📄 filename.h
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/////////////////////////////////////////////////////////////////////////////
// Name: wx/filename.h
// Purpose: wxFileName - encapsulates a file path
// Author: Robert Roebling, Vadim Zeitlin
// Modified by:
// Created: 28.12.00
// RCS-ID: $Id: filename.h,v 1.1 2005/03/16 06:49:02 kehc Exp $
// Copyright: (c) 2000 Robert Roebling
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_FILENAME_H_
#define _WX_FILENAME_H_
#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "filename.h"
#endif
#ifndef WX_PRECOMP
#include "wx/string.h"
#endif
/*
TODO:
1. support for drives under Windows
2. more file operations:
a) chmod()
b) [acm]time() - get and set
c) file size
d) file permissions with readable accessors for most common bits
such as IsReadable() &c
e) rename()?
3. SameFileAs() function to compare inodes under Unix
*/
// ridiculously enough, this will replace DirExists with wxDirExists etc
#include "wx/filefn.h"
#include "wx/datetime.h"
class WXDLLEXPORT wxFile;
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
// the various values for the path format: this mainly affects the path
// separator but also whether or not the path has the drive part (as under
// Windows)
enum wxPathFormat
{
wxPATH_NATIVE = 0, // the path format for the current platform
wxPATH_UNIX,
wxPATH_MAC,
wxPATH_DOS,
wxPATH_VMS,
wxPATH_BEOS = wxPATH_UNIX,
wxPATH_WIN = wxPATH_DOS,
wxPATH_OS2 = wxPATH_DOS
};
// the kind of normalization to do with the file name: these values can be
// or'd together to perform several operations at once
enum wxPathNormalize
{
wxPATH_NORM_ENV_VARS = 0x0001, // replace env vars with their values
wxPATH_NORM_DOTS = 0x0002, // squeeze all .. and . and prepend cwd
wxPATH_NORM_TILDE = 0x0004, // Unix only: replace ~ and ~user
wxPATH_NORM_CASE = 0x0008, // if case insensitive => tolower
wxPATH_NORM_ABSOLUTE = 0x0010, // make the path absolute
wxPATH_NORM_LONG = 0x0020, // make the path the long form
wxPATH_NORM_ALL = 0x003f
};
// what exactly should GetPath() return?
enum
{
wxPATH_GET_VOLUME = 0x0001, // include the volume if applicable
wxPATH_GET_SEPARATOR = 0x0002 // terminate the path with the separator
};
// MkDir flags
enum
{
wxPATH_MKDIR_FULL = 0x0001 // create directories recursively
};
// ----------------------------------------------------------------------------
// wxFileName: encapsulates a file path
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxFileName
{
public:
// constructors and assignment
// the usual stuff
wxFileName() { Clear(); }
wxFileName( const wxFileName &filepath ) { Assign(filepath); }
// from a full filename: if it terminates with a '/', a directory path
// is contructed (the name will be empty), otherwise a file name and
// extension are extracted from it
wxFileName( const wxString& fullpath, wxPathFormat format = wxPATH_NATIVE )
{ Assign( fullpath, format ); }
// from a directory name and a file name
wxFileName(const wxString& path,
const wxString& name,
wxPathFormat format = wxPATH_NATIVE)
{ Assign(path, name, format); }
// from a volume, directory name, file base name and extension
wxFileName(const wxString& volume,
const wxString& path,
const wxString& name,
const wxString& ext,
wxPathFormat format = wxPATH_NATIVE)
{ Assign(volume, path, name, ext, format); }
// from a directory name, file base name and extension
wxFileName(const wxString& path,
const wxString& name,
const wxString& ext,
wxPathFormat format = wxPATH_NATIVE)
{ Assign(path, name, ext, format); }
// the same for delayed initialization
void Assign(const wxFileName& filepath);
void Assign(const wxString& fullpath,
wxPathFormat format = wxPATH_NATIVE);
void Assign(const wxString& volume,
const wxString& path,
const wxString& name,
const wxString& ext,
wxPathFormat format = wxPATH_NATIVE);
void Assign(const wxString& path,
const wxString& name,
wxPathFormat format = wxPATH_NATIVE);
void Assign(const wxString& path,
const wxString& name,
const wxString& ext,
wxPathFormat format = wxPATH_NATIVE)
{
// empty volume
Assign(_T(""), path, name, ext, format);
}
void AssignDir(const wxString& dir, wxPathFormat format = wxPATH_NATIVE);
// assorted assignment operators
wxFileName& operator=(const wxFileName& filename)
{ Assign(filename); return *this; }
wxFileName& operator=(const wxString& filename)
{ Assign(filename); return *this; }
// reset all components to default, uninitialized state
void Clear();
// static pseudo constructors
static wxFileName FileName(const wxString& file);
static wxFileName DirName(const wxString& dir);
// file tests
// is the filename valid at all?
bool IsOk() const { return !m_dirs.IsEmpty() || !m_name.IsEmpty(); }
// does the file with this name exists?
bool FileExists();
static bool FileExists( const wxString &file );
// does the directory with this name exists?
bool DirExists();
static bool DirExists( const wxString &dir );
// VZ: also need: IsDirWritable(), IsFileExecutable() &c (TODO)
// time functions
// set the file last access/mod and creation times
// (any of the pointers may be NULL)
bool SetTimes(const wxDateTime *dtAccess,
const wxDateTime *dtMod,
const wxDateTime *dtCreate);
// set the access and modification times to the current moment
bool Touch();
// return the last access, last modification and create times
// (any of the pointers may be NULL)
bool GetTimes(wxDateTime *dtAccess,
wxDateTime *dtMod,
wxDateTime *dtCreate) const;
// convenience wrapper: get just the last mod time of the file
wxDateTime GetModificationTime() const
{
wxDateTime dtMod;
(void)GetTimes(NULL, &dtMod, NULL);
return dtMod;
}
#ifdef __WXMAC__
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