📄 window.h
字号:
WXDWORD exendedStyle = 0);
virtual bool MSWCommand(WXUINT param, WXWORD id);
#if WXWIN_COMPATIBILITY
wxObject *GetChild(int number) const;
virtual void MSWDeviceToLogical(float *x, float *y) const;
#endif // WXWIN_COMPATIBILITY
#ifndef __WXUNIVERSAL__
// Create an appropriate wxWindow from a HWND
virtual wxWindow* CreateWindowFromHWND(wxWindow* parent, WXHWND hWnd);
// Make sure the window style reflects the HWND style (roughly)
virtual void AdoptAttributesFromHWND();
#endif // __WXUNIVERSAL__
// Setup background and foreground colours correctly
virtual void SetupColours();
// ------------------------------------------------------------------------
// helpers for message handlers: these perform the same function as the
// message crackers from <windowsx.h> - they unpack WPARAM and LPARAM into
// the correct parameters
// ------------------------------------------------------------------------
void UnpackCommand(WXWPARAM wParam, WXLPARAM lParam,
WXWORD *id, WXHWND *hwnd, WXWORD *cmd);
void UnpackActivate(WXWPARAM wParam, WXLPARAM lParam,
WXWORD *state, WXWORD *minimized, WXHWND *hwnd);
void UnpackScroll(WXWPARAM wParam, WXLPARAM lParam,
WXWORD *code, WXWORD *pos, WXHWND *hwnd);
void UnpackCtlColor(WXWPARAM wParam, WXLPARAM lParam,
WXWORD *nCtlColor, WXHDC *hdc, WXHWND *hwnd);
void UnpackMenuSelect(WXWPARAM wParam, WXLPARAM lParam,
WXWORD *item, WXWORD *flags, WXHMENU *hmenu);
// ------------------------------------------------------------------------
// internal handlers for MSW messages: all handlers return a boolean value:
// TRUE means that the handler processed the event and FALSE that it didn't
// ------------------------------------------------------------------------
// there are several cases where we have virtual functions for Windows
// message processing: this is because these messages often require to be
// processed in a different manner in the derived classes. For all other
// messages, however, we do *not* have corresponding MSWOnXXX() function
// and if the derived class wants to process them, it should override
// MSWWindowProc() directly.
// scroll event (both horizontal and vertical)
virtual bool MSWOnScroll(int orientation, WXWORD nSBCode,
WXWORD pos, WXHWND control);
// child control notifications
#ifdef __WIN95__
virtual bool MSWOnNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result);
#endif // __WIN95__
// owner-drawn controls need to process these messages
virtual bool MSWOnDrawItem(int id, WXDRAWITEMSTRUCT *item);
virtual bool MSWOnMeasureItem(int id, WXMEASUREITEMSTRUCT *item);
// the rest are not virtual
bool HandleCreate(WXLPCREATESTRUCT cs, bool *mayCreate);
bool HandleInitDialog(WXHWND hWndFocus);
bool HandleDestroy();
bool HandlePaint();
bool HandleEraseBkgnd(WXHDC pDC);
bool HandleMinimize();
bool HandleMaximize();
bool HandleSize(int x, int y, WXUINT flag);
bool HandleGetMinMaxInfo(void *mmInfo);
bool HandleShow(bool show, int status);
bool HandleActivate(int flag, bool minimized, WXHWND activate);
bool HandleCommand(WXWORD id, WXWORD cmd, WXHWND control);
bool HandleSysCommand(WXWPARAM wParam, WXLPARAM lParam);
bool HandleCtlColor(WXHBRUSH *hBrush,
WXHDC hdc,
WXHWND hWnd,
WXUINT nCtlColor,
WXUINT message,
WXWPARAM wParam,
WXLPARAM lParam);
bool HandlePaletteChanged(WXHWND hWndPalChange);
bool HandleQueryNewPalette();
bool HandleSysColorChange();
bool HandleDisplayChange();
bool HandleCaptureChanged(WXHWND gainedCapture);
bool HandleQueryEndSession(long logOff, bool *mayEnd);
bool HandleEndSession(bool endSession, long logOff);
bool HandleSetFocus(WXHWND wnd);
bool HandleKillFocus(WXHWND wnd);
bool HandleDropFiles(WXWPARAM wParam);
bool HandleMouseEvent(WXUINT msg, int x, int y, WXUINT flags);
bool HandleMouseMove(int x, int y, WXUINT flags);
bool HandleMouseWheel(WXWPARAM wParam, WXLPARAM lParam);
bool HandleChar(WXWPARAM wParam, WXLPARAM lParam, bool isASCII = FALSE);
bool HandleKeyDown(WXWPARAM wParam, WXLPARAM lParam);
bool HandleKeyUp(WXWPARAM wParam, WXLPARAM lParam);
bool HandleQueryDragIcon(WXHICON *hIcon);
bool HandleSetCursor(WXHWND hWnd, short nHitTest, int mouseMsg);
// Window procedure
virtual long MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
// Calls an appropriate default window procedure
virtual long MSWDefWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
// message processing helpers
// return FALSE if the message shouldn't be translated/preprocessed but
// dispatched normally
virtual bool MSWShouldPreProcessMessage(WXMSG* pMsg);
// return TRUE if the message was preprocessed and shouldn't be dispatched
virtual bool MSWProcessMessage(WXMSG* pMsg);
// return TRUE if the message was translated and shouldn't be dispatched
virtual bool MSWTranslateMessage(WXMSG* pMsg);
// called when the window is about to be destroyed
virtual void MSWDestroyWindow();
// this function should return the brush to paint the window background
// with or 0 for the default brush
virtual WXHBRUSH OnCtlColor(WXHDC hDC,
WXHWND hWnd,
WXUINT nCtlColor,
WXUINT message,
WXWPARAM wParam,
WXLPARAM lParam);
#if WXWIN_COMPATIBILITY
void SetShowing(bool show) { (void)Show(show); }
bool IsUserEnabled() const { return IsEnabled(); }
#endif // WXWIN_COMPATIBILITY
// Responds to colour changes: passes event on to children.
void OnSysColourChanged(wxSysColourChangedEvent& event);
// initialize various fields of wxMouseEvent (common part of MSWOnMouseXXX)
void InitMouseEvent(wxMouseEvent& event, int x, int y, WXUINT flags);
// check if mouse is in the window
bool IsMouseInWindow() const;
protected:
// the window handle
WXHWND m_hWnd;
// the old window proc (we subclass all windows)
WXFARPROC m_oldWndProc;
// additional (MSW specific) flags
bool m_useCtl3D:1; // Using CTL3D for this control
bool m_backgroundTransparent:1;
bool m_mouseInWindow:1;
bool m_lastKeydownProcessed:1;
// the size of one page for scrolling
int m_xThumbSize;
int m_yThumbSize;
#if wxUSE_MOUSEEVENT_HACK
// the coordinates of the last mouse event and the type of it
long m_lastMouseX,
m_lastMouseY;
int m_lastMouseEvent;
#endif // wxUSE_MOUSEEVENT_HACK
WXHMENU m_hMenu; // Menu, if any
// implement the base class pure virtuals
virtual void DoClientToScreen( int *x, int *y ) const;
virtual void DoScreenToClient( int *x, int *y ) const;
virtual void DoGetPosition( int *x, int *y ) const;
virtual void DoGetSize( int *width, int *height ) const;
virtual void DoGetClientSize( int *width, int *height ) const;
virtual void DoSetSize(int x, int y,
int width, int height,
int sizeFlags = wxSIZE_AUTO);
virtual void DoSetClientSize(int width, int height);
virtual void DoCaptureMouse();
virtual void DoReleaseMouse();
// move the window to the specified location and resize it: this is called
// from both DoSetSize() and DoSetClientSize() and would usually just call
// ::MoveWindow() except for composite controls which will want to arrange
// themselves inside the given rectangle
virtual void DoMoveWindow(int x, int y, int width, int height);
#if wxUSE_TOOLTIPS
virtual void DoSetToolTip( wxToolTip *tip );
// process TTN_NEEDTEXT message properly (i.e. fixing the bugs in
// comctl32.dll in our code -- see the function body for more info)
bool HandleTooltipNotify(WXUINT code,
WXLPARAM lParam,
const wxString& ttip);
#endif // wxUSE_TOOLTIPS
// the helper functions used by HandleChar/KeyXXX methods
wxKeyEvent CreateKeyEvent(wxEventType evType, int id,
WXLPARAM lParam = 0, WXWPARAM wParam = 0) const;
private:
// common part of all ctors
void Init();
// the (non-virtual) handlers for the events
bool HandleMove(int x, int y);
bool HandleJoystickEvent(WXUINT msg, int x, int y, WXUINT flags);
#ifdef __WIN95__
bool HandleNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result);
#endif // __WIN95__
// list of disabled children before last call to our Disable()
wxWindowList *m_childrenDisabled;
DECLARE_DYNAMIC_CLASS(wxWindowMSW)
DECLARE_NO_COPY_CLASS(wxWindowMSW)
DECLARE_EVENT_TABLE()
};
// ---------------------------------------------------------------------------
// global functions
// ---------------------------------------------------------------------------
// kbd code translation
WXDLLEXPORT int wxCharCodeMSWToWX(int keySym);
WXDLLEXPORT int wxCharCodeWXToMSW(int id, bool *IsVirtual);
// window creation helper class: before creating a new HWND, instantiate an
// object of this class on stack - this allows to process the messages sent to
// the window even before CreateWindow() returns
class wxWindowCreationHook
{
public:
wxWindowCreationHook(wxWindowMSW *winBeingCreated);
~wxWindowCreationHook();
};
#endif
// _WX_WINDOW_H_
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -