📄 filename.h
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bool MacSetTypeAndCreator( wxUint32 type , wxUint32 creator ) ;
bool MacGetTypeAndCreator( wxUint32 *type , wxUint32 *creator ) ;
// gets the 'common' type and creator for a certain extension
static bool MacFindDefaultTypeAndCreator( const wxString& ext , wxUint32 *type , wxUint32 *creator ) ;
// registers application defined extensions and their default type and creator
static void MacRegisterDefaultTypeAndCreator( const wxString& ext , wxUint32 type , wxUint32 creator ) ;
// looks up the appropriate type and creator from the registration and then sets
bool MacSetDefaultTypeAndCreator() ;
#endif
// various file/dir operations
// retrieve the value of the current working directory
void AssignCwd(const wxString& volume = wxEmptyString);
static wxString GetCwd(const wxString& volume = wxEmptyString);
// change the current working directory
bool SetCwd();
static bool SetCwd( const wxString &cwd );
// get the value of user home (Unix only mainly)
void AssignHomeDir();
static wxString GetHomeDir();
// get a temp file name starting with the specified prefix and open the
// file passed to us using this name for writing (atomically if
// possible)
void AssignTempFileName(const wxString& prefix, wxFile *fileTemp = NULL);
static wxString CreateTempFileName(const wxString& prefix,
wxFile *fileTemp = NULL);
// directory creation and removal.
// if full is TRUE, will try to make each directory in the path.
bool Mkdir( int perm = 0777, int flags = 0);
static bool Mkdir( const wxString &dir, int perm = 0777, int flags = 0 );
bool Rmdir();
static bool Rmdir( const wxString &dir );
// operations on the path
// normalize the path: with the default flags value, the path will be
// made absolute, without any ".." and "." and all environment
// variables will be expanded in it
//
// this may be done using another (than current) value of cwd
bool Normalize(int flags = wxPATH_NORM_ALL,
const wxString& cwd = wxEmptyString,
wxPathFormat format = wxPATH_NATIVE);
// get a path path relative to the given base directory, i.e. opposite
// of Normalize
//
// pass an empty string to get a path relative to the working directory
//
// returns TRUE if the file name was modified, FALSE if we failed to do
// anything with it (happens when the file is on a different volume,
// for example)
bool MakeRelativeTo(const wxString& pathBase = _T(""),
wxPathFormat format = wxPATH_NATIVE);
bool MakeAbsolute(const wxString& cwd = wxEmptyString,
wxPathFormat format = wxPATH_NATIVE)
{ return Normalize(wxPATH_NORM_DOTS | wxPATH_NORM_ABSOLUTE |
wxPATH_NORM_TILDE, cwd, format); }
// Comparison
// compares with the rules of the given platforms format
bool SameAs(const wxFileName& filepath,
wxPathFormat format = wxPATH_NATIVE) const;
// compare with another filename object
bool operator==(const wxFileName& filename) const
{ return SameAs(filename); }
bool operator!=(const wxFileName& filename) const
{ return !SameAs(filename); }
// compare with a filename string interpreted as a native file name
bool operator==(const wxString& filename) const
{ return SameAs(wxFileName(filename)); }
bool operator!=(const wxString& filename) const
{ return !SameAs(wxFileName(filename)); }
// are the file names of this type cases sensitive?
static bool IsCaseSensitive( wxPathFormat format = wxPATH_NATIVE );
// is this filename absolute?
bool IsAbsolute(wxPathFormat format = wxPATH_NATIVE) const;
// is this filename relative?
bool IsRelative(wxPathFormat format = wxPATH_NATIVE) const
{ return !IsAbsolute(format); }
// Information about path format
// get the string separating the volume from the path for this format,
// return an empty string if this format doesn't support the notion of
// volumes at all
static wxString GetVolumeSeparator(wxPathFormat format = wxPATH_NATIVE);
// get the string of path separators for this format
static wxString GetPathSeparators(wxPathFormat format = wxPATH_NATIVE);
// get the canonical path separator for this format
static wxChar GetPathSeparator(wxPathFormat format = wxPATH_NATIVE)
{ return GetPathSeparators(format)[0u]; }
// is the char a path separator for this format?
static bool IsPathSeparator(wxChar ch, wxPathFormat format = wxPATH_NATIVE);
// Dir accessors
void AppendDir( const wxString &dir );
void PrependDir( const wxString &dir );
void InsertDir( int before, const wxString &dir );
void RemoveDir( int pos );
size_t GetDirCount() const { return m_dirs.GetCount(); }
// Other accessors
void SetExt( const wxString &ext ) { m_ext = ext; }
wxString GetExt() const { return m_ext; }
bool HasExt() const { return !m_ext.empty(); }
void SetName( const wxString &name ) { m_name = name; }
wxString GetName() const { return m_name; }
bool HasName() const { return !m_name.empty(); }
void SetVolume( const wxString &volume ) { m_volume = volume; }
wxString GetVolume() const { return m_volume; }
bool HasVolume() const { return !m_volume.empty(); }
// full name is the file name + extension (but without the path)
void SetFullName(const wxString& fullname);
wxString GetFullName() const;
const wxArrayString& GetDirs() const { return m_dirs; }
// flags are combination of wxPATH_GET_XXX flags
wxString GetPath(int flags = 0, wxPathFormat format = wxPATH_NATIVE) const;
// Replace current path with this one
void SetPath( const wxString &path, wxPathFormat format = wxPATH_NATIVE );
// Construct full path with name and ext
wxString GetFullPath( wxPathFormat format = wxPATH_NATIVE ) const;
// Return the short form of the path (returns identity on non-Windows platforms)
wxString GetShortPath() const;
// Return the long form of the path (returns identity on non-Windows platforms)
wxString GetLongPath() const;
// Is this a file or directory (not necessarily an existing one)
bool IsDir() const { return m_name.empty() && m_ext.empty(); }
// various helpers
// get the canonical path format for this platform
static wxPathFormat GetFormat( wxPathFormat format = wxPATH_NATIVE );
// split a fullpath into the volume, path, (base) name and extension
// (all of the pointers can be NULL)
static void SplitPath(const wxString& fullpath,
wxString *volume,
wxString *path,
wxString *name,
wxString *ext,
wxPathFormat format = wxPATH_NATIVE);
// compatibility version
static void SplitPath(const wxString& fullpath,
wxString *path,
wxString *name,
wxString *ext,
wxPathFormat format = wxPATH_NATIVE);
// deprecated methods, don't use any more
// --------------------------------------
wxString GetPath( bool withSep, wxPathFormat format = wxPATH_NATIVE ) const
{ return GetPath(withSep ? wxPATH_GET_SEPARATOR : 0, format); }
wxString GetPathWithSep(wxPathFormat format = wxPATH_NATIVE ) const
{ return GetPath(wxPATH_GET_SEPARATOR, format); }
private:
// the drive/volume/device specification (always empty for Unix)
wxString m_volume;
// the path components of the file
wxArrayString m_dirs;
// the file name and extension (empty for directories)
wxString m_name,
m_ext;
// when m_dirs is empty it may mean either that we have no path at all or
// that our path is '/', i.e. the root directory
//
// we use m_relative to distinguish between these two cases, it will be
// TRUE in the former and FALSE in the latter
//
// NB: the path is not absolute just because m_relative is FALSE, it still
// needs the drive (i.e. volume) in some formats (Windows)
bool m_relative;
};
#endif // _WX_FILENAME_H_
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