxULongLongNative& ll) const
{ return m_ll < ll.m_ll; }
bool operator<(unsigned long l) const
{ return m_ll < l; }
bool operator>(const wxULongLongNative& ll) const
{ return m_ll > ll.m_ll; }
bool operator>(unsigned long l) const
{ return m_ll > l; }
bool operator<=(const wxULongLongNative& ll) const
{ return m_ll <= ll.m_ll; }
bool operator<=(unsigned long l) const
{ return m_ll <= l; }
bool operator>=(const wxULongLongNative& ll) const
{ return m_ll >= ll.m_ll; }
bool operator>=(unsigned long l) const
{ return m_ll >= l; }
// miscellaneous
// return the string representation of this number
wxString ToString() const;
// conversion to byte array: returns a pointer to static buffer!
void *asArray() const;
#if wxUSE_STD_IOSTREAM
// input/output
friend wxSTD ostream& operator<<(wxSTD ostream&, const wxULongLongNative&);
#endif
private:
unsigned wxLongLong_t m_ll;
};
#endif // wxUSE_LONGLONG_NATIVE
#if wxUSE_LONGLONG_WX
class WXDLLEXPORT wxLongLongWx
{
public:
// ctors
// default ctor initializes to 0
wxLongLongWx()
{
m_lo = m_hi = 0;
#ifdef wxLONGLONG_TEST_MODE
m_ll = 0;
Check();
#endif // wxLONGLONG_TEST_MODE
}
// from long
wxLongLongWx(long l) { *this = l; }
// from 2 longs
wxLongLongWx(long hi, unsigned long lo)
{
m_hi = hi;
m_lo = lo;
#ifdef wxLONGLONG_TEST_MODE
m_ll = hi;
m_ll <<= 32;
m_ll |= lo;
Check();
#endif // wxLONGLONG_TEST_MODE
}
// default copy ctor is ok in both cases
// no dtor
// assignment operators
// from long
wxLongLongWx& operator=(long l)
{
m_lo = l;
m_hi = (l < 0 ? -1l : 0l);
#ifdef wxLONGLONG_TEST_MODE
m_ll = l;
Check();
#endif // wxLONGLONG_TEST_MODE
return *this;
}
// from double
wxLongLongWx& Assign(double d);
// can't have assignment operator from 2 longs
// accessors
// get high part
long GetHi() const { return m_hi; }
// get low part
unsigned long GetLo() const { return m_lo; }
// get absolute value
wxLongLongWx Abs() const { return wxLongLongWx(*this).Abs(); }
wxLongLongWx& Abs()
{
if ( m_hi < 0 )
m_hi = -m_hi;
#ifdef wxLONGLONG_TEST_MODE
if ( m_ll < 0 )
m_ll = -m_ll;
Check();
#endif // wxLONGLONG_TEST_MODE
return *this;
}
// convert to long with range checking in the debug mode (only!)
long ToLong() const
{
wxASSERT_MSG( (m_hi == 0l) || (m_hi == -1l),
_T("wxLongLong to long conversion loss of precision") );
return (long)m_lo;
}
// operations
// addition
wxLongLongWx operator+(const wxLongLongWx& ll) const;
wxLongLongWx& operator+=(const wxLongLongWx& ll);
wxLongLongWx operator+(long l) const;
wxLongLongWx& operator+=(long l);
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